Difference between revisions of "Barbarian"
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*[[Guildmaster of Barbarians]] | *[[Guildmaster of Barbarians]] | ||
*[[About Barbarians]] | *[[About Barbarians]] |
Revision as of 08:00, 13 May 2013
Barbarian is a core class that overwhelms the opponent with brute force.
From the Rulebook
The Chinese, from ancient periods onward, have considered everyone else to be Barbarians, and oddly enough it is the Eastern tradition from India to China that gives us the image of civilization defending itself against the nomadic hordes of such peoples as the Tartars, White Huns, Seljuk Turks, and other steppe tribes.
Examples:
Conan, Yellowbeard, Leif Eriksson, Hannibal Barca, Attila the Hun, Alaric the Vandal, the Voivodes
Garb:
Must wear a fur or leather sash that cannot reasonably be mistaken for the sash of any other class.
Limitations:
Cannot carry enchantments. May not use relics except Heimdall’s Horn.
Class details:
Barbarian Level | Lives | Weapons | Armor | Immunities | Abilities and Traits |
---|---|---|---|---|---|
1st | 4 | All melee, rocks | 2 points, large shields | Subdual | Berserk (ex) (1/game) |
2nd | - | throwing weapons (T) | - | - | - |
3rd | - | javelins (T) | - | - | Fight After Death when Berserk (T) |
4th | 5 | - | - | - | Powerful Blows (T) |
5th | - | bows (T) | - | - | - |
6th | - | - | - | - | Berserk becomes (2/game) |
See also
Amtgard Character Classes |
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Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard Non-Standard Classes: Monster · Peasant |