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  • ...ent (V7)]], [[Sorcery School (V7)|Sorcery]] {Effect is [[Death School (V7)|Death]]})=== Repeat x20 “Touch of death,” tie strip on person.
    2 KB (227 words) - 21:08, 18 December 2014
  • #REDIRECT [[Touch of Death (V7)]]
    33 bytes (5 words) - 17:14, 4 January 2015

Page text matches

  • An effect whose consequence is death or the withering of a body part. ====Death Magic spells====
    260 bytes (33 words) - 19:23, 18 December 2014
  • #REDIRECT [[Touch of Death (V7)]]
    33 bytes (5 words) - 17:14, 4 January 2015
  • #REDIRECT [[Touch of Death (V7)]]
    33 bytes (5 words) - 17:14, 4 January 2015
  • '''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature. ...g tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if
    8 KB (918 words) - 18:54, 16 February 2024
  • ...ent (V7)]], [[Sorcery School (V7)|Sorcery]] {Effect is [[Death School (V7)|Death]]})=== Repeat x20 “Touch of death,” tie strip on person.
    2 KB (227 words) - 21:08, 18 December 2014
  • *[[Circle of Protection (V7)]] *[[Sphere of Annihilation (V7)]]
    788 bytes (97 words) - 20:51, 18 December 2014
  • |range=[[Touch: Others]] ...r becomes [[Immune]] to one of the following [[School]]s: [[Death (School)|Death]], [[Flame (School)|Flame]], [[Subdual (School)|Subdual]], [[Command (Schoo
    572 bytes (78 words) - 21:03, 4 December 2023
  • '''This monster is from an out of date rule-set''' A [[Monster]] from the [[Book of Engoku]].
    2 KB (229 words) - 22:37, 19 April 2018
  • '''This monster is from an out of date rule-set''' ...guer, or who dies under the effect of a Plaguer's disease, spends the rest of the game as a Plaguer unless [[Cure Disease]] is used upon them.
    2 KB (292 words) - 21:51, 19 April 2018
  • [[image:Patoinqsmall.jpg|thumb|Embodied here by [[Decoy]] of [[Wavehaven]].]] ...odern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied biblical prohibition ag
    8 KB (945 words) - 20:12, 22 September 2023
  • ...ds, but 10,000-year old cave paintings in France indicate that the concept of fusing the spirit and physical worlds has been with us since the start. '''[[Look The Part]]:''' 1 extra point of magic at the Wizard’s highest level.<br>
    8 KB (973 words) - 20:15, 22 September 2023
  • |range=[[Touch: Others]] |effect=Bearer is unaffected by [[magic]] from any [[Schools of Magic|school]].
    583 bytes (84 words) - 17:58, 14 December 2023
  • {{Template:Out of Date}} ==Death Worm==
    1 KB (152 words) - 03:43, 21 April 2018
  • |range=[[Touch: Others]] |incant=“May the blessing of my god protect thee” x3
    569 bytes (86 words) - 16:34, 31 October 2023
  • ...hough they hit them in the back. Touch-based abilities, such as [[Touch of Death]], can be extended through Shells. All immunities and [[enchantments]] exte
    925 bytes (135 words) - 15:14, 31 March 2015
  • '''This monster is from an out of date rule-set''' ...hed in the afterlife. Poltergeists are, plain and simply put, evil in one of its purest forms and should be avoided whenever possible.
    1 KB (186 words) - 21:52, 19 April 2018
  • |range=[[Touch: Others]] ...ecomes [[Resistant]] to one of the following [[School]]s: [[Death (School)|Death]], [[Flame (School)|Flame]], [[Subdual (School)|Subdual]], [[Command (Schoo
    845 bytes (118 words) - 21:03, 4 December 2023
  • ...th their flaming blades of vengeance. They appear to be garbed in a corona of white light, with ethereal wings. * [[Immune]] to [[Death (School)|Death]] {{Trait}}
    949 bytes (126 words) - 21:00, 23 July 2018
  • ...als with corpses and is fascinated by Undeath. Necromancers are generally of evil temperament, if only due to their selfish natures and predisposition f Black robes, death symbols (skulls especially), silver trim, black cowled cloak.
    2 KB (279 words) - 05:21, 26 December 2014
  • ...s a [[Knight]]-only core [[class]] taking martial prowess through fear and death. ...adin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
    2 KB (249 words) - 15:26, 12 December 2014
  • {{Template:Out of Date}} A [[Monster]] from the [[Book of Engoku]].
    1 KB (188 words) - 22:47, 19 April 2018
  • ...es in melee combat. It is preferred that only [[Knight|Knights]] play one of these creatures. 2 points Natural, may wear up to 4 additional points of normal armor, any shield
    2 KB (238 words) - 19:15, 24 March 2015
  • |school=Death |range=[[Touch: Others]]
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  • |school=Death |range=[[Touch: Others]]
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  • |range=Touch |incant=“By the grace of the divine thou art resurrected” x5
    515 bytes (85 words) - 21:11, 4 December 2023
  • |school=Death |range=[[Touch: Others]]
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  • ...singing knights, many of them female, from the independent French province of Aquitaine before it was crushed by the Papacy. '''[[Look The Part]]:''' 1 extra point of magic at the Bard’s highest level.<br>
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  • |school=Death |range=Self/Touch
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  • {{Template:Out of Date}} A [[Monster]] from the [[Book of Engoku]].
    2 KB (218 words) - 22:46, 19 April 2018
  • ''This is a section of the [[7.5]] [[Rulebook]]. The previous section is [[Amtgard Magic 7.5|Amtga ...Alphabetical order. Click on the magic's name for a detailed explaination of what it is, how it works, and who gets it.
    2 KB (241 words) - 05:35, 4 April 2016
  • '''Paladin''' is a prestige core [[class]] that marches against death and darkness with goodness. ...ct good guy comes to save the day. Paladins exist in the myths and legends of all cultures. Be it the Geatlander Beowulf slaying Grendel or the Norse god
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  • ...lly built, Dwarves have a reputation that defies their small size. Capable of the finest metal and stone crafting known to man, these bearded warriors ar * [[Immune]] to [[Death (School)|Death]] {{Trait}}
    1 KB (157 words) - 22:39, 26 April 2018
  • {{Template:Out of Date}} A [[Monster]] from the [[Book of Engoku]].
    1 KB (200 words) - 22:43, 19 April 2018
  • ''This is a section of the [[7.2]] [[Rulebook]] the previous section is [[Amtgard Magic]]'' ...Alphabetical order, Click on the magic's name for a detailed explaination of what it is, how it works, and who gets it.
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  • |range=[[Touch: Others]] |incant=“May the tears of the phoenix wash over thee” x3
    1 KB (187 words) - 04:38, 12 March 2024
  • ...ame items while in Sanctuary. Players in Sanctuary may not impede the play of other people in any manner, and must immediately remove themselves from any ...imes and may not run. Sanctuary is broken if the monk comes within 20 feet of a base.
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  • {{Template:Out of Date}} An [[Archetype]] for all classes from the [[Book of Engoku]].
    3 KB (471 words) - 22:46, 19 April 2018
  • |range=[[Touch: Others]] |incant=“The blood of the trolls sustains thee” x3
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  • Another popular element of fantasy dungeoneering: the limitless variations of algae, mold, slimes and
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  • == [[Page]] Razieth C. Strife, The Iron Gut, of [[Wolvenfang]], [[Nine Blades]], [[Goldenvale]]== ...King of Goldenvale at the time and for that was given the non noble title of "The Iron Gut".
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  • '''This monster is from an out of date rule-set''' ...tres are a malicious and evil form of ghost that preys upon the very souls of the dead and dying.
    2 KB (217 words) - 21:56, 19 April 2018
  • ...form the basis for [[class]] differentiation. In this section is a listing of all the different Abilities and Magic you might use or encounter. '''S:''' [[School]] - [[Command_School|Command]], [[Death_School|Death]], [[Flame_School|Flame]], [[Neutral_School|Neutral]], [[Protection_School|
    15 KB (1,668 words) - 16:39, 1 November 2023
  • {{Template:Out of Date}} A [[Monster]] from the [[Book of Engoku]].
    2 KB (256 words) - 22:43, 19 April 2018
  • |school=Death |range=Touch
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  • ...ds, but 10,000-year old cave paintings in France indicate that the concept of fusing the spirit and physical worlds has been with us since the start. | [[Circle of Protection]]
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  • ...y recommended that a Revenant only be used when it is integral to the plot of the quest (the questors help capture and deliver its killer, for example). Grey makeup, black around the eyes, and the rags of whatever class garb is appropriate.
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  • '''Monk''' is a core [[class]] focusing on intrinsic control of the body and spirit. ...strong traditions of wrestling, and the Shogun-era Japanese had a plethora of armed warrior Monks whose wrath was feared by even the Emperor.
    2 KB (220 words) - 17:13, 11 December 2014
  • {{Template:Out of Date}} A [[Monster]] from the [[Book of Engoku]].
    2 KB (326 words) - 22:48, 19 April 2018
  • ...n''' is a prestige core [[class]] gaining martial prowess through fear and death. ...adin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
    4 KB (638 words) - 20:51, 22 September 2023
  • ''This is a section of the [[7.5 Rulebook]]. The previous section is "[[Class 7.5|Class]]."'' Click the following subject headings to read the full-text descriptions of each ability or trait.
    2 KB (198 words) - 02:47, 4 April 2016
  • ...lack]]:'' Killing effects such as [[Touch of Death]], [[Poison Weapon]], [[Death Fields]], etc.<br> ...on for [[Harden Shield]] or [[Imbue Shield]] be displayed across the front of the shield, this usually requires that the ribbon be much longer than the r
    2 KB (245 words) - 19:34, 2 March 2015
  • '''This monster is from an out of date rule-set''' "Spirit guide" is a term used by the Western tradition of Spiritualist Churches, mediums and psychics to describe an entity that rema
    3 KB (400 words) - 22:26, 19 April 2018
  • [[image:Patoinqsmall.jpg|thumb|Embodied here by [[Decoy]] of [[Wavehaven]].]] ...odern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied Biblical prohibition ag
    4 KB (438 words) - 17:37, 11 December 2014
  • '''This monster is from an out of date rule-set''' ...tals]], since all attempts to summon one have ended in the untimely demise of a foolish wizard.
    2 KB (206 words) - 22:00, 19 April 2018
  • |range=[[Touch: Others]] |effect=Bearer is [[Immune]] to [[Death (School)]].
    928 bytes (145 words) - 20:55, 11 October 2021
  • |range=Touch ...s.<br>Let the white light of healing restore thy vigor.<br>The white light of healing hath resurrected thee.”
    928 bytes (153 words) - 21:11, 4 December 2023
  • '''This monster is from an out of date rule-set''' ...fight ferociously and without mercy. Were it not for their horrible sense of humor they would be nearly perfect Guardians
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  • {{Out of Date}} ''This is a section of the [[Dor Un Avathar]] the previous section is [[Monster Traits]]''
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  • '''For a listing of all magic and abilities of the verbal type, see: [[:Category:Type Verbal|Verbals]]''' ...Minion]], [[Troll Blood]], [[Phoenix Tears (Spell)|Phoenix Tears]], [[Song of Survival]]).</onlyinclude>
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  • '''This monster is from an out of date rule-set''' One point Natural, may wear up to 5 additional points of normal armor
    2 KB (355 words) - 21:54, 19 April 2018
  • ...arget player or their equipment, that persists until used up or removed by death or the ===Rules of Enchantments===
    3 KB (423 words) - 15:27, 25 March 2015
  • For the purpose of [[Monster Abilities|Abilities]], [[Immunities]], and [[Vulnerabilities]], g ...] of more than one type (e.g. Natural Ancestral) follows the rules for all of its types.
    9 KB (1,390 words) - 18:15, 25 April 2017
  • ==Here listed is the entire Ablities and Traits section of the [[7.0]] Rulebook.== Arrows fired from ones own bow or crossbow deal one additional point of damage.
    12 KB (1,867 words) - 16:10, 2 March 2015
  • '''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature. ...g tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if
    4 KB (464 words) - 17:46, 11 December 2014
  • {{Template:Out of Date}} A [[Monk]] [[Archetype]] from the [[Book of Engoku]].
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  • {{Template:Out of Date}} ...in coarse, matted hair and a have a single yellow or red eye in the middle of their forehead.
    1 KB (193 words) - 03:39, 21 April 2018
  • ...pons that are already Red do an extra point of damage to armor for a total of three. <br> ...combat unless facing odds of at least 5:1, monsters with a Q/M Ratio|ratio of 5:1 or greater, or a [[Wizard (V7)]], [[Healer (V7)]], [[Druid (V7)]], or [
    2 KB (358 words) - 22:39, 18 December 2014
  • {{Out of Date}} Capture the Flag is a type of [[battlegame (V7)]].
    2 KB (291 words) - 21:35, 26 April 2019
  • ...bilities, States and Special Effects]] for further explanation, and a list of all spells and abilities.''' The name of the Ability.
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  • ...e of sight/able to be affected by a Verbal at any point other than the end of the [[Incantation]]. ...n’t just run to the [[Healer]] and have them Summon Dead you in the middle of the field.
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  • ...s]] and [[dryads|Dryad]], but are incredibly evil and hunger for the souls of mortals. [[Death]]
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  • {{Out of Date}} ...ateer. Practically any class can be adapted to this archetype, since most of being a Buccaneer is all about the attitude and style anyway.
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  • Anyone who survives for any time in the wilds learns the lay of the land. Many Native Americans are rightly seen as good trackers or scouts ...[[Neutral (Type)|Neutral]] '''S:''' [[Neutral (School)|Neutral]] '''R:''' Touch<br>
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  • '''This monster is from an out of date rule-set''' ...director Kevin Smith teaches us in his film Dogma, is the Excremental, one of Hell’s chief assassins.
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  • Let the white light of healing descend on thee. Let the white light of healing stop thy spilling blood.
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  • ''Floor-level obstacles are often overlooked and can be the source of much vexation for unwary adventurers and tomb-raiders.'' ...p and optimally there should be enough Reeves so that each trap (or series of traps and encounters) has its own individual judge. Additionally, give each
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  • {{Template:Out of Date}} **c. Immunity to Death Magic
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  • '''Assassin''' is a core [[class]] focused on stealth, trickery, and (of course) assassination. ...known for the deadly ninjas of Japan as they stealthly raided the castles of Shoguns and assassinated them with ease.
    3 KB (374 words) - 05:41, 20 December 2014
  • ===Circle of Protection ([[FE]], [[Sorcery School (V7)|Sorcery]])=== Lay cloth in circle, repeat x5 "Circle of protection," place person(s) and/or item(s) you wish to protect inside.
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  • ...famous at Agincourt. Other outstanding examples include the Kyoto archers of Shogun-era Japan, and the Sioux Dog Soldiers. William Tell, Odysseus, Paris of Troy, Minamoto Tametomo
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  • ...wn threat has come to the lands of (Insert Land’s Name Here). Peasants, as of late, have been disappearing during the night and have not been heard from ...ampire’s Name Here) will send out his minions to retrieve a member of each of the following classes to form a jugging team: Assassin, Barbarian, Magic Ca
    10 KB (1,643 words) - 09:53, 26 November 2012
  • ==[[Squire]] Fenris Midgaardsbane, of [[Murky Waters]], [[Celestial Kingdom]]== ''”There is a reason i am commodore of the Fail Fleet”''<br>
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  • ''This is a section of the [[7.5 Rulebook]]. The previous section is "[[Abilities and Traits 7.5|A ...rred to as magic-users) are urged to dress and act as recognizable members of their classes, which are not only powerful, but also spectacular. If you ha
    13 KB (2,178 words) - 02:47, 4 April 2016
  • See [[The Order Of The White Rose]] The Tenants of the House of the White Rose, and the Order in which protects it.
    5 KB (947 words) - 04:59, 6 February 2018
  • ==Listing of all [[Magic and Abilities]]== One of the key concepts of Amtgard is the [[magic and abilities]] that [[classes]] have access to in [
    20 KB (3,238 words) - 21:11, 10 October 2023
  • ===The Rules of Magic according to the [[Amtgard Magic]] Section of the [[7.2]] [[Rulebook]]=== *4.* The target of magic must be in range at the time the spell is completed in order for it t
    9 KB (1,568 words) - 14:57, 31 March 2015
  • {{Template:Out of Date}} An [[Assassin (V7)]]/[[Scout (V7)]] [[Archetype (V7)]] from the [[Book of Engoku (V7)]].
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  • == Huggybaer The Mad, of [[Crimson Circle]], in the Kingdom of [[Polaris]]== ...not be as deeply rooted in it's fantasy heritage. It is a fundamental part of Amtgard, and what makes it different from sports like SCA."''
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  • == '''Zaphira of [[Wolvenfang]], [[Goldenvale]]''' == ...xpectations of her espoused and clan leader Xeron and trying to find a way of just being herself. She yearned to feel happiness and to obtain the strengt
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  • ...ur players. Use with caution, and be sure [[Reeve]]s and players are aware of any special rules involved.'' ...vely barring a passage or trail. Have a [[Reeve]] or two stand to the side of the walkway and swing the boulders to and fro. Any player who contacts a bo
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  • Certain items of power are used in the [[Battlegame|battlegames]] and are passed on to new o ...to be used in regional or national battlegames. The effects and abilities of Relics
    16 KB (2,585 words) - 20:06, 31 October 2015
  • ...icted in the movie [http://en.wikipedia.org/wiki/The_Blood_of_Heroes Blood of Heroes]. Introduced to Amtgard by [[Rift]], although others maintain that ===The Rules of Jugging===
    9 KB (1,664 words) - 21:39, 26 April 2019
  • ''This is a section of the [[7.2]] [[Rulebook]] the previous section is [[Abilities and Traits]]'' Amtgard’s magic system is one of its most unique qualities. Playing a magic user
    13 KB (2,098 words) - 14:28, 24 March 2015
  • ...rs have fled into the wilderness seeking safety. You will receive a number of gold coins for each caster you bring back, the amount will vary between cas ...ifice to appease the Demon Prince of Night, or they may be your only means of stopping him should things go awry.
    13 KB (2,274 words) - 09:55, 26 November 2012
  • == Green Day, of [[Freehold]] [[X]] == |year=[["2004"]]|noble=[["Order of Merlin, 1st class"]]|belt=[["Thin"]]}}
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  • ''This is a collection of quotes from players [[in their own words]] about [[Monk|Monks]].'' ...st season was pretty good, but I got bored with it somewhere in the middle of the second season.
    24 KB (4,472 words) - 20:37, 9 April 2016
  • ...[Lady]] [[Nicholas FREAKIN' Cage]], of [[Madoc's Keep]] of the [[Kingdom]] of the [[Rising Winds]]== ''"God Damnit Kai!"'' - A lot of people
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  • ...themselves as an effort to educate the public and aquire [[Newbies]]. One of the most successful yearly demos is the [[Dragon Con Demo]]. ...one must become the Master of Ceremonies for the demo. I have done the job of M.C. on many occasions, and I had to take notes from some old pros justso I
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  • ...what constitutes a good hit is to ask your kingdom/group level Guildmaster of Reeves, but included here is a list of shots that do not count. These are just guidelines
    20 KB (3,472 words) - 20:26, 12 January 2015
  • Amt-Risk is an Amtgard version of the [[Darkon]] map rules. map-keeper. The modifications are really more of clarifications and are all noted with (-
    32 KB (5,603 words) - 20:04, 26 April 2019
  • ==The Piratess, [[Baroness|Thane]] Zsadist Nightshade [[Squire|Esq.]] of [[Nine Willows]], [[Golden Plains]]== ...travels. She is a very determined fighter and enjoys sharing her knowledge of Art to others. Careful, she gives hugs!
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  • == [[Baron]] [[Sir]] Malin Salazarian, Knight of Amtgard, of [[Gryphon's Perch]] [[Rising Winds]].== Perhaps one of the kindest men I ever knew, Sal was truly a great Amtgarder and a decent h
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  • ...people about history or other in game aspects; these can come in the form of sage advice, rants or humor. Updaters please feel free to add to the pages Mind you this is all objective truth because I am font of infallible wisdom.
    19 KB (3,361 words) - 17:45, 13 March 2017
  • The founder of Amtgard, long estranged from his creation. There are various stories abou ...ly, leaving his buddy [[Harnsaure]] in charge. Harnasure lacked the force of will and ability to manipulate people that LaGrue had, and the remaining pe
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  • ...[[Squire]] to Queen Mother Sir Reyna Arafael~~ of [[Rebels Keep]], Kingdom of the [[Emerald Hills]]== ...yous into her creation. Born of sorrow, loss, and memory, she is the power of Elves past. ~~ Thus spake the Queen Mother Sir Reyna Arafel”''
    33 KB (5,898 words) - 13:38, 29 February 2024
  • ==History of the Rising Winds Part I== "History of The [[Rising Winds]] Part I
    95 KB (16,434 words) - 00:17, 13 April 2016
  • ...is for the Celestial Kingdom monarchy's posts during Reign 54-Registration of Non-Humans under King [[Armand]] ===First speech of the King===
    66 KB (11,855 words) - 17:03, 9 September 2017