Skeletal Champion

From AmtWiki

Notice

The following rules are from an out of date rule-set

Description:

These fearsome Undead were once Warriors who were sworn to protect their Kingdom but failed. They are now cursed to walk the earth until he or she can fulfill their oath.

Garb:

Purple sash, plus skeletal mask. Tabard marked with the symbol of the Champions home Kingdom. Armor is a big plus.

Type:

Undead Humanoid

Q/M Ratio:

3/1 (Quest)

Armor:

May wear up to 4 points of normal armor, any shield

Weapons:

Any melee weapons

Immunities:

Control, Death, Poison, Disease, Subdual

Natural Lives:

3

Abilities & Traits:

  • Bone
  • Enhanced Armor
  • Tough
  • Innate Ability: Mend (2/life) Only on own armor and equipment
  • Vulnerability: Aversion (Kingdom Royalty) Skeletal Champions will not approach or attack the Monarch, Regent or Prime Minister of the Kingdom to which they owe allegiance. Should such a personage give a direct order to a Skeletal Champion, it will attempt to obey and fulfill the request to the best of its abilities. It will always obey the higher ranking officer first, regardless of conflicting requests.

Levels:


Monster List