Warder

From AmtWiki

Warder is an Archetype used by:

Type
Archetype
School
Neutral
Effects
All abilities purchased in the Protection School gives double the uses. Example:
1/Life Charge x3 becomes 2/Life Charge x3
2/Life becomes 4/Life.
Limitations or Restrictions
Player may not purchase any abilities from the Death, Command, or Subdual Schools.


Magic and Abilities
Abilities by Type:
Verbal · Enchantment · Magic Ball · Meta-Magic · Neutral · Specialty Arrow
Abilities by School:
Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure