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  • *2nd Level [[Bard]]s |type=Meta-Magic
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  • *3rd Level [[Bard]]s |type=Meta-Magic
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  • 6th Level [[Bard]]s |effect=Does not require an empty hand to cast [[Magic]].
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  • *5th Level [[Bard]]s |type=Meta-Magic
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  • *3rd Level [[Bard]]s [[Category:Bard Magic]]
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  • *4th Level [[Bard]]s |effect=Target player's next [[Verbal]] magic is affected as per [[Extension]].
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  • *1st Level [[Bard]]s [[Category:Bard Magic]]
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  • *4th Level [[Bard]]s |effect=Player has all uses of their [[per-life]] [[Magic and Abilities]] restored.
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  • *4th Level [[Bard]]s [[Category:Bard Magic]]
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  • *4th Level [[Bard]]s |type=Meta-Magic
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  • *5th Level [[Bard]]s [[Category:Bard Magic]]
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  • *2nd Level [[Bard]]s ...t=Target player regains one use of any '''[[per-life]]''' [[Ability]] or [[Magic]] they have expended.
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  • *3rd Level [[Bard]]s [[Category:Bard Magic]]
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  • *5th Level [[Bard]]s ...st 20’ away from all other living players unless forced there by another [[Magic]] or [[Ability]].<br> Lasts 30 seconds.
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  • *4th Level [[Bard]]s [[Category:Bard Magic]]
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  • *1st Level [[Bard]]s [[Category:Bard Magic]]
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  • *4th Level [[Bard]]s ...her than Sleight of Mind, are not removed by [[Dispel Magic]] or similar [[Magic and Abilities]].<br>
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  • *6th Level [[Bard]]s [[Category:Bard Magic]]
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  • A Bardic neutral magic. See below for alternate meanings of the term. [[Neutral School (V7)|Neutral]], magic-point-modifying, [[Bard (V7)]] Lvl. 3
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  • *2nd Level [[Bard]]s [[Category:Bard Magic]]
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  • *1st Level [[Bard]]s |effect=Target player may instantly [[Charge]] a single [[Magic or Ability]].
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  • *6th Level [[Bard]]s |incant=“I sing a song of dark magic thwarted”
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  • *1st Level [[Bard]]s [[Category:Bard Magic]]
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  • *1st Level [[Bard]]s |note=When used to end a [[State]] or [[Effects|Ongoing Effect]] imposed by a magic or ability with multiple effects, all other States and Ongoing Effects from
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  • *4th Level [[Bard]]s ...st remain at least 50’ away from the caster unless forced there by another Magic or Ability. Lasts 30 seconds.
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  • *6th Level [[Bard]]s [[Category:Bard Magic]]
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  • *2nd and 6th Level [[Bard]]s [[Category:Bard Magic]]
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  • *3rd Level [[Bard]] ...remain at least 20’ away from the caster unless forced there by another [[Magic or Ability]]. <br>Lasts 30 seconds.
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  • *1st Level [[Bard]]s [[Category:Bard Magic]]
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  • *2nd Level [[Bard]]s [[Category:Bard Magic]]
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  • A Bardic neutral magic. [[Neutral School (V7)|Neutral]], weapon-cost-modifying, [[Bard (V7)]] Level 4.
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  • ...magic from 2nd [[level]] or lower. [[Weapon]] use does not detract from [[Magic Points|spellpoints]] gained from this ability.
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  • *6th Level [[Bard]]s [[Category:Bard Magic]]
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  • ...ic from 1st, 2nd, 3rd or 4th level. Magic bought is considered to be Druid magic, regardless of the class of the caster. ...u may only purchase two [[Stoneskin (V7)]]. You may not purchase any Druid magic that is also on your native spell list.
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  • {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]], [[V9: Druid| Druid]], [[V9: Healer| Healer]], [[V9: Scout| Scout]], [[V9 {{V9 Ability Profile - TYPE | text = [[V9: Meta-Magic| Meta-Magic]]}}
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  • User may cast magic with either hand. ...ty is a third level [[Druid (V7)]] Magic and a third level [[Wizard (V7)]] Magic
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  • *1st Level [[Bard]]s |effect=Victim is unable to attack or cast [[magic]] at anyone other than the caster or their carried [[equipment]] for 30 sec
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  • ''From the [[Bard (V7)]] [[Class (V7)]] description in the [[Rulebook (V7)]]:''<br> ...ut not bardic charm. Bardic charm is any control magic that is cast by a [[bard (V7)]] (even those bought with [[Voice (V7)]]).
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  • ...apply. Unless otherwise noted, these creatures must obey all the rules of magic. No additional class abilities are gained, only the use of spells. ===Listing of Magic Casting Monsters===
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  • *5th Level [[Bard]]s [[Category:Bard Magic]]
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  • {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]], [[V9: Druid| Druid]], [[V9: Healer| Healer]], [[V9: Scout| Scout]], [[V9 {{V9 Ability Profile - TYPE | text = [[V9: Meta-Magic| Meta-Magic]]}}
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  • *2nd Level [[Bard]]s [[Category:Bard Magic]]
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  • '''Bard''' is a core [[class]] that casts [[magic]] to manipulate the enemy. '''Note:''' This version is outdated, for the current V8 version see here: [[Bard]]
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  • ...rom 4th level or lower. [[Weapon]] use does not detract from [[spellpoints|magic points]] gained from this ability. This ability may not be used to purchase
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  • *1st Level [[Bard]]s [[Category:Bard Magic]]
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  • *2nd Level [[Bard]]s |note=This [[Enchantment]] can be removed by [[Dispel Magic]] and similar [[Magic and Abilities]].
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  • *3rd Level [[Bard]]s [[Category:Bard Magic]]
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  • *6th Level [[Bard]]s [[Category:Bard Magic]]
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  • {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]], [[V9: Druid| Druid]], [[V9: Healer| Healer]], [[V9: Paladin| Paladin]], {{V9 Ability Profile - TYPE | text = [[V9: Meta-Magic| Meta-Magic]]}}
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  • *4th Level [[Bard]]s [[Category:Bard Magic]]
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  • The four unrestricted Classes that have the ability to use [[Magic]] and must use [[spell points]] to purchase [[weapons]] * [[Bard]]
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  • *3rd Level [[Bard]]s [[Category:Bard Magic]]
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  • Target is immune to [[Control School (V7)|Control]] magic and abilities A 1st level [[Bard (V7)]] spell.
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  • *5th Level [[Bard]]s [[Category:Bard Magic]]
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  • *5th Level [[Bard]]s [[Category:Bard Magic]]
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  • ...(V7)|Control Magic]], verbal (20 ft. range), [[Healer (V7)]] Lvl. 1 and [[Bard (V7)]] Lvl. 5. Victim cannot speak or cast magic for a 100 count.
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  • *4th Level [[Bard]]s [[Category:Bard Magic]]
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  • ==='''Magic Points:'''=== Magic points usable to buy [[magic (V7)]] at that [[level (V7)]].
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  • {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]]}} ...= <ul><li>Spells cast this way cannot be affected by [[V9: Meta-Magic|meta-magic]].</li>
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  • '''Bard''' is a core [[class]] that casts [[magic]] to manipulate the enemy. '''[[Look The Part]]:''' 1 extra point of magic at the Bard’s highest level.<br>
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  • Repeat x2 "I cancel my magic." May not be used on a magical ball already thrown. Magic that is completed when cast such as [[Heal (V7)]] or [[Resurrect (V7)]] can
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  • *[[Magic-Like Ability]]: [[Circle of Protection]] (1/life) *[[Magic-Like Ability]]: [[Yield]] (2/life)
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  • [[Neutral School (V7)|Neutral]], self-targeting, [[Bard (V7)]] Lvl. 1 If the caster attacks or casts magic at a barbarian, monk, or druid who is affected by ''Presence'' that person
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  • Honey, a petrify ball is a dangerous weapon. --[[Mandrake]] the Bard ...ng well, Kiiri adjusting to life in the larger world and learning powerful magic of her own. Mandrake is happy once again to be in group of people who are
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  • {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]], [[V9: Druid| Druid]], [[V9: Healer| Healer]], [[V9: Wizard| Wizard]], [[ ...V8 TRANSITION NOTE| text = Innate is a verbal, not a [[V9: Meta-Magic|meta-magic]].}}
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  • ...may be ensnared, at the caster's option, if they come within 20 ft of the bard while he is performing. He may attempt to ensnare a maximum number of peopl ...fected by Legend may not attack, cast magic, or use class abilities on the bard or his victims if within 20 ft of the caster's performance but may enter an
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  • Wear a [[Sash|sash]] of the class you are mimicking in addition to your bard sash. The new sash must be worn on the opposite hip and shoulder form the If [[Berserk (V7)]], caster may not cast magic. Monsters may never be mimicked.
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  • [[Neutral School (V7)|Neutral]], other, [[Bard (V7)]] Lvl. 1 ...by a 150 count, during which the caster may make no hostile actions or the magic must be restarted.
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  • [[Control School (V7)|Control Magic]], other-targeting verbal spell, [[Bard (V7)]] Lvl. 4, [[Healer (V7)]] Lvl. 5, and [[Anti-Paladin (V7)]] Lvl. 6 Target may not attack or cast magic at the caster and must remain at least 20 ft away from the caster at all ti
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  • [[Enchantment (V7)]], player-targeting, Sorcery school, [[Bard (V7)]] Lvl. 3 Each player can have this cast on them only once per game. May not be cast on magic-users or [[monsters]].
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  • ...ntments|enchantments]] and [[V9: Magic Items|magic items]]. For example, a magic item or enchantment that grants [[V9: Shake It Off| Shake It Off]] cannot b ! '''[[V9: Bard| Bard]]'''
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  • *5th Level [[Bard]]s [[Category:Bard Magic]]
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  • ...Violin is a powerful magic item created by gypsy casters. It combines the bard spell of "Charm" with the wizard spell of "Transform". ...was to punish his three rival brothers, Larry, Darryl and Darryl. When the magic in the Golden Violin was invoked, Larry, Darryl and Darryl were transformed
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  • {{V9 Ability Profile - AVAILABLE TO | text = [[V9: Bard| Bard]], [[V9: Healer| Healer]], [[V9: Monk| Monk]]}} {{V9 Ability Profile - INCANTATION | text = ''"A distant magic has no hold upon thy now inspired soul"'' x3}}
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  • |[[Bard]]||1 Extra point of magic at highest level. |[[Druid]]||1 Extra point of magic at highest level.
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  • ====And for non-magic classes==== 3. Abilites of the next level (in case of the Bard spell [[Confidence]])
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  • ''”There's magic in a Bard's song. They call it Inspiration” - Griffin McElroy'' Lightweaver Léal Fitzmorgan de Junshin, Master Owl, Paragon Bard, Paragon Paladin, Sage of RSS, Walker in the Middle
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  • ...asses|class]], although abilities can also be granted by [[V9: Magic Items|magic items]] or as part of the rules for a [[V9: Combat Activities|combat activi | style="text-align: left" |  [[V9: Assassin| Assassin]], [[V9: Bard| Bard]], [[V9: Druid| Druid]], [[V9: Healer| Healer]], [[V9: Scout| Scout]], [[V9
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  • brought to life through an act of magic and love. They always resemble a child’s plaything, be it a doll, stuffed '''Summoned by:''' [[Bard]] 6, [[Wizard]] 6, for 3 [[Magic Points|spellpoints]]<br>
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  • | "Lucky Beads of the Forgetful Bard" || [[Wand of Release]] || [[Sir]] [[Gen Jopari|Gen]] || in honor of his C. | "Holy Bracelet of the most Hated of Dragons" || [[Bracelet of Anti-Magic]] || [[Hated| Hated Holydragon]] || great job as Kingdom Champion || 2023-
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  • ...[[Subdual School (V7)|subdual]] or [[control School (V7)|Control School]] magic such as [[Yield (V7)]], [[Entangle (V7)]], or [[Petrify (V7)]], upon the ta A 6th level [[Bard (V7)]], 5th level [[Druid (V7)]], and 4th level [[Healer (V7)]] spell.
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  • For [[Enchantment|enchantments]] and [[magical effects|Amtgard Magic]].<br> *''[[Light Blue]]:'' [[Bard|Bard Enchantments]]<br>
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  • [[Control School (V7)|Control]] magic, verbal (20 ft.), [[Bard (V7)]] Lvl. 4 ...he may state so, but it does not end the spell. The reeves might give the bard additional information to further define the ''Lore'' spell. (Very useful i
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  • ...t. During this spell they stay by the casters side and cannot fight, cast magic, or use abilities. The caster may free the victim at any time for any reas Other magic may still affect the victim during the duration of Yield.
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  • Victim may not move feet for 100 count. May yell, fight, or cast any magic that does not involve moving feet. A 1st level [[Bard (V7)]] and 2nd level [[Wizard (V7)]] spell.
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  • ...of Mera'din. She had a talent with magic and music. She naturally became a bard for her park.
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  • Target is immune to [[Subdual School (V7)|Subdual]] magic and abilities. Target also gains immunity to being [[subdued|Subdual]] or A 2nd level [[Bard (V7)]] spell.
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  • ...therwise respond to questions asked under [[Talk To Dead (V7)]] or similar magic. Does not affect the [[Tracking (V7)]] ability. A 2nd level [[Bard (V7)]] and 2nd level [[Wizard (V7)]] spell.
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  • Nico, 15 years later at age 28, playing Bard in a Gambeson at Spring [[NLCC]] 2023<br> [[File:Nico 2023 Resized.jpg|500px|Nico, 15 years later at age 28, playing Bard in a Gambeson at Spring NLCC 2023]] <br>
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  • Major changes from [[5.0]] included standardizing [[Bard]] as a magic spellcasting class, eliminating the last remaining [[guildmaster perks]], a *Bard: Bardic blue worn on or with a bright tunic (white, yellow, orange, etc.).
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  • ...something else, see if you can get a [[Bard]] or [[Wizard]] to supply the magic for you! Alternatively, the [[Reeve]] may grant it if asked nicely, or you
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  • ...s used while berserk must be over two feet in length. Players may not cast magic, use projectiles, shields, hinged weapons, or activate class abilities (exc ...:1 or greater, or a [[Wizard (V7)]], [[Healer (V7)]], [[Druid (V7)]], or [[Bard (V7)]].
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  • ...d into the two most distinct playstyles I see: The Dervish, and the Battle Bard. ...them excellent team players. On top of that, Dervish Bards often carry the Bard battery spells, such as Confidence, Empower, and Restoration, making them t
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  • ...their choice to live simply belies a long history of advances in science, magic, and society. '''Immunities:''' [[Control School|Control]] (except [[Bard|Bardic]] Control and [[Charm]]), Darkness<br>
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  • ...a bard) hails from a distant plane. She was sent here by a wizard to study magic and train to defend her people in a brewing war. But he didn't tell her how ...dari Elfstone]] and set out on a quest for a year and a day to improve her magic and fighting skills so that she would become strong enough to defeat Yagh-h
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  • [[Neutral School (V7)|Neutral]], spell-modifying, [[Bard (V7)]] Lvl. 6 ...''Dance'' is cast as soon as "''Dance''" is said, even if the accompanying magic is not completed.
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  • ''"I'm just a bard. Honestly."'' -Nirama Threewinds ...ents life of aimless traveling and went out on her own, aiming to become a bard of great renown.
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  • ...ever you can do or dream you can, begin it. Boldness has genius, power and magic in it. Begin it now.”~Johann von Goethe'' **Bard
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  • Target must attack the nearest creature(s) for a 100 count (with magic if the target wishes). The target must look around for the nearest player A 5th level [[Bard (V7)]] and 3rd level [[Druid (V7)]] spell.
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  • ...ange, the following classes can harm a Tough creature without resorting to magic/relics: # [[Bard]] - red staff, 2pts
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  • | NAME = [[V9: Bard| Bard]] ...Bards are dashing hybrid spellcasters that use martial bravado and verbal magic to inspire allies and hinder foes.
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  • *Squire [[Grog Alestorm]];, Paragon Bard (twice) <br> *Lord Squire [[Cidolfus]]; Paragon Bard<br>
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  • ...tead just stumbles into. He can commonly be found in a tree working on his magic or dead and confused not only about why hes dead but also about where he is
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  • ====As the bard writes... (IC)==== ...two spells collided and exploded outward in a rush of wild, uncontrollable magic, ripping a massive hole in the very land. Those Borderlanders that survived
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  • ===The Rules of Magic according to the [[Amtgard Magic]] Section of the [[7.2]] [[Rulebook]]=== *1.* Magic must be said loudly and clearly enough to be heard within 50 feet or by the
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  • ...le that can be imagined and will ever be given out. He is the subject of a bard song written by [[Zannah]], where he details some of his exploits to a fast I met a wizard and he taught me many magic arts
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  • Amtgard’s magic system is one of its most unique qualities. Playing a magic user ...xists between all the [[Class|classes]]. Each class, especially those with magic, must be
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  • Endol is made of wonderful magic. Endol likes playing Bard. A lot. He hopes to make a few distinct costumes for it and play each one v
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  • # The color of a [[Bard]]'s [[Sash]]. # A blue [[magic ball]] is a [[Force Bolt]].
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  • invulnerability from it. For purposes of immunities, traps are any magic or ability with the word “trap” in the name, and poisons are any ability or magic with the word poison in the name.
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  • E: Shield may only be destroyed by magical balls, Verbal magic, or siege weapons and is considered to be metal for game effect purposes. ...not shy away from larger opponents. These Orks have an extreme distrust of magic and will shy away from anyone who uses it.
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  • Currently [[Bard]] level 2, [[Warrior]] level 2 ...from those people he just shoved. Having now mastered the power of musical magic and the power of getting people to hunt you down and kill you, Kat decided
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  • ...thern Lights |NL]]+[[Blackspire |BS]]+[[Viridian Outlands |VO]])</small>'' magic-item was [[List of past Voltron prizes|named in his honor]], March 2023 * Paragon Bard, September 2015
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  • ...es of the cause - namely anything that kills people and blows things up. [[Bard|Bardic]] Priests would focus more on ''[[Charm]]'' and ''[[Legend]]'' type
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  • Now do you believe the [[Magic Points|spell point]] cost?<br> A bard tried casting [[Dance|dance]],<br>
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  • ...eople who had played at the original Ironcloud would try to re-capture the magic by starting groups in various locations under the name Ironcloud. Most were *[[Sir]] [[Goodwyn Clu Da'Bard|Goodwyn Clu Da'Bard]]
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  • ...a shortcut to casting their spells. Because to truly utilize this type of magic to the fullest they must take the blood of others, blood mages are feared a ...od mage starts each life with 2 spellpoints. They do learn a little normal magic... (they still spend these like they would any points gained from blood)...
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  • ...rning came the boy was gone and Cynoe found himself unable to tap into the magic he once had. ...at moment is when he realized that not only had his blood changed, but his magic along with it. He was not able to save his friend from death, but he vowed
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  • ...oesn’t count as an entangle ball to the arm holding said weapon; engulfing magic balls just affect you if they hit your equipment, and ancestral armor only ...[[shield]], and it doesn’t ignore regular [[armor]]. It will ignore pure [[magic armor]] (like [[Stoneskin]]) and treat [[Warrior]] [[Ancestral Armor]] like
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  • ...nor) of diplomacy, Migal convinced Agar to render aid. Agar and Migal used magic to communicate, but Agar also slowly learned the Healers odd language while The Foe's magic struck the barrier of Agar with tremendous force. In his haste, the Elf had
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  • ...orking [[Bard]] up to sixth level. But, having attained his sixth level in Bard just in time for [[Voice (V7)|Voice]] to be nerfed by the introduction of t ...Robot Chicken. This has even gone so far as to be included in the renowned Magic: The Gathering cards [[Milan|Milan of Amber]] crafted in the Summer '08 Cro
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  • # [[Magic and abilities]] only do explicitly what they say they do, and do not have a ...encountered on the field of play. If you want more information read the [[Magic and Abilities]] sections. If you run into a situation you are not sure of y
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  • ..., the Schemer, Faerie Queen of Fables, Mother of Tales, the Vine Carnation Bard,The Storyteller ...y, Wisdom [intelligence seeking to gain wisdom...], Sincerity, Wonder, and Magic. Her Oath was to continue her own works in AnS and provide for those who as
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  • I could sure kick your butt in a game of Magic<br> Was "Do I like Wizard or do I like Bard?"<br>
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  • ...es in Amtgard are designed so that each one brings a unique and valuable [[Magic and Abilities|set of skills]] to the field which can be used as part of a t ===[[Bard]]===
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  • ==THE F.U.Bard== THE Brutal Sannin Khan Praetor-Lord F(lynn). U(lysses). Bard: The Undaunted Spinecracker, Nameless Technomancer seeker of The Nine Blade
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  • ...to England. Through the power of her musical enchantments, Liam's elderly Bard of a grandmother guarded herself and little Liam from the sickness and crea First Bard of Serpent's Hollow
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  • This ability may not be used in conjunction with any other similar ability or magic. Only one of these two enchantments ...s used while berserk must be over two feet in length. Players may not cast magic, use projectiles, shields,
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  • [[Magic Ball|magic balls]]. Does work against class [[abilities|Ablities and Traits]]. ...s it, even [[Siege Weapon|siege weapons]] and [[magic|Amtgard Magic]]. Any magic ball
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  • players may not move if they are currently the target of a [[Amtgard Magic|magic]] or ability that affects dead players such as [[Steal Life]] or [[Resurrec ...Therefore, a team with seventeen people may have no more than two of each magic-using class.<br>
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  • ...the island of '''[https://mtg.fandom.com/wiki/Vesuva Vesuva]''' ''(from '''Magic: The Gathering''' lore)''. Kieran is a audacious impostor who delights in e Kieran has been known to render players '''nameless''', using fae magic to steal their persona names and titles. Stolen names are ransomed back to
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  • ...that can be found is that he was called [[Dalamar]], and he was strong in Magic. [[Dalamar]] heard the Krigsherre whispering beneath the rock, and called d
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  • *He was the first Bard in the Wetlands granted Paragon under V8 rules. He received it the day he h *Has been performing magic for nineteen years, alongside mentalism and hypnosis.
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  • ...Therefore, a team with seventeen people may have no more than two of each magic using class. ...hem first. Dead players may not move if they are currently the target of a magic or ability that affects dead players such as Steal Life or Resurrect.
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  • ...rd Amulet of a Place devoid of Magic"''' ''(counts as a [[Bracelet of Anti-Magic]] talisman)'' * Cards on the official [https://magic.wizards.com/en/banned-restricted-list Commander Banned List] from Wizards o
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  • 2 - Immune to enough magic that you can slough the ones people are fuzzy on if need be. ...halves your offensive options. You can also get a hardened sword or a pro-magic if you fear spellballs. If you're a person who prefers florentine, which a
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  • *'''[[Immunity]]''' to all forms of mortal and monstrous magic. Monsters possessing a [[Q/M Ratio]] of 8/1 or higher might be able to affe *'''The Demon Prince of Deception''' might get unlimited [[Bard]] spells, like ''[[Charm]]'', ''[[Legend]]'' and ''[[Mimic]]'', and the abi
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  • ...ittee and 6.1 project. With [[Garik]] created the rules for the Schools of Magic and global class immunities, and rewrote the [[Paladin]] and [[Anti-Paladin *[[Defender]] by [[King]] [[Goodwyn Clu Da'Bard]]- [[Emerald Hills]], April 1998
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  • ...to that leg will have no effect (the only exceptions are [[spellballs (V7)|magic balls]] and some [[siege weapons (V7)]]). Crawling, dragging oneself and be ...– Do not count as a hit if they are on the ground when struck (exception: magic balls); otherwise they count as a hit to that leg.
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  • At half-time, all [[magic and abilities]] are [[Refresh|refreshed]]; and all [[enchantments]] are rem [[Barbarian]], [[Bard]], [[Druid]], [[Healer]], [[Monk]], [[Paladin]], [[Scout]], [[Warrior]], &
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  • [[Regan Engrexel Lechgual]]- Guild-master of Magic '''Skull of Luck''' - after defeating the ugly voidstalker and saving the bard from the bad case of the poison the healer is awarded because of pure helpf
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  • =====🟡 <big>[[V9: Meta-Magic|Allow Meta-Magic vs Enchantment Abilities & Magic Items]]</big>===== *'''Allow meta-magics to be used on abilities granted by enchantments or magic items unless specifically listed otherwise.'''
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  • (i.e. the Battle-game in which the Spell-caster elects to create magic items). is shattered they must turn over all relics carried, any magic items, and one coin of the
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  • *🟢 Clarified that the extra innates for the Bard, Druid, Healer, and Wizard do not count towards the maximum of 8 available ...Rules]], [[V9: Abilities and Effects| Ability Rules]], [[V9: Magic Items|Magic Item Rules]] that previously existed [https://docs.google.com/document/d/1e
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  • ...er. “Oh no, I must help him!” Kind rushes over to immediately cast healing magic on the injured merfolk. “I made it just in time it seems, they will be ok Paragon Bard
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