Difference between revisions of "Storm Bridge"

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A [[chapter]] of [[RW]] in Louisville, KY  
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==Storm Bridge==
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A [[Duchy]] of the [[Kingdom]] of the [[Rising Winds]], located in Louisville, [[KY]]
  
[[Image:Risingwinds-1.gif|frame| Kingdom of [[Rising Winds]]]]
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[[Image:madocskeepheraldry.jpg|frame| ]]
===Heraldry===
 
[[Image:Welsh-flag.jpg]]
 
  
 
===History===
 
===History===
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Long ago, possibly lost in the mists of time (waaaay back in 2000) was the beginning of the shire of [[Five Oaks]].
 
Long ago, possibly lost in the mists of time (waaaay back in 2000) was the beginning of the shire of [[Five Oaks]].
 
   
 
   
Slightly less long ago, [[Brandon Firedrake]] and his sister, [[Lady]] [[Jenna]], decided that in addition to attending Five Oaks each week, they would create a group somewhat closer to home. Not only would this let them play Amtgard more often, but it would allow them to find new players (for surely, in such a large city as Louisville, there must be SOMEONE who would understand the concept). Some time passed, and it started to look as if the city only understood basketball and professional wrestling, not the middle ages.
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Slightly less long ago, [[Azmandius]], [[Gwenhefar]], [[Argon Noble]], [[Brandon Firedrake]] and his sister, [[Lady]] [[Jenna]], decided that in addition to attending Five Oaks each week, they would create a group somewhat closer to home. Not only would this let them play Amtgard more often, but it would allow them to find new players (for surely, in such a large city as Louisville, there must be SOMEONE who would understand the concept). Some time passed, and it started to look as if the city only understood basketball and professional wrestling, not the middle ages. The numbers seemed to ebb and flow, mostly involving those who were members of the Five Oaks, but lived in Louisville or directly across the bridge in Indiana.  
  
Then, one day in June of [[2002]] (a Saturday, actually), the people that Brandon and Jenna had been waiting for began to arrive. Two newcomers ([[Etaukan Dreamsmith]] and [[Merrick]]) found the Amtgardians, played for a bit, enjoyed it, and went home. Within a month or two, they had managed to drag basically everyone they knew out to the park, and hey; those folk also had a good time. Almost as soon as they found the game, these people were making [[weapons]], and [[garb]], and [[armor]], and making really (really) long drives to get to [[Kingdom]] [[events]].
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Then, one day in June of [[2002]] (a Saturday, actually, as they met at the Five Oaks on Sundays), the people that Madoc's Keep had been waiting for began to arrive. Two newcomers ([[Etaukan Dreamsmith]] and [[Merrick]]) found the Amtgardians, played for a bit, enjoyed it, and went home. Within a month or two, they had managed to drag basically everyone they knew out to the park, and hey; those folk also had a good time. Almost as soon as they found the game, these people were making [[weapons]], and [[garb]], and [[armor]], and making really (really) long drives to get to [[Kingdom]] [[events]].
  
Brandon and Jenna, meanwhile, coped with the newcomers with amazing patience. A mini-[[shire]] composed almost entirely of newbies can’t have been an easy thing to deal with (no doubt it’s still difficult, from time to time), but they carried it off with exceptional grace and kindness. Endlessly reciting rules for those who forgot, lending weapons at the beginning and advice after that, explaining the aspects of the game that long-time players seem to know intuitively…. Even going so far as to refrain from using their hard-earned sixth level classes in our battlegames, lest the gang of first [[level]] people be exterminated without even the chance to make a fight of it. When we asked to move the park location, they agreed, even though it meant a longer drive for them.
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The veterans that attended the park, meanwhile, coped with the newcomers with amazing patience. A mini-[[shire]] composed almost entirely of newbies can’t have been an easy thing to deal with (no doubt it’s still difficult, from time to time), but they carried it off with exceptional grace and kindness. Endlessly reciting rules for those who forgot, lending weapons at the beginning and advice after that, explaining the aspects of the game that long-time players seem to know intuitively…. Even going so far as to refrain from using their hard-earned sixth level classes in our battlegames, lest the gang of first [[level]] people be exterminated without even the chance to make a fight of it. When we asked to move the park location, they agreed, even though it meant a longer drive for them.
And now?
 
  
Madoc’s Keep is well on it’s way. No longer an offshoot of Five Oaks (though we still love to visit our nearest neighbors), the former Canton is now Rising Winds’ newest Shire. A smallish Shire, to be sure, even with the expansion of the last few months, but that’s all right. We have everything we need: the wise elders (the afore and oft-mentioned Brandon and Jenna, along with Lord Teth), our own cadre of up and coming battlefield badasses (look at the tourney placements from Crown Quals and compare them with any other new-born Shire), and some gifted artisans to round out the cultural side.
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====Madoc's Keep later on====
Madoc’s Keep is moving forward, but more importantly, we are treating it as an adventure. [[Coronation]]? What’s a Coronation? All right, let’s check it out. Winter War? None of us have ever seen one, let’s go and see. [[Crown Quals]]? No idea, other than that you enter culturals and fight in tourneys. Well, we can do both of those, so let’s do it in a big way.
 
  
We’ve been exploring this world that the Amtgarders have built, and we have been having a blast. Look for us to be visiting your park in the coming year, and be assured that you are welcome to visit ours.  
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Years on, Madoc's Keep only has retained a few players from its early days. [[Wat]], [[Kavier]], [[Twilight]], and [[Paint]]. Some moved away, some attend the new chapter The Shire of [[Sky Harbor]] across the bridge in Southern Indiana, and some have stopped playing amtgard.
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There were many new faces.  Some came from [[Five Oaks]], some came from other [[Kingdoms]] and some are just people in Louisville who were just discovering Amtgard.
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It was a whole new generation for the chapter.
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Madoc's Keep ran the Jugging Tournament, The Madoc's Cup. They also helped out the new park, [[Sky Harbor]], run a night quest for the day before the Spring Weapon Master\Dragon Master for the Kingdom of the Rising Winds.
  
[[Etaukan Dreamsmith]]
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====Storm Bridge====
Sheriff of Madoc’s Keep
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In recent times the chapter has renamed itself Storm Bridge and has been incorporated into the Grand Duchy of Ebonmarch.
  
===Current Officers ( March 2008 - September 2008 except Chancellor (May 2008))===
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===Current Officers===
*[[Baron]]- [[Bino]]
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*[[Duchess]]- Lady [[Raevyn Emberfield]]
*[[Champion]]- [[Viper Moonshade]]
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*[[Regent]] - [[Haliax]]
*[[Regent]] - [[Lady Morgana]]
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*[[Prime Minister]] - [[Seraph Forthwind]]
*[[Prime Minister]] - [[Kavier]]
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*[[Champion]]- [[Daedera]]
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*[[Guildmaster of Reeves]] - (Currently Empty)
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===[[:Category:Madoc's Keep People|Madoc's Keep People]]===
  
 
===Contacts and Directions===
 
===Contacts and Directions===
Basic Directions to the Park (and to our usual meeting spot):
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Meets Sundays at 1pm at Sam Peden Park.
Take I 65 into Louisville. If you’re coming from I 64, just take it into downtown and get on I 65 (south) there. In Louisville get off of I 65 onto the Watterson Expressway (I-264) going West. Pay attention and GO WEST. On the Watterson, pass one exit, (Crittenden Drive) and then get off at Southern Parkway/ Third Street. Go straight, through the light at the end of the ramp, and up to the next street, “Southern Parkway.” Take a left on Southern Parkway. Follow the road for about 3 miles until it ends right in front of Iroquois park. Take a left here (Newcut Road), and drive alongside the park for about one quarter mile. At the first stop light (there will be AutoZone on your left), turn right into the park. Take an immediate right again toward the basketball and tennis courts. Park the car. Madocs Keep meets across from the tennis courts. Any problems, call Markosias' Cell phone: 905-1076
 
  
Important Note: DragonMaster/WeaponMaster will be held in Iroquois Park, but it will NOT be held at the spot described above. It will be held a few bowshots distant; on the other side of the Amphitheatre, next to the frisbee golf course.
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For the fastest response, the Facebook group is your best bet for reaching us.  
(Look for the big tent, the House Tannelorn Banner, or yer usual Amtgard types walking around)
 
  
[http://www.geocities.com/madocskeep/ Website]  
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*[http://www.madocskeep.org {{Web Page}}] (No longer used)
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*[http://www.facebook.com/groups/amtgardlouisville/ {{Facebook Groups Page}}]
[http://www.amtgardrecords.com/chapter.php?chapterID=147 ORK]
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*[http://games.groups.yahoo.com/group/madocskeep/join? Yahoo Group] (No longer used)
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*{{ork_chapter|index=161}}
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*[https://drive.google.com/open?id=1cxKH2FddHSvKYtIftS3meieKycP1ciuV&usp=sharing {{G Maps}}]
  
[[Category: Rising Winds Places]] [[Category: Kentucky ]][[Category: Amtgard Chapters]] [[Category:Saturday Parks]]
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{{Rising Winds}}
[[Category:Founded in 2002]]
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[[Category: Active Rising Winds Places]]  
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[[category: Active Ebonmarch Places]]
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[[Category: Active Kentucky Chapters]]
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[[Category: Active Amtgard Chapters]]  
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[[Category: Sunday Parks]]
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[[Category: Audited for 2008]]
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[[Category: Audited_in_2011]]
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[[Category: Founded in 2002]]
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[[Category: Audited in 2014]]
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[[Category: Audited for 2015]]

Latest revision as of 03:29, 23 December 2021

Storm Bridge

A Duchy of the Kingdom of the Rising Winds, located in Louisville, KY

Madocskeepheraldry.jpg

History

The (brief) history of Madoc's Keep

Long ago, possibly lost in the mists of time (waaaay back in 2000) was the beginning of the shire of Five Oaks.

Slightly less long ago, Azmandius, Gwenhefar, Argon Noble, Brandon Firedrake and his sister, Lady Jenna, decided that in addition to attending Five Oaks each week, they would create a group somewhat closer to home. Not only would this let them play Amtgard more often, but it would allow them to find new players (for surely, in such a large city as Louisville, there must be SOMEONE who would understand the concept). Some time passed, and it started to look as if the city only understood basketball and professional wrestling, not the middle ages. The numbers seemed to ebb and flow, mostly involving those who were members of the Five Oaks, but lived in Louisville or directly across the bridge in Indiana.

Then, one day in June of 2002 (a Saturday, actually, as they met at the Five Oaks on Sundays), the people that Madoc's Keep had been waiting for began to arrive. Two newcomers (Etaukan Dreamsmith and Merrick) found the Amtgardians, played for a bit, enjoyed it, and went home. Within a month or two, they had managed to drag basically everyone they knew out to the park, and hey; those folk also had a good time. Almost as soon as they found the game, these people were making weapons, and garb, and armor, and making really (really) long drives to get to Kingdom events.

The veterans that attended the park, meanwhile, coped with the newcomers with amazing patience. A mini-shire composed almost entirely of newbies can’t have been an easy thing to deal with (no doubt it’s still difficult, from time to time), but they carried it off with exceptional grace and kindness. Endlessly reciting rules for those who forgot, lending weapons at the beginning and advice after that, explaining the aspects of the game that long-time players seem to know intuitively…. Even going so far as to refrain from using their hard-earned sixth level classes in our battlegames, lest the gang of first level people be exterminated without even the chance to make a fight of it. When we asked to move the park location, they agreed, even though it meant a longer drive for them.

Madoc's Keep later on

Years on, Madoc's Keep only has retained a few players from its early days. Wat, Kavier, Twilight, and Paint. Some moved away, some attend the new chapter The Shire of Sky Harbor across the bridge in Southern Indiana, and some have stopped playing amtgard. There were many new faces. Some came from Five Oaks, some came from other Kingdoms and some are just people in Louisville who were just discovering Amtgard. It was a whole new generation for the chapter. Madoc's Keep ran the Jugging Tournament, The Madoc's Cup. They also helped out the new park, Sky Harbor, run a night quest for the day before the Spring Weapon Master\Dragon Master for the Kingdom of the Rising Winds.

Storm Bridge

In recent times the chapter has renamed itself Storm Bridge and has been incorporated into the Grand Duchy of Ebonmarch.

Current Officers

Madoc's Keep People

Contacts and Directions

Meets Sundays at 1pm at Sam Peden Park.

For the fastest response, the Facebook group is your best bet for reaching us.


Amtgard Chapters within the Kingdom of the Rising Winds
Sponsored Lands: Ashen Hills · Black Marsh · Cursed Prairie · Direwood Hold · Dragon's Tail · Everfield · Goblin's Hollow · Gryphon's Perch · Harrowing Citadel

Misty Hollow · Mystik Caverns · Riverlands · Satyr's Crossing · Serpent's Hollow · Stormcrest · Sun Moon Passe · The Port of Winter's Night · Valley of the Forgotten Giants

Grand Duchy of Ebonmarch: Storm Bridge · Sky Harbor · Five Oaks · Grim Garrison · The Mire

Grand Duchy of Midgard: Valley of the Twin Rivers · Emerald Glades · Blackfire Pass · Blackfire Valley · Mimir's Well · Reaper's Haven · Thee Nights Legacy