Persistent

From AmtWiki

Persistent is a spell used by:


Type
Meta-Magic
School
Neutral
Incantation
“Persistent”
Effects
Enchantment returns with the user after respawning until it has been otherwise removed.
Notes
Persistent is a Meta-Magic; it must be used before another incantation, and affects the next ability cast by that same caster. Persistent does not retroactively make an enchantment already on a player Persistent.
Persistent enchantments with limited uses (Mass Healing, Corrosive Mist, etc.) will retain the number of uses they had remaining. Persistent Magic Armor behaves like normal armor: it will be repaired upon respawning or retain any prior damage if the bearer is returned to life by some other method, such as Resurrect.


Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions