Javelins

From AmtWiki

From the Rulebook

Javelins

Javelins are a hybrid throwing/melee weapon. They are considered a melee weapon when wielded, but are considered a projectile otherwise. Destroyed Javelins cannot be wielded nor thrown. Javelins are only available to those classes explicitly granted Javelins.
  1. Between 36” and 72” long.
  2. Must have between 6” and 12” of Strike-Legal.
  3. Must be padded along their entire length.
  4. May be thrown and used in melee (including blocking).
  5. Stab only for both melee and throwing.
  6. Hits from Javelins when thrown are Armor Breaking and Shield Crushing.
  7. Must strike point-first to score a hit.
  8. Must have a rigid core.
  9. Pommel is not required to meet the requirements for a stabbing tip.
  10. May be Double-Ended.
Thrown Weapons
Light Thrown · Heavy Thrown · Rocks · Javelins · Magic Balls
Projectiles
Thrown Weapons · Ammunition
Weapon Types, Shields, and Equipment
Melee · Shields · Projectiles · Bow · Siege Weapons · Other Equipment
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Classes · Magic, Abilities, States and Special Effects · Magic and Abilities · Rules Revision Process · Common Misconceptions · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure

See Also: