Mastadon
From AmtWiki
Contents
Notice
The following rules are from an out of date rule-set
Description:
Mastodons, and their modern counterpart the Elephant, are giant vegetarian mammals. Though generally passive, bull elephants will charge to attack threats to the herd. Mastodons are huge furry brutes, twice the size of an average elephant. Both varieties use their mighty ivory tusks to gore opponents and their gargantuan bulk to crush enemies underfoot.
Garb:
Furry brown or mottled grey garb with wrinkles, floppy ears and a trunk. Bellow loudly.
Summoned By:
Barbarian (6) or Warrior (6), must sacrifice all 6th level abilities and shield use to ride a Mammoth into battle.
Player Lives/Life:
3/1
Type:
Q/M Ratio:
3/1
Armor:
4 points Natural
Weapons:
2 short swords or a polearm (Natural)
Immunities:
Subdual, Traps, Thrown Weapons
Natural Lives:
3
Abilities & Traits:
- Mount
- Strong
- Innate Ability: Trample (1/life)
- Vulnerability: Slow
Levels:
None