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  • Next chapter is: [[Scenarios]], Previous chapter was: [[Battlegame Monsters]] |+'''Scenario Monsters'''
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  • Next chapter is: [[Scenario Monsters]], Previous chapter was: [[Monster Abilities]] In addition to having monsters placed in a game by the game designer, players may play the [[Monster class
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  • ==Monsters== |+'''Battlegame Monsters'''
    5 KB (545 words) - 15:32, 21 September 2019
  • '''[[Q/M Ratio]]:''': 6/1<br> *'''[[Magic-Like Ability]]: [[Touch of Death]]''' (1/life)
    1 KB (200 words) - 22:43, 19 April 2018
  • ...the monsters power relative to other monsters and is listed on a scale of 1-10. The higher the Power Rating, the stronger the monster. *[[Monsters in Amtgard Battlegames]]
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  • '''[[Q/M Ratio]]:''': 5/1 (QUEST)<br> '''Natural Lives:''' 1
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  • [[Archer (V7)]] at 1st level (ex) (1/life) ===Monsters===
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  • '''[[Q/M Ratio]]:''': 5/1 (QUEST)<br> '''[[Armor]]:''' 1 point [[Natural Invulnerable Armor|Natural Invulnerable]]<br>
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  • ...for purposes of being targeted by [[Spell|spells]] or affecting [[Monster|monsters]].
    438 bytes (71 words) - 15:46, 31 March 2015
  • "1 part WBW, 1 part Flurbery, mix well and serve." ...monster ratio. Each team must field all 5 players. All players must play monsters from the list below.
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  • ...player;" two may be added to a team to equate to one standard player or 1/1 monster.<br>
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  • '''[[Q/M Ratio]]:''': 2/1<br> | 1
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  • While these tiny monsters may seem weak and vulnerable, it is their tenacious nature that makes them .5/1
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  • 5/1 (Quest) *[[Magic-Like Ability]]: [[Fear]] (1/life)
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  • Weapon deals +1 damage when wielded in a slashing or bludgeoning manner. ===Monsters who can improve their weapons===
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  • '''[[Q/M Ratio]]:''' 6/1 (QUEST)<br> *'''[[Innate Ability]]: [[Shove]]''' (1/life) as a wing buffet
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  • '''[[Q/M Ratio]]:''' 8/1<br> *'''[[Innate Ability]]: [[Shove]]''' (1/life) as a wing buffet
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  • 1 1/1
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  • '''[[Q/M Ratio]]:''' 10/1 (QUEST)<br> '''Natural Lives:''' 1
    1 KB (211 words) - 21:49, 19 April 2018
  • '''[[Q/M Ratio]]:''' 8/1 (QUEST) <br> *'''[[Innate Ability]]: [[Shove]]''' (1/life) as a wing buffet
    2 KB (212 words) - 21:41, 19 April 2018
  • '''[[Q/M Ratio]]:''' 1/1<br> *'''[[Innate Ability]]: [[Pass Without Trace]] (1/game)
    827 bytes (122 words) - 22:47, 19 April 2018
  • ==Monsters== Monsters are listed in much the same ways as
    3 KB (506 words) - 13:14, 26 October 2017
  • '''[[Q/M Ratio]]:''' 9/1 (QUEST)<br> *'''[[Innate Ability]]: [[Shove]]''' (1/life) as a wing buffet
    2 KB (224 words) - 21:53, 19 April 2018
  • '''[[Q/M Ratio]]:''' 6/1 (QUEST)<br> *'''[[Innate Ability]]: [[Shove]]''' (1/life) as a wing buffet
    2 KB (224 words) - 21:48, 19 April 2018
  • '''[[Q/M Ratio]]:''': 1/1<br> *'''[[Magic-Like Ability]]: [[Possession]]''' (1/life)
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  • Count "Doomsday 1, Doomsday 2..." through "Doomsday 350." ===Monsters===
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  • 5/1 *[[Innate Ability]]: [[Fight After Death]] (1/life)
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  • '''[[Q/M Ratio]]:''' 7/1 (QUEST)<br> ...'' (1 bolt/U) or '''[[Petrify]]''' (1 bolt/U) or '''[[Lightning Bolt]]''' (1 bolt/U) Once the bolt type is chosen, the Titan may never take the others.
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  • '''[[Q/M Ratio]]:''': 1/1<br> Bat Tattoo: +1 life (5 Total)<br>
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  • ...es as a nearly identical Monster on their next life and serves the killing Monsters team until slain. Once this life is lost, the player resumes the game on hi ...power, unless the scenario dictates otherwise. (In other words, Converted Monsters do not convert other players.)
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  • Taotie used to be simple, flesh eating monsters roaming the land gobbling people up. Eventually, though, some benevolent sp '''[[Q/M Ratio]]:''' 1/1<br>
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  • 15/1 [[Teleport]] (1/Life)
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  • 1/1 *[[Magic-Like Ability]]: [[Entangle]] (1 bolt/U)
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  • 5/1 (Quest) 1
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  • 1/1 1/1
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  • 2/1 *[[Berserk]] (1/life)
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  • '''[[Q/M Ratio]]:''': 5/1<br> *'''[[Magic-Like Ability]]: [[Flight]]''' (1/life)
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  • 3/1 *[[Innate Magical Ability]]: [[Flame Arrow]] (1/unlimited)
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  • 2/1 1 per spell purchased
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  • '''[[Q/M Ratio]]:''': 3/1<br> *'''[[Innate Magical Ability]]: [[Flight]]''' (1/life)
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  • ===Listing of Magic Casting Monsters=== ...] : [[Wizard]] May purchase 5 total points of [[Wizard]] magic from levels 1-4.
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  • '''[[Q/M Ratio]]:''': 1/1<br> '''Natural Lives:''' 1
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  • 5/1 *2nd* +1 Natural Lives (total 3)
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  • 3/1 ...lity]]: [[Improve Weapon]] (1/game), Gains [[Innate Ability]]: [[Bowyer]] (1/life)
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  • '''[[Q/M Ratio]]:''': 2/1<br> *2nd +1 Natual Armor (total 3)
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  • 5/1 *{[[Create Minion]] ([[Zombie|Zombies]] 1/life) This represents the Sea Giants ability to summon the bodies of long-d
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  • 3/1 1 point Natural
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  • '''[[Q/M Ratio]]:''': 3/1<br> *'''[[Innate Ability]]: [[Pass Without Trace]]''' (1/game)
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  • '''[[Q/M Ratio]]:''': 1/1<br> [[Category: Engoku Monsters]]
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  • '''[[Q/M Ratio]]:''': 1/1<br> *'''[[Innate Magical Ability]]: [[Forcewall]]''' (1/life)
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  • 1/1 1 point Natural
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  • ...t unless facing odds of at least 5:1, monsters with a Q/M Ratio|ratio of 5:1 or greater, or a [[Wizard (V7)]], [[Healer (V7)]], [[Druid (V7)]], or [[Bar ===Monsters who go berserk!===
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  • ...e]]:''' Each “Questing Party” gets a base at opposite ends of the field. [[Monsters]] may respawn anywhere so long as they are no less than 20' from an opponen '''Players:''' 3+ per side plus monsters
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  • '''[[Q/M Ratio]]:''' 5/1<br> '''Natural Lives:''' 1
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  • '''[[Q/M Ratio]]:''' 8/1 (QUEST)<br> *'''[[Magic-Like Ability]]: [[Firestorm]]''' (1/life)
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  • '''[[Q/M Ratio]]:''': 3/1<br> *'''[[Innate Ability]]: [[Entangle]]''' (1 bolt/U)
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  • '''SL Ratio:''' 3/1 <br> '''[[Q/M Ratio]]:''' 3/1<br>
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  • 3/1 *[[Innate Ability]]: [[Tracking]] (1/life)
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  • *Guildmistress of Monsters (?95) *Masterhood of Monsters 09/95
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  • '''[[Q/M Ratio]]:''': 8/1 (QUEST)<br> *'''[[Magic-like Ability]]: [[Earthquake]]''' (1/life)
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  • 3/1 (Quest) *2nd* Gains [[Innate Ability]]: [[Touch of Death]] (1/game) Self only.
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  • 6/1 (Quest) *2nd* Gain [[Innate Ability]]: [[Monstrous Wind]] (1/game)
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  • '''[[Q/M Ratio]]:''' 1/1<br> *3rd Gains '''[[Innate Magical Ability]]: [[Dreamspeak]] (1/game) (m)
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  • '''[[Q/M Ratio]]:''' 8/1 (QUEST)<br> *'''[[Magic-Like Ability]]: [[Tsunami]]''' (1/life)
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  • ...l (1/life), 1st level [[Scout (V7)]] (1/life) and 1st level [[Monk (V7)]] (1/life, Self only). ===Monsters who get it.===
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  • '''[[Q/M Ratio]]:''': 2/1<br> *3rd +1 Natural Lives (total 4)
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  • '''[[Q/M Ratio]]:''' 8/1 (QUEST)<br> '''Natural Lives:''' 1
    1 KB (188 words) - 22:47, 19 April 2018
  • '''[[Q/M Ratio]]:''': 10/1 (QUEST)<br> *'''[[Innate Ability]]: [[Poison Weapon]]''' (1/life)
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  • ...eapons making. Tidus is most known for playing monsters, and was [[GM]] of Monsters for a period of time. He knows the [[Dor Un Avathar]] quite well and can qu *Guildmaster of Monsters April 2007 - October 2008
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  • 1/1 * [[Innate Magical Ability]]: [[Mimic]] (1/life) At the start of every life, the Mimic chooses which class it will pla
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  • 4/1 *[[Innate Magical Ability]]: [[Wind]] (1/life) Need only say chant once.
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  • 4/1 *[[Innate Magical Ability]]: [[Fear]] (1/life)
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  • 3/1 ...[[Tunneling]] (unlimited) Earth Elemental may carry its summoner with it (1/life)
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  • '''[[Q/M Ratio]]:''': 2/1<br> '''[[Armor]]:''' 1 point [[Natural Invulnerable Armor|Natural Invulnerable]]<br>
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  • '''[[Q/M Ratio]]:''': 8/1 (QUEST)<br> [[category: 8/1 Monsters]]
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  • '''[[Q/M Ratio]]:''' 8/1 (QUEST)<br> *'''[[Magic-Like Ability]]: [[Doomsday]]''' (1/life)
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  • ...have been known to act as spies and messengers for powerful flame-dwelling Monsters like [[Fire Giant|Fire Giants]]. 2/1
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  • '''[[Q/M Ratio]]:''' 2/1<br> [[Category: Engoku Monsters]]
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  • 1 1/1
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  • ==Monsters Inc== Monsters Inc was founded for the monsters of Amtgard to have a home. No fancy tunics, no beautiful court garb. You kn
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  • 1/1 *[[Innate Ability]]: [[Stinkball]] (1 bolt/U)
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  • '''Player Lives/Life:''' 1<br> '''[[Q/M Ratio]]:''': 1/1<br>
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  • 4/1 *[[Innate Magical Ability]]: [[Fear]] (1/life)
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  • 3/1 *[[Innate Ability]]: [[Fight After Death]] (1/life)
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  • *'''[[Innate Ability]]: [[Pass Without Trace]]''' (1/game) *'''[[Innate Ability]]: [[Rapid Healing]]''' (1/life) Female Fu only
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  • ...rudas]]. 6th level Naga are part of a priestly ruling class, and are rare (1/6). '''[[Q/M Ratio]]:''': 4/1<br>
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  • 4/1 1
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  • ...the summoner to expend (minimum of 1). Conjuring Circles have no effect on monsters conjured through sacrificing class abilities, only [[Magic-Caster|spellcast
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  • 1/1 1 point Natural
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  • 1 point - wounding own arm or leg.<br> ...t get it on future lives. If they spend points on a spell that is normally 1/U (e.g., ''Fireball''), they get unlimited use of it for the rest of their
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  • 1/1 1/1
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  • '''[[Q/M Ratio]]:''' 7/1 (QUEST)<br> *'''[[Magic-Like Ability]]: [[Legend]]''' (1/life)
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  • .5/1 [[category: 1/2 Monsters]]
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  • 3/1 *2nd* Gains [[Magic-Like Ability]]: [[Possession]] (1/game)
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  • '''[[Q/M Ratio]]:''': 2/1<br> *1st Gains '''[[Innate Ability]]: [[Honor Duel]]''' (1/life)
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  • 1/1 *[[Innate Ability]]: [[Poison Weapon]] (1/game)
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  • '''[[Q/M Ratio]]:''' 6/1<br> *'''[[Magic-Like Ability]]: [[Call Lightning]]''' (1/life)
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  • 3/1 *[[Innate Ability]]: [[Tunneling]] (1/life)
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  • 2/1 *[[Innate Ability]]: [[Call Lightning]] (1/life)
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  • [[Scout (V7)|Scouts]] at 3rd level (ex) (1/game) ===Monsters===
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  • '''[[Q/M Ratio]]:''': 3/1<br> '''Natural Lives:''' 1
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  • '''[[Q/M Ratio]]:''': 4/1<br> *'''[[Magic-Like Ability]]: [[Flight]]''' (1/life)
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  • '''Player Lives/Life:''' 1<br> '''[[Q/M Ratio]]:''': 1/1<br>
    1 KB (174 words) - 22:14, 19 April 2018
  • '''[[Q/M Ratio]]:''' 0.5/1<br> '''Natural Lives:''' 1
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  • 3/1 1 point [[Natural Invulnerability]]
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  • '''Player Lives/Life:''' 1<br> '''[[Q/M Ratio]]:''': 2/1<br>
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  • 3/1 *[[Innate Ability]]: [[Shove]] (1/life)
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  • 3/1 3/1
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  • ...of Good; one might go so far to say they were designed for it. These vile monsters are more flesh than infernal ichor, and so gain levels unlike most summonab '''SL Ratio:''' 2/1 <br>
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  • 1/1 *[[Innate Magical Ability]]: [[Possession]] (1/game)
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  • '''Teams:''' 2 (Tomb Raiders vs. Monsters) '''[[Lives]]:''' 1 per encounter area
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  • | 1 | non-[[Spirit]] school [[magic]] from [[Fey]] monsters
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  • 3/1 *[[Innate Ability]]: [[Tunneling]] (1/life)
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  • 3/1 *[[Innate Ability]]: [[Death Cloud]] (1/game)
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  • '''[[Q/M Ratio]]:''': 10/1 (QUEST)<br> '''Natural Lives:''' 1
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  • 6/1 1
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  • 3/1 *[[Innate Ability]]: [[Trample]] (1/life)
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  • 3/1 3/1
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  • 1/1 1 point Natural
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  • 2/1 *[[Innate Ability]]: [[Vermin Horde]] (Locust) (1/life)
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  • 3/1 *[[Innate Ability]]: [[Blend]] (1/life)
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  • 1/1 1 point Natural, may wear up to 2 points normal, up to a medium shield
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  • 2/1 1 point Natural
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  • 7/1 (Quest) 1
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  • 3/1 *[[Innate Ability]]: [[Acid Bolt]] (1 bolt/U)
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  • 1/1 1 point Natural
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  • 3/1 *[[Innate Ability]]: [[Fireball]] (1 bolt/U)
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  • 3/1 1 point Natural
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  • 2/1 ...usage. Great Birds can activate and deactivate this ability while moving (1/life), allowing them to strafe into and out of melee with non-flying enemie
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  • '''Summoned By:''' [[Healer]]: 3 [[Magic Points|magic points]] (1st-3rd) or 1 magic point (4th-6th) <br> '''SL Ratio:''' 1/1 <br>
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  • 3/1 *[[Magic-Like Ability]]: [[Sphere of Annihilation]] (1/u)
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  • 4th - 6th level pay 1 magic point) <br> '''SL Ratio:''' 1/1 <br>
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  • 3/1 3/1
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  • 2/1 *3rd* May now use any shield, +1 point to Natural armor (total 3)
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  • 8/1 1
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  • '''Player Lives/Life:''' 1<br> '''[[Q/M Ratio]]:''': 3/1<br>
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  • 1/1 *3rd* Gains [[Magic-Like Ability]]: [[Teleport]] (1/life) Limited to within 20 feet of a body of water.
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  • 2/1 *[[Magic-Like Ability]]: [[Entangle]] (1 bolt/U)
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  • 4/1 *[[Innate Magical Ability]]: [[Dopplegang]] (1/game)
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  • 3/1 3/1
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  • [[Emerald Hills]] Guildmaster of Monsters (November 2022 - December 2023) * Warrior - 1
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  • *Granted Title of [[Lord]] on 1/13/19 *1st Order of the Shrimp Given by Sabrac Shigurashi 1/14/18
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  • '''[[Q/M Ratio]]:''': 2/1<br> '''[[Armor]]:''' 1 point [[Natural Armor|Natural]] (in Animal), 2 points Natural (in Hybrid)<b
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  • '''SL Ratio:''' 1/1 <br> '''[[Q/M Ratio]]:''' 2/1<br>
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  • '''SL Ratio:''' 3/1 <br> '''[[Q/M Ratio]]:''' 3/1<br>
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  • ...forever, into babbling idiots that tell of horrors beyond imagination. The monsters thrived there, calling the demon within their master. .... The small town of Black Hollow was built as the first defense should the monsters push forward.
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  • 3/1 *[[Innate Ability]]: [[Poison Weapon]] (1/life)
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  • '''[[Q/M Ratio]]:''': 4/1<br> *1st Gains '''Innate [[Magic-Like Ability]]: [[Aura of Peace]]''' (1/life)<br>
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  • 6/1 1
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  • '''[[Q/M Ratio]]:''': 3/1<br> *'''[[Magic-Like Ability]]: [[Death Cloud]]''' (1/life)
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  • ...re considered wooden for purposes of being targeted by spells or affecting monsters.
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  • Lost - level 1 , cost 1, max 4, per life Some monsters may be immune to the control school, but not bardic charm. Bardic charm is
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  • ===Monsters=== *[[Voidstalker]](1/life) No incantation needed. May extend this through its polearm.
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  • 1/1 (Quest) *[[Innate Ability]]: [[Pass Without Trace]] (1/life) Back to Lair only.
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  • 4/1 *[[Innate Ability]]: [[Sneak]] (1/life)
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  • ...[Lair]] for any [[Monster Abilities|abilities]] and gain [[Sheer Numbers]] 1/Life {{Extraordinary}} in addition to any abilities they may have.
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  • 2/1 1 point Natural Invulnerability
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  • '''SL Ratio:''' 3/1<br> '''[[Q/M Ratio]]:''' 3/1<br>
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  • '''SL Ratio:''' 1/1 <br> '''[[Q/M Ratio]]:''' 1/1<br>
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  • '''SL Ratio:''' 2/1 <br> '''[[Q/M Ratio]]:''' 2/1<br>
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  • '''SL Ratio:''' 2/1 <br> '''[[Q/M Ratio]]:''' 4/1<br>
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  • 4/1 *2nd* Gains [[Innate Magical Ability]]: [[Sanctuary]] (1/life)
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  • *B. [[Rocks (V7)]] - Must be at least 1 foot in diameter. [[Handle|handle]] of the weapon can be no longer than 1/3 of the weapon’s
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  • '''SL Ratio:''' 3/1 <br> '''[[Q/M Ratio]]:''' 3/1<br>
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  • * Link to image 1 [[category:Master Monsters]]
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  • ...f the weapon that is at least 2.5 inches in diameter (flat blades require 1.5 inches of foam on a striking surface and may not pass their tip through a 2 ...o be a [[Strike-Legal (V7)]]. Must be at least 2.5 inches in diameter and 2.5 inches in length.
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  • 3/1 3/1
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  • *B. [[Rocks (V7)]] - Must be at least 1 foot in diameter. [[Handle (V7)|handle]] of the weapon can be no longer than 1/3 of the weapon’s
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  • '''SL Ratio:''' 2/1 <br> '''[[Q/M Ratio]]:''' 2/1<br>
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  • ...Hebrew so the Ophanin have been associated with the description in Ezekiel 1:15- 21 and possibly again in the Daniel 7:9 of the four, eye-covered wheels '''[[Q/M Ratio]]:''' 3/1<br>
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  • '''[[Q/M Ratio]]:''': 3/1<br> [[category: 3/1 Monsters]]
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  • ...otobucket.com/albums/y74/wyldphoenix/Amtgard%20people/Hawkeye.jpg Picture #1] [[category: Goldenvale People]][[Category:Squires]][[Category: Master Monsters]][[Category: Master Scouts]]
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  • ...s ability to stop blows. The rating ranges from 1 to 7 points, though some monsters can have more. The same damage
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  • ...cery]], verbal (range: 20 ft.), [[Bard (V7)]] Lvl. 4, [[Wizard (V7)]] Lvl. 1 ===Monsters who Duel Honorably===
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  • 3/1 *[[Innate Ability]]: [[Entangle]] (1 bolt/U) Simulates sticky saliva. May attack victims caught in own Entangle.
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  • |intro=Ancient, slimy invertebrate monsters out of nightmare, Zyglethe prove still waters hide the greatest dangers. Mu * [[Terror]] {{Extraordinary}} 1/[[Life]]
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  • '''Player Lives/Life:''' 1<br> '''[[Q/M Ratio]]:''': 1/1<br>
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  • 1/1 *[[Innate Ability]]: [[Steal Object]] (1/life)
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  • [[Monsters Inc]]<br> * Link to image 1
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  • {|class="wikitable" border="1" ===[[Monster List (V7)|Monsters]]===
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  • ...atapults, and trebuchets as well as the teeth, claws, and clubs of massive monsters like dragons and titans. File:23014---PlaceHolderImage4x3.jpg|Example 1
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  • [[Monsters]] detailed in this volume follow a distinctive format, each having similar ...tems listed as “Suggested” are optional, including gender suggestions. All monsters are required to carry a copy of the monster entry and wear a silver sash in
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  • [[Monsters]] detailed in this volume follow a distinctive format, each having similar ...tems listed as “Suggested” are optional, including gender suggestions. All monsters are required to carry a copy of the monster entry and wear a silver sash in
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  • ''[[Monsters]] detailed in this volume follow a distinctive format, each having similar ...tems listed as “Suggested” are optional, including gender suggestions. All monsters are required to carry a copy of the monster entry and wear a silver sash in
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  • ...their household counterparts, Giant Spiders are some of the most dangerous Monsters around. They are cunning, ruthless blood drinkers and are often found as th * [[Hold Person]] {{Extraordinary}} 1/life, [[Charge]] x5
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  • *1) [[Light Sources]] do not function in the Fog, therefore everyone must walk ''Monsters with the [[Fog Form]] ability can bring Fog to an area.''
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  • *''Friend of Monsters'' title awareded by Archdruid Squatch Draoi * Link to image 1
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  • ...). The Shikigami must be a Standard [[Beast]] (Q/M ratio no greater than 1:1), and gets all the normal abilities of the animal (birds can fly, etc). The '''[[Q/M Ratio]]:''' 0.5/1<br>
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  • ...ad graced the land. As the monsters sworn to evil lurk in the shadows, new monsters appeared, forsaking evil and joining the household in it's defense of the N *Link to image 1
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  • ...dividuals who can shapeshift (willingly or otherwise) into feral wolf-like monsters. Werewolves enjoy the primal nature of the hunt and are prone to succumbing *0-10pts = +1 use of Tracking
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  • 10/1 (Quest) *[[Innate Magical Ability]]: [[Fireball]] (1/U) (as breath weapon)
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  • ...Bonney Lake, Washington from 29 May - 1 June 2014. Cost is $25 pre-paid by 1 October, $30 pre-paid by 18 May, or $35 at gate. Day trip is $15 per person Come to Rosewood dual class, or play low level monsters or alternate classes in combination with standard classes! We have quests,
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  • '''SL Ratio:''' 3/1 <br> '''[[Q/M Ratio]]:''' 3/1<br>
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  • [[Guildmaster]] of Monsters, December 2006 - June 2007<br> * Link to image 1
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  • *Guildmaster of Monsters, July 2007 - January 2008 *Link to image 1
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  • '''[[Q/M Ratio]]:''' 3/1<br> *'''[[Flight]]''' (M) (1/life) Watchers do not have wings like other angels.
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  • '''[[Q/M Ratio]]:''' 6/1<br> *2nd Gains '''[[Banish]]''' (M) (1/life)
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  • 1/1 -[[Innate Ability]]: [[Improve Weapon]] (1/life) Either for self or another, takes 100 count. May be combined with [[
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  • 3/1 *[[Innate Magical Ability]]: [[Fireball]] (1 bolt/U)
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  • [[Monsters|monsters]] may have more than seven points of armor. Normal armor may be [[Mended]]. ...fically built as such. Standard criteria are 16-gauge steel for metals and 1/16 inch for leather. All armor must be safe, with no protruding edges that
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  • # [[Dor_index#Monsters|Monsters]] may not unbalance a [[battlegame]] and must show a willingness to play in ...ge. If the Scenario rules give Monsters an advantageous [[Respawn]], those Monsters may not voluntarily “take a death” to speed up their downtime or regain
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  • ...uest is to find the missing peasants and bring them back. You will receive 1 gold piece for each peasant you return. ===Monsters===
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  • ''”When we play monster, its not about winning. Its about playing such great monsters that we all win.”'' **** 1/7 [[Ser]] [[Petra]] - (Flame)
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  • 3/1 (Quest) 1
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  • *1. A dead person immediately resurrected as per the spell Resurrect. ...person playing a standard class. Lives given to people playing transformed monsters are
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  • 2/1 *[[Innate Magical Ability]]: [[Possession]] (1/life) May switch hosts if current host is slain, or if the Jinn is slain in
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  • ===Monsters=== ...se. You may break the standard 10/1 ratio for casters in favor of 5/1 or 3/1 in order to provide an appropriate challenge, depending on the number of qu
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  • *1. A dead peris immediately resurrected as per the spell Resurrect. ...person playing a standard class. Lives given to people playing transformed monsters are
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  • Age:1,000 I’m a monster that destroys other monsters, and anything else that gets in my way. (Evil)
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  • ...or legend, both good and evil, that are somehow more (or less) than human. Monsters in Amtgard can represent the smallest, friendliest sprite, the largest most ...he game begins. A player’s [[level]] in the Monster class determines which Monsters they may portray. For more information and rules regarding the Monster clas
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  • 2/1 [[Category:Dor Un Avathar Terms]][[Category:2/1 Monsters]]
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  • *For [[V9: Monster|monsters]] specifically, all garb worn must align with any additional monster garb r ...[[V9: Garb Bonus Curios|curio]] chosen for the basic garb bonus receives +1 use.
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  • circle. While in the circle each player must count “Heal 1, Heal 2…” through “Heal 20” out loud cyclically. ...ems or natural armor. Will only heal a wound on a player; has no effect on monsters.
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  • * Link to image 1 [[Category: Master Monsters]]
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  • ''”Are there tentacle monsters? Aww... no tentacle monsters”'' ...ade lasers. Also known as 'Kuni'. Has a bow named 'The Salad Shooter'. #1 Fan of [https://www.youtube.com/watch?v=vuMnATIGsWY| Connor McBaby]
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  • [[Neutral School (V7)|Neutral]], other, [[Bard (V7)]] Lvl. 1 Monsters may choose to ignore ''Visit'' and attack the caster.
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  • ...much renown. As an adult, he organized magic gatherings and quests to slay monsters. Through these quests he met Gaisengun (the first Sheriff of Dragonhold) an | Order of the Crown || 1 || 3-1-2020 || [[Gaisengun]] || Successful Terms as Champion ||
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  • ...tually known to come to life on occasion.The house is a safe haven for all monsters,and it's under the protection of Anubis,the Egyptian god of funeral burials *Link to image 1
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  • ...pecific rules that modify the way the game is played. This could involve [[monsters]], ruling out specific [[class]]es, creating offlimit areas, creating speci *Lives: 1
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  • 2/1 (per participant) [[category: 2/1 Monsters]]
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  • ...[[great weapons (V7)|Great Weapon]]. If a madu is built to slash at least 1/3rd of its length (excluding the shield portion) must be [[strike legal (V7
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  • ...for many years, and served as [[Monarch]] for 3 terms, and [[Regent]] for 1 term. He has received many titles and awards for his dedication to the club * Link to image 1
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  • Current Reign (Year 1) Officers Guildmaster of Monsters - Gilgarth
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  • 1/1 [[Innate Ability]]: Steal spell (M) 1/game
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  • *'''1''' A [[melee]] siege weapon will kill any person or destroy any object it s ...iege weapon with less than three people crewing it may not be used. Some [[monsters]] are exempt from this rule. Members of the siege crew may leave at any tim
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  • [[Astral Winds]] [[Guildmaster of Monsters]], Aug '2008 - Feb '09<br> * Link to image 1
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  • ...ouls]]. He took on many more positions including Champion, Guildmaster of Monsters as well as Monarch of [[River Hold]]. * Link to image 1
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  • Many years later, a Dark Lord from the north raised an army of Orcs and other monsters and marched upon the Elven city. A great siege was formed around the city, ...ice]] by [[King]] [[Sir]] [[Trinity]] of the [[Burning Lands]] - Revoked 5/1/14
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  • * Link to image 1 ...egory: Master Smiths]] [[Category:Master Anti-Paladins]] [[Category:Master Monsters]] [[Category: Master Archers]] [[Category: Master Warriors]]
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  • * Link to image 1 [[category: Master Monsters]]
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  • ...full class and my abilities were single sword, 3 batarang throwies and... 1 blink per life. That's right, batman has no super powers. 2013: Monsters, Ufford Farm, [[Clan Raion]]
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  • ...d wooden for purposes of being targeted by [[spells|Spell]] or affecting [[monsters|Monster]]. [[Image:Polearm4.jpg|thumb|Examples of different pole arm blades
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  • ...discovery of a [[Skirit]] Warren near the heroes home village. Encounters 1, 4 and 6 are fights against the rat men. Encounter 2 is a helpful enchanter way. One team of Monsters can actually challenge
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  • ...from combat unless facing odds of at least 5:1, monsters with a ratio of 5:1 or greater, or a Weapon deals +1 damage when wielded in a slashing or bludgeoning manner.
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  • ...mtgarder|image= http://i785.photobucket.com/albums/yy136/Jacelendrahz/Jace-1.png ''"If i worked my ass off to have something given a 1, im stabbing a bitch"'' - Jace
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  • * Link to image 1 [[Category:Master Monsters]]
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  • the [[Glossary]] says ''A game in which fighting classes (and possibly monsters) are used.'' '''1''' Switching [[Class|classes]] or sides during a battlegame is not allowed
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  • 1) Scroll and Potions are created BEFORE any teams are assembled. 1 Resource or equivalent average price in cash. (See Military Cost Rules) Tho
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  • * Link to image 1 ...Paragon Scouts]][[Category:Wetlands Paragons]][[Category:Wetlands Paragon Monsters]]
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  • 1. [[Sir]] '''Boots'''- [[Knight of the Sword|Sword]], [[Knight of the Serpen [[Category:Master Monsters]]
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  • ...he is a monster hunter while others say he just joins groups that kill the monsters and takes credit for it. * Link to image 1
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  • ...com/albums/q85/nevinlionson/32127_393088206740_673301740_4675868_1403217_n-1.jpg</center> He tends to get himself captured by monsters, and yet some how tends to profit from it. We aren't entirely sure how that
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  • * Link to image 1 [[category: Master Monsters]]
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  • * Has been Guild Master of Barbarians & Guildmaster of Monsters for [[Phoenix Tears]]. * Link to image 1
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  • ...ms of mortal and monstrous magic. Monsters possessing a [[Q/M Ratio]] of 8/1 or higher might be able to affect a Demon Prince, at the [[Reeve]]'s option ...Reeves should always try and find a suitable motivation for these powerful Monsters, as nothing will bring your game crashing to an unsatisfying conclusion fas
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  • ...ms of mortal and monstrous magic. Monsters possessing a [[Q/M Ratio]] of 8/1 or higher might be able to affect an Archangel, at the Reeve's option. When ...Reeves should always try and find a suitable motivation for these powerful Monsters, as nothing will bring your game crashing to an unsatisfying conclusion fas
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  • ...reehold's lands. The area around the freehold is known for its demons and monsters. The gates of Hell are not too far away but there havnt been any monster or ...h unless done in self defense, then the surviving person is subject to law 1
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  • ====Taken from the [[7.5 Rulebook|7.5]] Rulebook==== ''The previous section is "[[Persona Guidelines 7.5|Persona Guidelines]]".''
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  • *Natural Lives: 1 ...Elementals, Ghoul, and Wraith. Was responsible for introducing levels for monsters.
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  • Shire: 1 point ''MONSTERS!''
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  • * Repeatedly rushing difficult quest monsters with his brother in arms, [[Balvog]], as warriors with no enchantments or r ...ng some jackass kid's tech sword with a big PVC 2-hander at [[Winter War]] 1. Only words uttered were "Your sword broke" before he walked away.
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  • *'''1''' Any two shots to the limbs (except two shots to the same leg) results in ...s ability to stop blows. The rating ranges from 1 to 7 points, though some monsters can have more. The same damage rules apply to armor. Each strike will remov
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  • ...overed with a layer of foam that is at least 1 inch thick on the face, and 1 inch on the edge. Shields must be at least as safe as the weapons we use an ...and common soldiers adopted the buckler (origin of the term "swashbuckler"[1]). The buckler is a small round shield, typically between 8 and 16 inches (
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  • ...ds in the Era Phoenice 1, or referenced hereafter in this document as E.P. 1. While many calendars are shared among the various peoples of Amtgardia, t In the month of Sowing of E.P. 17, savages and evil-loving monsters fell upon the Duchy from all sides. They forded the Bosque and Brazos. Th
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  • ...om lands touched by dancing lights, raging seas, and horrific but friendly monsters. He was happy living there, in his quaint village. * Link to image 1
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  • ...ght to recieve Ten [[Order of the Lion]] and the Title Master of the Lion (1/19/85). [[category: Master Monsters]]
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  • ...ts strongest period by 1995. Within that time Tirana experimented with new monsters, classes, a monetary system in which they minted their own coinage, and con ...erian]], a member of Tirana, entered a proposal into [[Althing]] to either 1:deny the children from participating or 2:break from Amtgard as a group. Ti
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  • ...tle, Vaellyn ventured back to Lupine Moon to aid in the effort against the monsters conjured by the portals. While patrolling the woods for any sign of danger, GMR of [[Lupine Moon]] 8/1/2013 - 02/1/14
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  • ...Banners to help with a scenario (using Amtgard rules, weapons, magic, and monsters) at one of their regular events.
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  • ...[[Amtgard-L]]. To set the stage for this you need to realize that the [[6.1]] committee had already been in place a couple years and people were very i **Human: +1 life
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  • ...comed into the [[Celestial Kingdom]] in August of 2007. Officers for reign 1 were chosen by drawing positions out of a hat about a week before the first Quest monsters for the Nocturnis Labyrinth quest. <br>
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  • ...sson formatted like an online college course; lasts 3-4 hours and is worth 1 class-credit; covering a different historical topic each week'' <small>(sti ...untless terms as [[Northern Lights]] Kingdom [[Guild Master]] of [[Monster|Monsters]].
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  • ...A plague upon you Kroaker! May your leveling be slow and grindy. May your monsters have crappy drops. May your server lag frequently. Also, if somebody could In-between Level 1 and 2 '''Wizard'''<br>
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  • ...ame:''' [https://homebrewery.naturalcrit.com/share/BktC_VL_m Embercult Pt. 1: Diminutive Sacrifices] ===Week 1/12: Coronation and the Loss of the Outer Gate===
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  • * '''Park Motto:''' "''North River #1''" The home of a collection of rare and exotic animals and monsters collected by ''House NRUBCBPNTSFSDSUV''. The animals are treated with speci
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  • ..., tears from an infant, some muddy green juice from Krubd's cavern tavern, 1 gallon of freshly brewed Frostland frost (squeezed from the years first fro ...On the 18th day in 3rd month of the year 2020 reality in Amtgardia was now 1 in the same with the reality of the chaos realm .
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  • *Aug 1-3 [[Battle of the Dens]] *August 1-3 (Fri-Sun) [[North Haven]] presents [[Gathering of Shadows]] XI Kirkland,
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  • ...d have been holding fund raisers for nearly six months that have accrued $1,300. If approved by the [[Circle of Monarchs]] [[Desert Winds]] will be th *[[Anatole Stroke]] has declared [[war]] on all [[monsters]] living in and around [[Dragonspine]], or as Duke Stroke calls, it "Anatol
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  • ...but typically players play their favorite non-quest, challenge rating 1-3 monsters from the [[Monster Manual]].
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  • ...self is a large dimensional gate. The Shadowlands is a cursed land full of monsters with a dead sky. The People of this strange land are just as strange as the * Link to image 1
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  • written by areth nar on june 1, 2000. [http://s281.photobucket.com/user/Corranna_Yngling/library/?sort=3&page=1 Corranna Yngling] - Corrana has been a member of the Rising Winds since 200
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  • ...e (5 copies please), October 18th Cultural entries due...sign in closes at 1, October 25th war events sign in closes for the first event at noon, Novemb ...for Champion. Placements for Warmaster are; [[Xion]] in first place with 30.5 points, [[Anatole]] takes 2nd with 28 points, and [[Relkhor]] in third with
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  • 2009: Off to a good start. Less than 1 week into the year and we finally got accepted into the Principality of Riv ...iff, and [[Striker]] as Regent. Tigger has proclaimed this to be reign of monsters, and is encouraging everyone to come up with Monster Garb. [[Striker]] bro
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  • *'''Removed natural armor options from all classes and monsters.''' *'''Implement Low Armor Compensation mechanics (previously seen on Monsters) to all classes.'''
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  • ....amtgard-eh.com/gallery/Archives/EmeraldHills/EH-EchoesHills/EchoesHills40.1.pdf Echos of the Hills] the Emerald Hills Newsletter for March 08 is Releas ...eme tips. [http://www.youtube.com/watch?v=UFwc8z7RYWs Feints & Baits part 1], [http://www.youtube.com/watch?v=i1JzrQlf_ak Feints & Baits part 2], [http
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  • ...a Water Balloon Baby fight this coming weekend (6/22). Extra babies are $1, throwing balloons are $0.25 each. ...orm, someone is going to be at Woodlawn nature center with extra forms at 1:30. It is being held at Woodlawn because it is the Elkhart City Jazz Festiv
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  • *February 1 - Althing and Dragonmaster Weaponmaster [[Ivory Tower]] ...thing goes! Bribe the reeves, destroy the crowd, cheat the rules! Teams of monsters assemble to fight it out for supremecy and a tradional prize from Sherriff
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  • ...and the company of Christoph Skyy, the Nizari. At times he fought against monsters, hunted bandits and other ruffians, and sometimes battled against the adven * Link to image 1
    10 KB (1,641 words) - 20:10, 3 May 2021
  • ...fears would be erased from those that do not understand. Never have I said monsters in my comments to this act. I do not see Non-humans as a lesser beings, but ...ng of the Devil's Bayou Correctional Facility for Monsters, many dangerous monsters and Non-Human types were released back into the population. There needs to
    66 KB (11,855 words) - 17:03, 9 September 2017
  • ...|Non-Player Characters (NPCs)]] who are scripted supporting characters and monsters. These NPCs are typically not looking to win, rather their goal is to provi *An effect that restores 1 use of an ability will grant another use of that ability, up to the maximum
    36 KB (5,631 words) - 20:26, 9 February 2024