Difference between revisions of "Barbarian"

From AmtWiki
(Updates for 8.6.3)
Line 6: Line 6:
 
The Barbarian class is designed for aggressive front-line fighting, with a focus on melee fighting and endurance.
 
The Barbarian class is designed for aggressive front-line fighting, with a focus on melee fighting and endurance.
  
;Examples:Conan, Yellowbeard, Leif Eriksson, Attila theHun, Alaric the Vandal, the Voivode
+
;Examples: Leif Eriksson, Attila the Hun, Alaric the Vandal
 
;[[Garb]]: White [[sash]] and medieval/sword and sorcery looking garb
 
;[[Garb]]: White [[sash]] and medieval/sword and sorcery looking garb
;[[Look The Part]]: Rage 1/Refresh Charge x10 ([[ex]]) ([[Ambulant|Amb]])
+
;[[Look The Part]]: [[Rage]] 1/Refresh Charge x10 ([[ex]]) ([[Ambulant]])
 
;[[Armor]]: 3pts
 
;[[Armor]]: 3pts
;[[Shields]]: Medium
+
;[[Shields]]: [[Medium Shield|Medium]]
 
;[[Weapons]]: All Melee, [[Javelins]], [[Rocks]]
 
;[[Weapons]]: All Melee, [[Javelins]], [[Rocks]]
  
Line 16: Line 16:
  
 
===[[Class Abilities]]===
 
===[[Class Abilities]]===
{| class="wikitable floatright"
+
{| class="wikitable"
 
|+ Abilites By Level
 
|+ Abilites By Level
 
|-
 
|-
 
! Level !! Abilities
 
! Level !! Abilities
 
|-
 
|-
|1st||[[Immune]] to [[Subdual (School)|Subdual]] ([[T]])<br>
+
|1st || [[Berserk]] ([[T]])<br>
 +
[[Immune]] to [[Subdual (School)|Subdual]] ([[T]])<br>
 
[[Immune]] to [[Command (School)|Command]] ([[T]])<br>
 
[[Immune]] to [[Command (School)|Command]] ([[T]])<br>
Berserk ([[T]])<br>
+
 
 
|-
 
|-
 
|2nd || [[Rage]] 1/Refresh Charge x10 ([[ex]]) ([[Ambulant]])
 
|2nd || [[Rage]] 1/Refresh Charge x10 ([[ex]]) ([[Ambulant]])
Line 35: Line 36:
 
|6th || [[Blood and Thunder]] Unlimited ([[ex]])<br>
 
|6th || [[Blood and Thunder]] Unlimited ([[ex]])<br>
 
Optional – Pick one:<br>
 
Optional – Pick one:<br>
Raider ([[Archetype|A]])<br>
+
[[Raider]] ([[Archetype|A]])<br>
Berserker ([[Archetype|A]])<br>
+
[[Berserker]] ([[Archetype|A]])<br>
 
|}
 
|}
 
====[[Berserk]]====
 
====[[Berserk]]====
Line 48: Line 49:
 
====[[Blood and Thunder]]====
 
====[[Blood and Thunder]]====
 
{{:Blood and Thunder}}
 
{{:Blood and Thunder}}
 +
====[[Blessing Against Wounds]]====
 +
{{:Blessing Against Wounds}}
 
====[[Raider]]====
 
====[[Raider]]====
 
{{:Raider}}
 
{{:Raider}}

Revision as of 01:40, 19 February 2025

A brown mace and axe crossed on an orange field: a common heraldry for Barbarians

Barbarian is a core class that overwhelms the opponent with brute force.

Rules of Play

The Barbarian class is designed for aggressive front-line fighting, with a focus on melee fighting and endurance.

Examples
Leif Eriksson, Attila the Hun, Alaric the Vandal
Garb
White sash and medieval/sword and sorcery looking garb
Look The Part
Rage 1/Refresh Charge x10 (ex) (Ambulant)
Armor
3pts
Shields
Medium
Weapons
All Melee, Javelins, Rocks

May now take Enchantments!

Class Abilities

Abilites By Level
Level Abilities
1st Berserk (T)

Immune to Subdual (T)
Immune to Command (T)

2nd Rage 1/Refresh Charge x10 (ex) (Ambulant)
3rd Adrenaline Unlimited (ex)
4th Rage 1/Refresh Charge x10 (ex) (Ambulant)
5th Brutal Strike 1/Life Charge x3 (ex) (Ambulant)
6th Blood and Thunder Unlimited (ex)

Optional – Pick one:
Raider (A)
Berserker (A)

Berserk

Type
Enchantment
School
Sorcery
Range
Self
Materials
Red strip
Effects
Bearer’s melee weapons are Armor Breaking.


Rage

Type
Verbal
School
Sorcery
Range
Self
Incantation
“I am filled with rage!”
Effects
Caster is unaffected by Verbal abilities and their wielded melee weapons are Shield Crushing and Armor Breaking for seven seconds. Caster must count this time out loud, audible to 50'; failure to count ends the effect.


Adrenaline

Type
Verbal
School
Spirit
Range
Self
Incantation
“Adrenaline”
Effects
Player heals a wound.
Limitations or Restrictions
Kill Trigger


Brutal Strike

Type
Verbal
School
Death
Range
Unlimited
Incantation
“And stay down!”
Effects
Target is Cursed. Target is also Suppressed for 30 seconds.
Limitations or Restrictions
Wound Trigger
Notes
Brutal Strike targets the wounded or dead player and does not require verbal targeting.


Blood and Thunder

Type
Verbal
School
Spirit
Range
Self
Incantation
“Blood and Thunder!”
Effects
Player gains Blessing Against Wounds (ex).
Limitations or Restrictions
Kill Trigger.
Notes
Player must still wear a White strip to denote Blessing Against Wounds.


Blessing Against Wounds

Type
Enchantment
School
Protection
Range
(Monk) Touch
(Healer) Other
Incantation
“I enchant thee against wounds” x3
Materials
White strip
Effects
Resistant to wounds. Does not count towards a player's Enchantment limit.
Limitations or Restrictions
May not be worn with any other Enchantments from the Protection School unless the other Enchantment is (ex).


Raider

Type
Archetype
School
Neutral
Effects
Player may choose to use Adrenaline for its usual effect or to instantly charge Brutal Strike. Brutal Strike becomes 3/Life Charge x3 (ex). Gain Harden (Self) 1/Life (ex)
Limitations or Restrictions
May not wield shields, and loses all instances of Rage.


Harden

Type
Enchantment
School
Protection
Range
Other (Healer)
Self (Warrior, Barbarian)
Incantation
“I enchant thee with Harden” x3
Materials
White strip
Effects
Bearer's wielded weapons or shield may only be destroyed or damaged by Magic Balls/Verbals which destroy objects e.g. Fireball or Pyrotechnics.
Limitations or Restrictions
Will only affect either the weapons or the shield of the bearer, not both.


Berserker

Type
Archetype
School
Neutral
Effects
Gain Momentum Unlimited (ex) (Ambulant)
Limitations or Restrictions
May not wear Armor, and loses all instances of Blood and Thunder.


Momentum

Type
Verbal
School
Sorcery
Range
Self
Incantation
“Momentum”
Effects
May be used to instantly Charge a single ability by stating its name.
Limitations or Restrictions
Kill Trigger


See also

It is said that the class originated by the late Grimbold of the Burning Lands.

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions