Resurrect (V7)

From AmtWiki

Resurrect (S, Spirit)

Materials

Dead Person

Incantation

State once:

"Sword Cut, spear stab, mace smash, arrow jab

Let the white light of healing descend on thee.

Sword Cut, spear stab, mace smash, arrow jab

Let the white light of healing stop thy spilling blood.

Sword Cut, spear stab, mace smash, arrow jab

Let the white light of healing mend thy bones.

Sword Cut, spear stab, mace smash, arrow jab

Let the white light of healing close they wounds.

Sword Cut, spear stab, mace smash, arrow jab

Let the white light of healing restore thy vigor.

Sword Cut, spear stab, mace smash, arrow jab

The white light of healing hath resurrected thee."

Range

Touch

Effect

The dead person is alive again, negating the last death and removing all negative effects on the player such as Yield (V7) or Poison.

Limitations

A dead person cannot move on his own nor speak in order to encourage a caster to Resurrect him. A person that moves from where they died (barring removing oneself from impeding play) cannot be Resurrected unless a Summon Dead (V7) spell is used first. Will not turn monsters back to human. Monsters created by magic may not be Resurrected. All wounds and damage to natural armor the dead person had prior to dying are repaired.

Notes

A dead person may remain on the field as long as he wishes, but may not affect the battle or impede play. Enchantments not eliminated by combat effects or not specifically prohibited may be retained by a Resurrected person.

Who gets it?

A 3rd level Healer (V7) spell.

Monsters who get it.

Things to know

If Resurrect is used on a Skeleton (save those summoned by the spell Transform (V7)), it is forced to play out that life as a warrior of the same level as the skeleton.