|
|
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| | | |
| ===[[Class Abilities]]=== | | ===[[Class Abilities]]=== |
− | {| class="wikitable floatright" | + | {| class="wikitable" |
| |+ Abilites By Level | | |+ Abilites By Level |
| |- | | |- |
Line 26: |
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| [[Immune]] to [[Flame (School)|Flame]] ([[T]]) | | [[Immune]] to [[Flame (School)|Flame]] ([[T]]) |
| |- | | |- |
− | |2nd || [[Poison]] (self-only) 1/Life [[Charge]] x3 ([[ex]]) | + | |2nd || [[Poison]] (Self) 1/Life [[Charge]] x3 ([[ex]]) |
| |- | | |- |
− | |3rd || [[Steal Life Essence]] 1/life [[Charge]] x5 ([[m]]) | + | |3rd || [[Steal Life Essence]] 1/Life [[Charge]] x5 ([[m]]) |
| |- | | |- |
| |4th || [[Brutal Strike]] 1/Life [[Charge]] x10 ([[ex]]) ([[Ambulant]]) | | |4th || [[Brutal Strike]] 1/Life [[Charge]] x10 ([[ex]]) ([[Ambulant]]) |
Line 34: |
Line 34: |
| |5th || [[Terror]] 1/life ([[m]]) | | |5th || [[Terror]] 1/life ([[m]]) |
| |- | | |- |
− | |6th || [[Flame Blade]] (self-only) 2/Refresh ([[ex]]) | + | |6th || [[Flame Blade]] (Self) 2/Refresh ([[ex]]) |
| | | |
| Optional - Pick one: | | Optional - Pick one: |
Line 41: |
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| |} | | |} |
| | | |
| + | ====[[Terror]]==== |
| + | {{:Terror}} |
| ====[[Poison]]==== | | ====[[Poison]]==== |
| {{:Poison}} | | {{:Poison}} |
− |
| |
| ====[[Steal Life Essence]]==== | | ====[[Steal Life Essence]]==== |
| {{:Steal Life Essence}} | | {{:Steal Life Essence}} |
− |
| |
| ====[[Brutal Strike]]==== | | ====[[Brutal Strike]]==== |
| {{:Brutal Strike}} | | {{:Brutal Strike}} |
− |
| |
− | ====[[Terror]]====
| |
− | {{:Terror}}
| |
− |
| |
| ====[[Flame Blade]]==== | | ====[[Flame Blade]]==== |
| {{:Flame Blade}} | | {{:Flame Blade}} |
− |
| |
| ====[[Infernal]]==== | | ====[[Infernal]]==== |
| {{:Infernal}} | | {{:Infernal}} |
− |
| |
| ====[[Fireball]]==== | | ====[[Fireball]]==== |
| {{:Fireball}} | | {{:Fireball}} |
− |
| |
| ====[[Corruptor]]==== | | ====[[Corruptor]]==== |
| {{:Corruptor}} | | {{:Corruptor}} |
− |
| |
| ====[[Void Touched]]==== | | ====[[Void Touched]]==== |
| {{:Void Touched}} | | {{:Void Touched}} |
− |
| |
| ====[[Shadow Step]]==== | | ====[[Shadow Step]]==== |
| {{:Shadow Step}} | | {{:Shadow Step}} |
Revision as of 06:38, 23 February 2025
A black phoenix above flames on a white field: a common heraldry for Anti-Paladins who have attained Knighthood
Anti-Paladin is a prestige core class gaining martial prowess through fear and death.
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
Rules of Play
The Anti-Paladin class is designed for aggressive front-line combat, with a focus on offense and disrupting enemies.
- Examples
- Mordred, the Black Knight, Sir Francis Dashwood, Xolotl
- Garb
- Metallic silver sash and medieval/sword and sorcery-looking garb. Knights may wear a white belt and a black phoenix Class Symbol instead.
- Requirements
- Must be 6th level in at least one class.
- Look The Part
- Terror 1/Life (m)
- Armor
- 4pts
- Shields
- Large
- Weapons
- All Melee, Javelins
- Type
- Verbal
- School
-
Death
- Range
- 20’
- Incantation
- “Death makes thee terrified” x3
- Effects
- Target may not attack or cast Magical Abilities at the caster or their carried equipment. Target must remain at least 50’ away from the caster unless forced there by another ability. Lasts 30 seconds.
- Notes
- If the caster attacks the target, begins casting another Magical ability at the target or their carried equipment, or dies, this ability’s effect is negated.
- Type
- Enchantment
- School
-
Death
- Range
- Self
- Incantation
- “I coat these weapons with a deadly poison” x 2
- Materials
- Red strip
- Effects
- The next Wound dealt by the bearer with a wielded melee weapon is Wounds Kill.
- Notes
- If the target does not actually receive a wound, e.g. by a Resistance, Poison is not expended.
- Type
- Verbal
- School
-
Death
- Range
- Touch
- Incantation
- “Steal life”
- Effects
- Caster may heal a wound or instantly Charge an ability. May only be used on a dead player. That player is Cursed.
- Limitations or Restrictions
- Does not work on Cursed players. The caster does not gain the effect if the dead player is unaffected.
- Notes
- In order to charge an ability, the name of the ability being charged must still be stated immediately after the incantation.
- Type
- Verbal
- School
-
Death
- Range
- Unlimited
- Incantation
- “And stay down!”
- Effects
- Target is Cursed. Target is also Suppressed for 30 seconds.
- Limitations or Restrictions
- Wound Trigger
- Notes
- Brutal Strike targets the wounded or dead player and does not require verbal targeting.
- Type
- Enchantment
- School
-
Flame
- Range
- Other
- Incantation
- “The element of fire shall infuse your weapons” x3
- Materials
- Red strip and White strip
- Effects
- Bearer’s wielded melee weapons are Armor Breaking and Shield Crushing. Bearer and their wielded weapons are Immune to Flame.
- Type
- Archetype
- School
-
Neutral
- Effects
- Gain Fireball 2 Balls / Unlimited (m). Flame Blade becomes (Self) 2/Refresh Charge x5.
- Limitations or Restrictions
- May not wield shields. Lose all instances of Steal Life Essence.
- Type
- Magic Ball
- School
-
Flame
- Incantation
- “The flame of fire is mine to evoke” x3
- Materials
- Red Magic Ball
- Effects
- Fireball will have one of the following effects on the object first struck:
- A weapon hit is destroyed
- A shield hit is subject to Shield Destroying
- Armor hit with Armor Points remaining is subject to Armor Destroying.
- A player hit dies.
- Type
- Archetype
- School
-
Neutral
- Effects
- Gain Void Touched (Self) 2/Refresh (m). All uses of Terror become 1/Life Charge x10 (m)
- Limitations or Restrictions
- May not wield Great Weapons or Javelins and loses all instances of Flame Blade.
- Type
- Enchantment
- School
-
Sorcery
- Range
- Wizard: Other
Anti-Paladin: Self
- Incantation
- “Embrace the old ones and surrender thyself” x3
- Materials
- Red strip and white strip
- Effects
- Bearer's wielded melee weapons are Armor Breaking. Bearer gains Shadow Step 1/Refresh Charge x30 (ex), Steal Life Essence Unlimited (ex), and is unaffected by Magical abilities from the Sorcery, Spirit, and Death Schools. May still benefit from their own Steal Life Essence. Player is Cursed.
- Notes
- This effect does not interact with other Enchantments worn by the bearer.
- Type
- Verbal
- School
-
Sorcery
- Range
- Self
- Incantation
- “I Step Into the Shadows”
- Effects
- Player becomes Insubstantial. Shadow Step may be cast while moving.
- Notes
- Caster may end this Insubstantial state at any time by using the exit incantation for Insubstantial.
See also