Difference between revisions of "Magic and Abilities"
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| [[Gift of Fire]] | | [[Gift of Fire]] | ||
| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
− | | [[ | + | | [[Flame (School)|Flame]] |
|- | |- | ||
| [[Gift of Water]] | | [[Gift of Water]] |
Revision as of 21:27, 12 July 2017
From the Rulebook
Magic and Abilities form the basis for class diffrentiation. In this section is a listing of all the diffrent Abilities and Magic you might use or encounter.
Note: Traits are always on, and thus ignore any Incantation requirement listed in a Magic or Ability.
See Magic, Abilities, States and Special Effects for further rules and explanations
Abilities Format Key
Class and Level: Here will be listed each class that can use this ability, and at what level they get access to it.
T: Type - Verbal, Enchantment, Magic Ball, Meta-Magic, Neutral, Specialty Arrow
S: School - Command, Death, Flame, Neutral, Protection, Sorcery, Spirit, Subdual
R: Range (if any) - Self, Touch, 20', 50', Ball
I: Incantation
M: Materials
E: Effects
L: Limitations or Restrictions
N: Notes