Onmyoji
From AmtWiki
Notice
The following rules are from an out of date rule-set
A Monster from the Book of Engoku.
Description
The Onmyoji (lit. Yin-Yang Masters) are court diviners of Nippon. The organization they belonged to is called the Onmyōryō. Their court responsibilities range from simple tasks such as keeping track of the calendar, to mystical chores such as divination and protection of the capital from evil Kami. Their practice is based upon the Tao. They study the interaction of the five elements: earth, air, fire, water, and void. Onmyoji also summon and control Kami, or spirits.
Garb
Flowing, courtly Nipponese garments, tokin (a type of hat).
Statistics
Type: Standard Humanoid
Q/M Ratio:: 2/1
Armor: None
Weapons: Dagger, Staff
Immunities: None
Natural Lives: 4
Abilities & Traits
- Spell Mastery
- Magic-Caster Onmyoji use the Healer spell list. They use the following Magic Points Progression schedule:
Level | 1st | 2nd | 3rd | 4th | 5th | 6th |
---|---|---|---|---|---|---|
1 | 6 | |||||
2 | 6 | 6 | ||||
3 | 6 | 6 | 6 | |||
4 | 4 | 4 | 4 | 5 | ||
5 | 3 | 3 | 3 | 3 | 4 | |
6 | 2 | 3 | 2 | 3 | 2 | 3 |
Levels
- 1st Gains Magic-Like Ability: Summon Minor Kami (1/life)
- 2nd Gains Immunity: Control
- 3rd Gains Magic-Like Ability: Luck Point (2/game)
- 4th Gains Magic-Like Ability: Summon Major Kami (2/game)
- 5th Gains Magic-Like Ability: Reincarnate (1/game)
- 6th Gains Magic-Like Ability: Summon Godly Kami (1/game)