Difference between revisions of "Healer"

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An amtgard [[Class]]  
+
[[Image:Healerheraldry2.jpg|thumb|A white cross on a red field: a common heraldry for Healers]]
 +
'''Healer''' is a core [[class]] that casts [[magic]] to aid, assist, and protect.
  
===From the [[7.5]] Rules===
+
==From the [[Rulebook]]==
[[Image:Healerheraldry.gif|thumb|Circa [[6.0]]]]
+
[[image:Patoinqsmall.jpg|thumb|Embodied here by [[Decoy]] of [[Wavehaven]].]]
This image has been somewhat forged between clerics and the “hedgemagickers” that preceded Christianity. Our modern view of the
 
fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied Biblical prohibition
 
against drawing blood.
 
====Example:====
 
Hippocrates, Chiron, Elrond, Goldmoon, Archangel Raphael, Galenus, and the Hospitallers
 
  
[[image:Patoinqsmall.jpg|400px]]
+
This image has been somewhat forged between clerics and the “hedge mages” that preceded Christianity. Our modern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied biblical prohibition against drawing blood.
  
Embodied here by [[Decoy]] of [[Wavehaven]].
+
===Examples===
 +
Hippocrates, Chiron, Elrond, Rath, Galenus, and the Hospitaller
 +
===Equipment===
 +
'''[[Garb]]:''' Red [[sash]] and medieval/sword and sorcery looking garb<br>
 +
'''[[Look The Part]]:''' 1 extra point of magic at the Healer’s highest level.<br>
 +
'''[[Armor]]:''' None<br>
 +
'''[[Shields]]:''' None<br>
 +
'''[[Weapons]]:''' [[Dagger]]<br>
  
====Garb:====
+
===[[Magic-user]]===  
Red [[sash]]
+
Healers may purchase five points of magic from each level. Unused points from higher levels can be
====[[Armor]]:====
+
rolled down to lower levels. A list of all magic purchased must be carried at all times.
None
 
====Shield:====
 
[[Medium Shield]], will subtract from magic points
 
====Weapons:====
 
See the Magic section for a listing of weapons used. Weapons subtract from the Healer’s magic points.
 
====Immunities:====
 
None
 
====Lives:====
 
4
 
==Abilities & Traits:==
 
*Magic-user:* Healers are magic-users and gain magic at each level. See the [[Rules of Magic]] Section for more details.
 
  
==Healer Magic==
+
==Spell List==
<TABLE border="1" cellspacing="2" cellpadding="2" width="686">
+
{| class="wikitable"
<TR>
+
! Level !! Spell Name !! Cost !! Max !! Frequency !! Type !! School !! Range
<TD>&nbsp; </TD>
+
|-
<TD> <span class="bold">Magic Name</span> </TD>
+
|1st Level
<TD> <span class="bold">Type</span> </TD>
+
| -
<TD> <span class="bold">School</span> </TD>
+
| -
<TD> <span class="bold">Use</span> </TD>
+
| -
<TD> <span class="bold">Cost/Max</span> </TD>
+
| -
<TD> <span class="bold">Range</span> </TD>
+
| -
</TR>
+
| -
<TR>
+
| -
<TD><span class="bold">First Level</span></TD>
+
|-
<TD>[[Cancel]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Banish]]
<TD>[[Sorcery]]</TD>
+
| 1
<TD>Unlimited</TD>
+
| -
<TD>0/-</TD>
+
| 1/Life
<TD>50'</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Spirit (School)|Spirit]]
<TR>
+
| 20’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Cure Ailments]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Blessing Against Wounds]]
<TD>[[Spirit]]</TD>
+
| 1
<TD>1/life</TD>
+
| -
<TD>1/4</TD>
+
| 1/Life
<TD>T</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Heal]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Cancel]]
<TD>[[Spirit]]</TD>
+
| 0
<TD>Unlimited</TD>
+
| 1
<TD>0/-</TD>
+
| Unlimited
<TD>T</TD>
+
| [[Neutral (Type)|Neutral]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| Touch
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Lost]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Equipment: Shield, Small]]
<TD>[[Subdual]]</TD>
+
| 2
<TD>1/game</TD>
+
| 1
<TD>1/4</TD>
+
| -
<TD>20'</TD>
+
| [[Neutral (Type)|Neutral]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Mend]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Equipment: Weapon, Short]]
<TD>[[Sorcery]]</TD>
+
| 3
<TD>1/life</TD>
+
| 2
<TD>1/8</TD>
+
| -
<TD>T</TD>
+
| [[Neutral (Type)|Neutral]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Mute]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Experienced]]
<TD>[[Control]]</TD>
+
| 2
<TD>1/life</TD>
+
| 2
<TD>2/4</TD>
+
| -
<TD>20'</TD>
+
| [[Neutral (Type)|Neutral]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Talk to Dead]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Harden]]
<TD>[[Spirit]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/-</TD>
+
| 1/Refresh
<TD>T</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"> Second Level </span></TD>
+
|-
<TD>[[Banish]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Heal]]
<TD>[[Sorcery]]</TD>
+
| 1
<TD>1/life</TD>
+
| 1
<TD>1/4</TD>
+
| Unlimited
<TD>20'</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Spirit (School)|Spirit]]
<TR>
+
| Touch
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Bless]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Release]]
<TD>[[Protection]]</TD>
+
| 1
<TD>1/life</TD>
+
| -
<TD>2/4</TD>
+
| 2/life Charge x3
<TD>T</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Sorcery (School)|Sorcery]]
<TR>
+
| Touch
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Entangle]]</TD>
+
| 2nd Level
<TD>[[B]]</TD>
+
| -
<TD>[[Subdual]]</TD>
+
| -
<TD>1 bolt/U</TD>
+
| -
<TD>1/2</TD>
+
| -
<TD>--</TD>
+
| -
</TR>
+
| -
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Heal Extend]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Adaptive Blessing]]
<TD>[[Spirit]]</TD>
+
| 1
<TD>1/life</TD>
+
| -
<TD>1/-</TD>
+
| 1/Life
<TD>20'</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Sleep]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Entangle]]
<TD>[[Subdual]]</TD>
+
| 1
<TD>1/life</TD>
+
| 4
<TD>2/4</TD>
+
| 2 balls / Unlimited
<TD>20'</TD>
+
| [[Magic Ball (Type)|Magic Ball]]
</TR>
+
| [[Subdual (School)|Subdual]]
<TR>
+
| Ball
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Swords to Plowshares]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Equipment: Weapon, Hinged]]
<TD>[[Spirit]]</TD>
+
| 3
<TD>1/life</TD>
+
| 1
<TD>1/2</TD>
+
| -
<TD>20'</TD>
+
| [[Neutral (Type)|Neutral]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"> Third Level </span></TD>
+
|-
<TD>[[Mass Sleep]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Greater Release]]
<TD>[[Subdual]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/1</TD>
+
| 1/Refresh
<TD>LOS</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Sorcery (School)|Sorcery]]
<TR>
+
| 20’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Protect]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Hold Person]]
<TD>[[Protection]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/4</TD>
+
| 1/Life Charge x3
<TD>T</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Command (School)|Command]]
<TR>
+
| 20’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Protection from Ailments]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Innate]]
<TD>[[Protection]]</TD>
+
| 2
<TD>1/game</TD>
+
| 2
<TD>1/4</TD>
+
| 1/Life
<TD>T</TD>
+
| [[Meta-Magic (Type)|Meta-Magic]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Resurrect]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Sever Spirit]]
<TD>[[Spirit]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/8</TD>
+
| 1/Life Charge x3
<TD>T</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Spirit (School)|Spirit]]
<TR>
+
| 20’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Stun]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Shove]]
<TD>[[Sorcery]]</TD>
+
| 1
<TD>1/life</TD>
+
| -
<TD>2/2</TD>
+
| 1/Life
<TD>20'</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Sorcery (School)|Sorcery]]
<TR>
+
| 20’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Wounding]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Summon Dead]]
<TD>[[Death]]</TD>
+
| 1
<TD>1/life</TD>
+
| -
<TD>1/2</TD>
+
| 1/Life Charge x3
<TD>20'</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Spirit (School)|Spirit]]
<TR>
+
| 50’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Yield]]</TD>
+
| 3rd Level
<TD>[[S]]</TD>
+
| -
<TD>[[Control]]</TD>
+
| -
<TD>1/game</TD>
+
| -
<TD>2/4</TD>
+
| -
<TD>50'</TD>
+
| -
</TR>
+
| -
<TR>
+
| -
<TD><span class="bold"> Fourth Level </span></TD>
+
|-
<TD>[[Enhancement]]</TD>
+
| -
<TD>[[N]]</TD>
+
| [[Adaptive Protection]]
<TD>[[Neutral]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/1</TD>
+
| 1/Refresh
<TD>--</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Harden]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Astral Intervention]]
<TD>[[Protection]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/4</TD>
+
| 1/Life Charge x3
<TD>T</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Command (School)|Command]]
<TR>
+
| 20’
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Release]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Equipment: Shield, Medium]]
<TD>[[Sorcery]]</TD>
+
| 2
<TD>1/life</TD>
+
| 1
<TD>1/4</TD>
+
| -
<TD>20'</TD>
+
| [[Neutral (Type)|Neutral]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Sever Spirit]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Extension]]
<TD>[[Spirit]]</TD>
+
| 1
<TD>1/life</TD>
+
| 2
<TD>2/4</TD>
+
| 1/Life
<TD>T</TD>
+
| [[Meta-Magic (Type)|Meta-Magic]]
</TR>
+
| [[Neutral (School)|Neutral]]
<TR>
+
| -
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Touch of Death]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Greater Harden]]
<TD>[[Sorcery]]/[[Death]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/4</TD>
+
| 1/Refresh
<TD>T</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"> Fifth Level </span></TD>
+
|-
<TD>[[Awe/Fear]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Iceball]]
<TD>[[Control]]</TD>
+
| 1
<TD>1/game</TD>
+
| 2
<TD>1/4</TD>
+
| 2 Balls / Unlimited
<TD>20'</TD>
+
| [[Magic Ball (Type)|Magic Ball]]
</TR>
+
| [[Subdual (School)|Subdual]]
<TR>
+
| Ball
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Extension]]</TD>
+
| -
<TD>[[N]]</TD>
+
| [[Mend]]
<TD>[[Neutral]]</TD>
+
| 1
<TD>1/life</TD>
+
| -
<TD>1/2</TD>
+
| 1/Life
<TD>--</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Sorcery (School)|Sorcery]]
<TR>
+
| Touch
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Protection from Death]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Resurrect]]
<TD>[[Protection]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/4</TD>
+
| 1/Refresh Charge x5
<TD>T</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Spirit (School)|Spirit]]
<TR>
+
| Touch
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Protection from Magic]]</TD>
+
| -
<TD>[[E]]</TD>
+
| [[Undead Minion]]
<TD>[[Protection]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/4</TD>
+
| 1/Refresh
<TD>T</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Death (School)|Death]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Summon Dead]]</TD>
+
| 4th Level
<TD>[[S]]</TD>
+
| -
<TD>[[Spirit]]</TD>
+
| -
<TD>1/life</TD>
+
| -
<TD>1/-</TD>
+
| -
<TD>50'</TD>
+
| -
</TR>
+
| -
<TR>
+
| -
<TD><span class="bold"> Sixth Level </span></TD>
+
|-
<TD>[[Circle of Protection]]</TD>
+
| -
<TD>[[FE]]</TD>
+
| [[Blessing Against Harm]]
<TD>[[Sorcery]]</TD>
+
| 1
<TD>Unlimited</TD>
+
| -
<TD>2/-</TD>
+
| 1/Refresh
<TD>T</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| [[Touch: Others]]
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Dispel Magic]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Circle of Protection]]
<TD>[[Sorcery]]</TD>
+
| 1
<TD>1/game</TD>
+
| 1
<TD>1/4</TD>
+
| 1/Refresh Charge x10
<TD>20'</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
<TR>
+
| Self
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Hallowed Ground]]</TD>
+
| -
<TD>[[FE]]</TD>
+
| [[Greater Heal]]
<TD>[[Spirit]]</TD>
+
| 1
<TD>1/game</TD>
+
| -
<TD>1/2</TD>
+
| 1/Life
<TD>T</TD>
+
| [[Verbal (Type)|Verbal]]
</TR>
+
| [[Spirit (School)|Spirit]]
<TR>
+
| Touch
<TD><span class="bold"></span></TD>
+
|-
<TD>[[Teleport]]</TD>
+
| -
<TD>[[S]]</TD>
+
| [[Imbue Shield]]
<TD>[[Sorcery]]</TD>
+
| 1
<TD>1/game</TD>
+
| 2
<TD>1/4</TD>
+
| 2/Refresh
<TD>T</TD>
+
| [[Enchantment (Type)|Enchantment]]
</TR>
+
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Protection from Projectiles]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Swift]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Teleport]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| 5th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Abeyance]]
 +
| 1
 +
| 2
 +
| 1 Ball / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Ambulant]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Blessed Aura]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Dispel Magic]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Enlightened Soul]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Greater Resurrect]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Greater Undead Minion]]
 +
| 2
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Steal Life Essence]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Death (School)|Death]]
 +
| Touch
 +
|-
 +
| 6th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Ancestral Armor]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Mass Healing]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| Self
 +
|-
 +
| -
 +
| [[Necromancer]]
 +
| 1
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Persistent]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Phoenix Tears (Spell)|Phoenix Tears]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Priest]]
 +
| 1
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Protection from Magic]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Stun]]
 +
| 1
 +
| 4
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Warder]]
 +
| 2
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
|}
 +
==Previous Versions:==
 +
===V7.7===
 +
[[Healer (V7)|Healer]]
  
</TABLE>
+
==See also==
====See [[Guildmaster of Healers]]====
+
*[[Magic, Abilities, States and Special Effects]]
-------------
+
*[[Guildmaster of Healers]]
Check out the [[Class]] or [[Abilities and Traits]] pages for more information.
+
*[[About Healers]]
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]]
+
 
[[category:Classes]]
+
{{Template:Classes}}
 +
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]][[Category:Healer Magic]]

Latest revision as of 20:12, 22 September 2023

A white cross on a red field: a common heraldry for Healers

Healer is a core class that casts magic to aid, assist, and protect.

From the Rulebook

Embodied here by Decoy of Wavehaven.

This image has been somewhat forged between clerics and the “hedge mages” that preceded Christianity. Our modern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied biblical prohibition against drawing blood.

Examples

Hippocrates, Chiron, Elrond, Rath, Galenus, and the Hospitaller

Equipment

Garb: Red sash and medieval/sword and sorcery looking garb
Look The Part: 1 extra point of magic at the Healer’s highest level.
Armor: None
Shields: None
Weapons: Dagger

Magic-user

Healers may purchase five points of magic from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Banish 1 - 1/Life Verbal Spirit 20’
- Blessing Against Wounds 1 - 1/Life Enchantment Protection Touch: Others
- Cancel 0 1 Unlimited Neutral Neutral Touch
- Equipment: Shield, Small 2 1 - Neutral Neutral -
- Equipment: Weapon, Short 3 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Harden 1 - 1/Refresh Enchantment Protection Touch: Others
- Heal 1 1 Unlimited Verbal Spirit Touch
- Release 1 - 2/life Charge x3 Verbal Sorcery Touch
2nd Level - - - - - - -
- Adaptive Blessing 1 - 1/Life Enchantment Protection Touch: Others
- Entangle 1 4 2 balls / Unlimited Magic Ball Subdual Ball
- Equipment: Weapon, Hinged 3 1 - Neutral Neutral -
- Greater Release 1 - 1/Refresh Verbal Sorcery 20’
- Hold Person 1 - 1/Life Charge x3 Verbal Command 20’
- Innate 2 2 1/Life Meta-Magic Neutral -
- Sever Spirit 1 - 1/Life Charge x3 Verbal Spirit 20’
- Shove 1 - 1/Life Verbal Sorcery 20’
- Summon Dead 1 - 1/Life Charge x3 Verbal Spirit 50’
3rd Level - - - - - - -
- Adaptive Protection 1 - 1/Refresh Enchantment Protection Touch: Others
- Astral Intervention 1 - 1/Life Charge x3 Verbal Command 20’
- Equipment: Shield, Medium 2 1 - Neutral Neutral -
- Extension 1 2 1/Life Meta-Magic Neutral -
- Greater Harden 1 - 1/Refresh Enchantment Protection Touch: Others
- Iceball 1 2 2 Balls / Unlimited Magic Ball Subdual Ball
- Mend 1 - 1/Life Verbal Sorcery Touch
- Resurrect 1 - 1/Refresh Charge x5 Verbal Spirit Touch
- Undead Minion 1 - 1/Refresh Enchantment Death Touch: Others
4th Level - - - - - - -
- Blessing Against Harm 1 - 1/Refresh Enchantment Protection Touch: Others
- Circle of Protection 1 1 1/Refresh Charge x10 Enchantment Protection Self
- Greater Heal 1 - 1/Life Verbal Spirit Touch
- Imbue Shield 1 2 2/Refresh Enchantment Protection Touch: Others
- Protection from Projectiles 1 - 1/Refresh Enchantment Protection Touch: Others
- Swift 1 2 1/Life Meta-Magic Neutral -
- Teleport 1 2 1/Life Verbal Sorcery Touch
5th Level - - - - - - -
- Abeyance 1 2 1 Ball / Unlimited Magic Ball Subdual Ball
- Ambulant 1 - 1/Refresh Meta-Magic Neutral -
- Blessed Aura 1 - 1/Refresh Enchantment Protection Touch: Others
- Dispel Magic 1 - 1/Refresh Verbal Sorcery 20’
- Enlightened Soul 1 - 1/Refresh Enchantment Protection Touch: Others
- Greater Resurrect 1 - 1/Refresh Verbal Spirit Touch
- Greater Undead Minion 2 - 1/Refresh Enchantment Death Touch: Others
- Steal Life Essence 1 2 1/Life Verbal Death Touch
6th Level - - - - - - -
- Ancestral Armor 1 - 1/Refresh Enchantment Protection Touch: Others
- Mass Healing 1 1 1/Refresh Enchantment Spirit Self
- Necromancer 1 1 - Archetype Neutral -
- Persistent 1 - 1/Life Meta-Magic Neutral -
- Phoenix Tears 1 - 1/Refresh Enchantment Spirit Touch: Others
- Priest 1 1 - Archetype Neutral -
- Protection from Magic 1 - 1/Refresh Enchantment Protection Touch: Others
- Stun 1 4 1/Refresh Verbal Sorcery 20’
- Warder 2 1 - Archetype Neutral -

Previous Versions:

V7.7

Healer

See also

Amtgard Character Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared