Great

From AmtWiki

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

Great is a class of weapon using the following rules:

  1. May stab and slash.
  2. Greater than 48”in length.
  3. Must be padded on upper 1/2 of length or at least 3’, whichever is less.
  4. If used to slash must have at least 18” of Strike-Legal surface.
  5. Great weapons, when wielded in a two handed manner, may gain the Shield Crushing and Armor Breaking Special Effects if built to one of the two standards below:
    1. If the weapon has 18" of Heavy Padding, starting within 3" of the tip and continuous down the core
    2. If the weapon has a total length of no more than 72" and additionally is Strike-Legal for 2/3 of its total length.
  6. May be Double-Ended.
    • Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less, continuous from the tip. This requirement replaces the standard requirement for padding on great weapons.


See Also: