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===Anti-Paladin [[Class]]===
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==Rules of Play==
  [[Image:Anti-Paladin.gif]]
 
  
===From the Amtgard [[7.0]] rules===
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{{Ruleblock-start}}The Anti-Paladin class is designed for aggressive front-line combat, with a focus on offense and disrupting enemies.
These are the standard bad guys of legend. Almost any adversary in a stock fantasy movie
 
can qualify as an Anti-Paladin, but historical cases abound – ranging from Vlad Dracul’s
 
persecution of Turkish prisoners to Mongol warlords boiling opposing chieftains alive.
 
====Examples:====
 
The Kurgan, Mordred, the Black Knight, the Nazgul, Tamerlane, Sir Francis Dashwood
 
====Garb:====
 
Must wear a white belt and have a Black Phoenix openly displayed on clothing or
 
armor. Black Phoenix symbols must be at least 5 inches by 5 inches.
 
====Requirement:====
 
Must have been a Knight for twelve weeks before then can begin to recive credits in the class.
 
====Armor:====
 
Up to 4 points
 
====Shields:====
 
Large
 
====Weapons:====
 
All Melee, javelins
 
====Immunities:====
 
[[Immunity to Control]]
 
====Lives:====
 
4
 
  
==Abilities & Traits:==
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;Examples:Mordred, the Black Knight, Sir Francis Dashwood, Xolotl
====Levels====
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;[[Garb]]:Metallic silver [[sash]] and medieval/sword and sorcery-looking garb. [[Knight]]s may wear a white belt and a black [[phoenix]] [[Class Symbol]] instead.
-1st None
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;Requirements:Must be 6th [[level]] in at least one [[class]].
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;[[Look The Part]]:[[Terror]] 1/Life ([[m]])
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;[[Armor]]: 4pts
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;[[Shields]]:Large
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;[[Weapons]]:All Melee, [[Javelins]]
  
-2nd [[Touch of Death]] (ex) (1/game)
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===[[Class Abilities]]===
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[[Image:Antipaladinheraldry2.jpg|thumb|A black phoenix above flames on a white field: a common heraldry for Anti-Paladins who have attained Knighthood]]
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{| class="wikitable"| style="border: 1px solid blue;"|
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|+ Abilites By Level
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|-
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! Level !! Abilities
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|-
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| style="border: 1px solid blue;" |1st|| style="border: 1px solid blue;" |
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*[[Immune]] to [[Command (School)|Command]] ([[T]])<br>
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*[[Immune]] to [[Flame (School)|Flame]] ([[T]])
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|-
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| style="border: 1px solid blue;" |2nd || style="border: 1px solid blue;" |
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*[[Poison]] (Self) 1/Life [[Charge]] x3 ([[ex]])
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|-
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| style="border: 1px solid blue;" |3rd || style="border: 1px solid blue;" |
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*[[Steal Life Essence]] 1/Life [[Charge]] x5 ([[m]])
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|-
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| style="border: 1px solid blue;" |4th || style="border: 1px solid blue;" |
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*[[Brutal Strike]] 1/Life [[Charge]] x10 ([[ex]]) ([[Ambulant]])
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|-
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| style="border: 1px solid blue;" |5th || style="border: 1px solid blue;" |
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*[[Terror]] 1/life ([[m]])
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|-
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| style="border: 1px solid blue;" |6th || style="border: 1px solid blue;" |
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*[[Flame Blade]] (Self) 2/Refresh ([[ex]])
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*Optional - Pick one:
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**[[Infernal]] ([[Archetype|A]])
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**[[Corruptor]] ([[Archetype|A]])
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|}{{ruleblock-end|{{CurrentRulebookNumber}}}}
  
-3rd [[Poison Weapon]] (ex) (1/game)
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==See also==
 
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*[[Guildmaster of Anti-Paladins]]
-4th [[Steal Life]] (m) (1/game)
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*[[About Anti-Paladins]]
 
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{{Template:Classes}}
-5th [[Innate Ability]] (choose one before game starts):
 
*a. [[Poison Weapon]] becomes (2/game)
 
*b. [[Touch of Death]] becomes (1/life)
 
 
 
-6th [[Immunity to Flame]]
 
 
 
[[Innate Ability]] (choose one before game starts):
 
*a. [[Fear]] (m) (2/game)
 
*b. [[Reanimate]] (m) (1/game)
 
 
 
====See also [[Guildmaster of Anti-Paladins]]====
 
---------------------
 
Check out the [[Class]] or [[Abilities and Traits]] pages for more information.
 
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]]
 

Latest revision as of 01:28, 22 March 2025

Rules of Play

The Anti-Paladin class is designed for aggressive front-line combat, with a focus on offense and disrupting enemies.
Examples
Mordred, the Black Knight, Sir Francis Dashwood, Xolotl
Garb
Metallic silver sash and medieval/sword and sorcery-looking garb. Knights may wear a white belt and a black phoenix Class Symbol instead.
Requirements
Must be 6th level in at least one class.
Look The Part
Terror 1/Life (m)
Armor
4pts
Shields
Large
Weapons
All Melee, Javelins

Class Abilities

A black phoenix above flames on a white field: a common heraldry for Anti-Paladins who have attained Knighthood
Abilites By Level
Level Abilities
1st
2nd
3rd
4th
5th
6th

See also

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure