A brown mace and axe crossed on an orange field: a common heraldry for Barbarians
Barbarian is a core class that overwhelms the opponent with brute force.
Rules of Play
The Barbarian class is designed for aggressive front-line fighting, with a focus on melee fighting and endurance.
- Examples
- Leif Eriksson, Attila the Hun, Alaric the Vandal
- Garb
- White sash and medieval/sword and sorcery looking garb
- Look The Part
- Rage 1/Refresh Charge x10 (ex) (Ambulant)
- Armor
- 3pts
- Shields
- Medium
- Weapons
- All Melee, Javelins, Rocks
May now take Enchantments!
- Type
- Enchantment
- School
-
Sorcery
- Range
- Self
- Materials
- Red strip
- Effects
- Bearer’s melee weapons are Armor Breaking.
- Type
- Verbal
- School
-
Sorcery
- Range
- Self
- Incantation
- “I am filled with rage!”
- Effects
- Caster is unaffected by Verbal abilities and their wielded melee weapons are Shield Crushing and Armor Breaking for seven seconds. Caster must count this time out loud, audible to 50'; failure to count ends the effect.
- Type
- Verbal
- School
-
Spirit
- Range
- Self
- Incantation
- “Adrenaline”
- Effects
- Player heals a wound.
- Limitations or Restrictions
- Kill Trigger
- Type
- Verbal
- School
-
Death
- Range
- Unlimited
- Incantation
- “And stay down!”
- Effects
- Target is Cursed. Target is also Suppressed for 30 seconds.
- Limitations or Restrictions
- Wound Trigger
- Notes
- Brutal Strike targets the wounded or dead player and does not require verbal targeting.
- Type
- Verbal
- School
-
Spirit
- Range
- Self
- Incantation
- “Blood and Thunder!”
- Effects
- Player gains Blessing Against Wounds (ex).
- Limitations or Restrictions
- Kill Trigger.
- Notes
- Player must still wear a White strip to denote Blessing Against Wounds.
- Type
- Enchantment
- School
-
Protection
- Range
- (Monk) Touch
(Healer) Other
- Incantation
- “I enchant thee against wounds” x3
- Materials
- White strip
- Effects
- Resistant to wounds. Does not count towards a player's Enchantment limit.
- Limitations or Restrictions
- May not be worn with any other Enchantments from the Protection School unless the other Enchantment is (ex).
- Type
- Archetype
- School
-
Neutral
- Effects
- Player may choose to use Adrenaline for its usual effect or to instantly charge Brutal Strike. Brutal Strike becomes 3/Life Charge x3 (ex). Gain Harden (Self) 1/Life (ex)
- Limitations or Restrictions
- May not wield shields, and loses all instances of Rage.
- Type
- Enchantment
- School
-
Protection
- Range
- Other (Healer)
Self (Warrior, Barbarian)
- Incantation
- “I enchant thee with Harden” x3
- Materials
- White strip
- Effects
- Bearer's wielded weapons or shield may only be destroyed or damaged by Magic Balls/Verbals which destroy objects e.g. Fireball or Pyrotechnics.
- Limitations or Restrictions
- Will only affect either the weapons or the shield of the bearer, not both.
- Type
- Archetype
- School
-
Neutral
- Effects
- Gain Momentum Unlimited (ex) (Ambulant)
- Limitations or Restrictions
- May not wear Armor, and loses all instances of Blood and Thunder.
- Type
- Verbal
- School
-
Sorcery
- Range
- Self
- Incantation
- “Momentum”
- Effects
- May be used to instantly Charge a single ability by stating its name.
- Limitations or Restrictions
- Kill Trigger
See also
It is said that the class originated by the late Grimbold of the Burning Lands.