Zyglethe
From AmtWiki
- Ancient, slimy invertebrate monsters out of nightmare, Zyglethe prove still waters hide the greatest dangers. Multiple tentacles sprout from a heaving, fish-like body, while three giant, unblinking eyes stare out from beneath a sheen of putrid ooze. Zyglethe never leave the water and use their innate telepathy to enslave villages of Scalor, Troglodytes and even Deep Orcs to do their foul bidding.
- — What Lurks Below
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Beast |
Level | 6 |
Power Rating | 3 |
Armor | 2 (Natural Ancestral) |
Shields | None |
Weapons | Short (Natural), Long (Natural), Great (Natural), Hinged (Natural) |
Abilities
- Immune to Command (T)
- Immune to Subdual (T)
- Aquatic (T)
- Hard to Kill (T)
- Regeneration (T)
- Terror (ex) 1/Life
- Lost (ex) 1/Life
- Shove (M) 2/Life
- Hold Person (ex) 2/Life
Vulnerabilities
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None