Difference between revisions of "Healer"

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[[Image:Healerheraldry.gif|thumb|Circa [[6.0]]]]
+
[[Image:Healerheraldry2.jpg|thumb|A white cross on a red field: a common heraldry for Healers]]
 
'''Healer''' is a core [[class]] that casts [[magic]] to aid, assist, and protect.  
 
'''Healer''' is a core [[class]] that casts [[magic]] to aid, assist, and protect.  
  
 
==From the [[Rulebook]]==
 
==From the [[Rulebook]]==
This image has been somewhat forged between clerics and the “hedgemagickers” that preceded Christianity. Our modern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied Biblical prohibition against drawing blood.
+
[[image:Patoinqsmall.jpg|thumb|Embodied here by [[Decoy]] of [[Wavehaven]].]]
  
===Example:====
+
This image has been somewhat forged between clerics and the “hedge mages” that preceded Christianity. Our modern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied biblical prohibition against drawing blood.
Hippocrates, Chiron, Elrond, Goldmoon, Archangel Raphael, Galenus, and the Hospitallers
 
  
[[image:Patoinqsmall.jpg|thumb|Embodied here by [[Decoy]] of [[Wavehaven]].]]
+
===Examples===
 +
Hippocrates, Chiron, Elrond, Rath, Galenus, and the Hospitaller
 +
===Equipment===
 +
'''[[Garb]]:''' Red [[sash]] and medieval/sword and sorcery looking garb<br>
 +
'''[[Look The Part]]:''' 1 extra point of magic at the Healer’s highest level.<br>
 +
'''[[Armor]]:''' None<br>
 +
'''[[Shields]]:''' None<br>
 +
'''[[Weapons]]:''' [[Dagger]]<br>
  
===[[Garb]]:===
+
===[[Magic-user]]===  
[[Red]] [[sash]]
+
Healers may purchase five points of magic from each level. Unused points from higher levels can be
 +
rolled down to lower levels. A list of all magic purchased must be carried at all times.
  
===Class details:===
+
==Spell List==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Level !! Spell Name !! Cost !! Max !! Frequency !! Type !! School !! Range
 
|-
 
|-
! Healer Level
+
|1st Level
! Lives
+
| -
! Weapons
+
| -
! Armor
+
| -
! Immunities
+
| -
! Abilities and Traits
+
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Banish]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Blessing Against Wounds]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 
|-
 
|-
| All
 
| 4
 
| subtracts from [[magic points]]
 
| Medium [[shield]] (subtracts from [[magic points]])
 
 
| -
 
| -
| [[Magic-user]] (see below)
 
|}
 
 
==Healer Magic==
 
{| class="wikitable"
 
| &nbsp;
 
| '''Magic Name'''
 
| '''Type'''
 
| '''School'''
 
| '''Use'''
 
| '''Cost/Max'''
 
| '''Range'''
 
|-
 
| '''First Level'''
 
 
| [[Cancel]]
 
| [[Cancel]]
| [[S]]
+
| 0
| [[Sorcery]]
+
| 1
 
| Unlimited
 
| Unlimited
| 0/-
+
| [[Neutral (Type)|Neutral]]
| 50'
+
| [[Neutral (School)|Neutral]]
|-  
+
| Touch
 +
|-
 +
| -
 +
| [[Equipment: Shield, Small]]
 +
| 2
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Equipment: Weapon, Short]]
 +
| 3
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 
| -
 
| -
| [[Cure Ailments]]
+
| [[Experienced]]
| [[S]]
+
| 2
| [[Spirit]]
+
| 2
| 1/life
+
| -
| 1/4
+
| [[Neutral (Type)|Neutral]]
| T
+
| [[Neutral (School)|Neutral]]
|-  
+
| -
 +
|-
 +
| -
 +
| [[Harden]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 
| -
 
| -
 
| [[Heal]]
 
| [[Heal]]
| [[S]]
+
| 1
| [[Spirit]]
+
| 1
 
| Unlimited
 
| Unlimited
| 0/-
+
| [[Verbal (Type)|Verbal]]
| T
+
| [[Spirit (School)|Spirit]]
|-  
+
| Touch
 +
|-
 +
| -
 +
| [[Release]]
 +
| 1
 +
| -
 +
| 2/life Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| 2nd Level
 +
| -
 +
| -
 +
| -
 +
| -
 
| -
 
| -
| [[Lost]]
 
| [[S]]
 
| [[Subdual]]
 
| 1/game
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Mend]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/8
 
| T
 
|-
 
 
| -
 
| -
| [[Mute]]
+
|-
| [[S]]
 
| [[Control]]
 
| 1/life
 
| 2/4
 
| 20'
 
|-  
 
 
| -
 
| -
| [[Talk to Dead]]
+
| [[Adaptive Blessing]]
| [[S]]
+
| 1
| [[Spirit]]
 
| 1/game
 
| 1/-
 
| T
 
|-
 
| ''' Second Level '''
 
| [[Banish]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Bless]]
+
| 1/Life
| [[E]]
+
| [[Enchantment (Type)|Enchantment]]
| [[Protection]]
+
| [[Protection (School)|Protection]]
| 1/life
+
| [[Touch: Others]]
| 2/4
+
|-
| T
 
|-  
 
 
| -
 
| -
 
| [[Entangle]]
 
| [[Entangle]]
| [[B]]
+
| 1
| [[Subdual]]
+
| 4
| 1 bolt/U
+
| 2 balls / Unlimited
| 1/2
+
| [[Magic Ball (Type)|Magic Ball]]
| --
+
| [[Subdual (School)|Subdual]]
|-  
+
| Ball
 +
|-
 
| -
 
| -
| [[Heal Extend]]
+
| [[Equipment: Weapon, Hinged]]
| [[S]]
+
| 3
| [[Spirit]]
+
| 1
| 1/life
 
| 1/-
 
| 20'
 
|-
 
 
| -
 
| -
| [[Sleep]]
+
| [[Neutral (Type)|Neutral]]
| [[S]]
+
| [[Neutral (School)|Neutral]]
| [[Subdual]]
 
| 1/life
 
| 2/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Swords to Plowshares]]
+
|-
| [[S]]
+
| -
| [[Spirit]]
+
| [[Greater Release]]
| 1/life
+
| 1
| 1/2
+
| -
| 20'
+
| 1/Refresh
|-  
+
| [[Verbal (Type)|Verbal]]
| ''' Third Level '''
+
| [[Sorcery (School)|Sorcery]]
| [[Mass Sleep]]
+
| 20’
| [[S]]
+
|-
| [[Subdual]]
 
| 1/game
 
| 1/1
 
| LOS
 
|-  
 
 
| -
 
| -
| [[Protect]]
+
| [[Hold Person]]
| [[E]]
+
| 1
| [[Protection]]
+
| -
| 1/game
+
| 1/Life Charge x3
| 1/4
+
| [[Verbal (Type)|Verbal]]
| T
+
| [[Command (School)|Command]]
|-  
+
| 20’
 +
|-
 +
| -
 +
| [[Innate]]
 +
| 2
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Sever Spirit]]
 +
| 1
 +
| -
 +
| 1/Life Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Shove]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Summon Dead]]
 +
| 1
 +
| -
 +
| 1/Life Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| 50’
 +
|-
 +
| 3rd Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Adaptive Protection]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Astral Intervention]]
 +
| 1
 +
| -
 +
| 1/Life Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Command (School)|Command]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Equipment: Shield, Medium]]
 +
| 2
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Extension]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Greater Harden]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Iceball]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Mend]]
 +
| 1
 
| -
 
| -
| [[Protection from Ailments]]
+
| 1/Life
| [[E]]
+
| [[Verbal (Type)|Verbal]]
| [[Protection]]
+
| [[Sorcery (School)|Sorcery]]
| 1/game
+
| Touch
| 1/4
+
|-
| T
 
|-  
 
 
| -
 
| -
 
| [[Resurrect]]
 
| [[Resurrect]]
| [[S]]
+
| 1
| [[Spirit]]
+
| -
| 1/game
+
| 1/Refresh Charge x5
| 1/8
+
| [[Verbal (Type)|Verbal]]
| T
+
| [[Spirit (School)|Spirit]]
|-  
+
| Touch
 +
|-
 
| -
 
| -
| [[Stun]]
+
| [[Undead Minion]]
| [[S]]
+
| 1
| [[Sorcery]]
+
| -
| 1/life
+
| 1/Refresh
| 2/2
+
| [[Enchantment (Type)|Enchantment]]
| 20'
+
| [[Death (School)|Death]]
|-
+
| [[Touch: Others]]
 +
|-
 +
| 4th Level
 
| -
 
| -
| [[Wounding]]
 
| [[S]]
 
| [[Death]]
 
| 1/life
 
| 1/2
 
| 20'
 
|-
 
 
| -
 
| -
| [[Yield]]
 
| [[S]]
 
| [[Control]]
 
| 1/game
 
| 2/4
 
| 50'
 
|-
 
| ''' Fourth Level '''
 
| [[Enhancement]]
 
| [[N]]
 
| [[Neutral]]
 
| 1/game
 
| 1/1
 
| --
 
|-
 
 
| -
 
| -
| [[Harden]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Release]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Sever Spirit]]
 
| [[S]]
 
| [[Spirit]]
 
| 1/life
 
| 2/4
 
| T
 
|-
 
 
| -
 
| -
| [[Touch of Death]]
 
| [[E]]
 
| [[Sorcery]]/[[Death]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| ''' Fifth Level '''
 
| [[Awe/Fear]]
 
| [[S]]
 
| [[Control]]
 
| 1/game
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Extension]]
+
|-
| [[N]]
 
| [[Neutral]]
 
| 1/life
 
| 1/2
 
| --
 
|-  
 
 
| -
 
| -
| [[Protection from Death]]
+
| [[Blessing Against Harm]]
| [[E]]
+
| 1
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Protection from Magic]]
+
| 1/Refresh
| [[E]]
+
| [[Enchantment (Type)|Enchantment]]
| [[Protection]]
+
| [[Protection (School)|Protection]]
| 1/game
+
| [[Touch: Others]]
| 1/4
+
|-
| T
 
|-  
 
 
| -
 
| -
| [[Summon Dead]]
 
| [[S]]
 
| [[Spirit]]
 
| 1/life
 
| 1/-
 
| 50'
 
|-
 
| ''' Sixth Level '''
 
 
| [[Circle of Protection]]
 
| [[Circle of Protection]]
| [[FE]]
+
| 1
| [[Sorcery]]
+
| 1
| Unlimited
+
| 1/Refresh Charge x10
| 2/-
+
| [[Enchantment (Type)|Enchantment]]
| T
+
| [[Protection (School)|Protection]]
|-  
+
| Self
 +
|-
 +
| -
 +
| [[Greater Heal]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Imbue Shield]]
 +
| 1
 +
| 2
 +
| 2/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Protection from Projectiles]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Swift]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Teleport]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| 5th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Abeyance]]
 +
| 1
 +
| 2
 +
| 1 Ball / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Ambulant]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Blessed Aura]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 
| -
 
| -
 
| [[Dispel Magic]]
 
| [[Dispel Magic]]
| [[S]]
+
| 1
| [[Sorcery]]
+
| -
| 1/game
+
| 1/Refresh
| 1/4
+
| [[Verbal (Type)|Verbal]]
| 20'
+
| [[Sorcery (School)|Sorcery]]
|-  
+
| 20’
 +
|-
 
| -
 
| -
| [[Hallowed Ground]]
+
| [[Enlightened Soul]]
| [[FE]]
+
| 1
| [[Spirit]]
 
| 1/game
 
| 1/2
 
| T
 
|-
 
 
| -
 
| -
| [[Teleport]]
+
| 1/Refresh
| [[S]]
+
| [[Enchantment (Type)|Enchantment]]
| [[Sorcery]]
+
| [[Protection (School)|Protection]]
| 1/game
+
| [[Touch: Others]]
| 1/4
+
|-
| T
+
| -
 +
| [[Greater Resurrect]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Greater Undead Minion]]
 +
| 2
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Steal Life Essence]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Death (School)|Death]]
 +
| Touch
 +
|-
 +
| 6th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Ancestral Armor]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Mass Healing]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| Self
 +
|-
 +
| -
 +
| [[Necromancer]]
 +
| 1
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Persistent]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Phoenix Tears (Spell)|Phoenix Tears]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Priest]]
 +
| 1
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Protection from Magic]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Stun]]
 +
| 1
 +
| 4
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Warder]]
 +
| 2
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 
|}
 
|}
 +
==Previous Versions:==
 +
===V7.7===
 +
[[Healer (V7)|Healer]]
  
 
==See also==
 
==See also==
 +
*[[Magic, Abilities, States and Special Effects]]
 
*[[Guildmaster of Healers]]
 
*[[Guildmaster of Healers]]
 
*[[About Healers]]
 
*[[About Healers]]
  
 
{{Template:Classes}}
 
{{Template:Classes}}
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
+
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]][[Category:Healer Magic]]

Latest revision as of 20:12, 22 September 2023

A white cross on a red field: a common heraldry for Healers

Healer is a core class that casts magic to aid, assist, and protect.

From the Rulebook

Embodied here by Decoy of Wavehaven.

This image has been somewhat forged between clerics and the “hedge mages” that preceded Christianity. Our modern view of the fighting “Healer” stems from early medieval clerical use of bludgeoning weapons, so as not to break the implied biblical prohibition against drawing blood.

Examples

Hippocrates, Chiron, Elrond, Rath, Galenus, and the Hospitaller

Equipment

Garb: Red sash and medieval/sword and sorcery looking garb
Look The Part: 1 extra point of magic at the Healer’s highest level.
Armor: None
Shields: None
Weapons: Dagger

Magic-user

Healers may purchase five points of magic from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Banish 1 - 1/Life Verbal Spirit 20’
- Blessing Against Wounds 1 - 1/Life Enchantment Protection Touch: Others
- Cancel 0 1 Unlimited Neutral Neutral Touch
- Equipment: Shield, Small 2 1 - Neutral Neutral -
- Equipment: Weapon, Short 3 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Harden 1 - 1/Refresh Enchantment Protection Touch: Others
- Heal 1 1 Unlimited Verbal Spirit Touch
- Release 1 - 2/life Charge x3 Verbal Sorcery Touch
2nd Level - - - - - - -
- Adaptive Blessing 1 - 1/Life Enchantment Protection Touch: Others
- Entangle 1 4 2 balls / Unlimited Magic Ball Subdual Ball
- Equipment: Weapon, Hinged 3 1 - Neutral Neutral -
- Greater Release 1 - 1/Refresh Verbal Sorcery 20’
- Hold Person 1 - 1/Life Charge x3 Verbal Command 20’
- Innate 2 2 1/Life Meta-Magic Neutral -
- Sever Spirit 1 - 1/Life Charge x3 Verbal Spirit 20’
- Shove 1 - 1/Life Verbal Sorcery 20’
- Summon Dead 1 - 1/Life Charge x3 Verbal Spirit 50’
3rd Level - - - - - - -
- Adaptive Protection 1 - 1/Refresh Enchantment Protection Touch: Others
- Astral Intervention 1 - 1/Life Charge x3 Verbal Command 20’
- Equipment: Shield, Medium 2 1 - Neutral Neutral -
- Extension 1 2 1/Life Meta-Magic Neutral -
- Greater Harden 1 - 1/Refresh Enchantment Protection Touch: Others
- Iceball 1 2 2 Balls / Unlimited Magic Ball Subdual Ball
- Mend 1 - 1/Life Verbal Sorcery Touch
- Resurrect 1 - 1/Refresh Charge x5 Verbal Spirit Touch
- Undead Minion 1 - 1/Refresh Enchantment Death Touch: Others
4th Level - - - - - - -
- Blessing Against Harm 1 - 1/Refresh Enchantment Protection Touch: Others
- Circle of Protection 1 1 1/Refresh Charge x10 Enchantment Protection Self
- Greater Heal 1 - 1/Life Verbal Spirit Touch
- Imbue Shield 1 2 2/Refresh Enchantment Protection Touch: Others
- Protection from Projectiles 1 - 1/Refresh Enchantment Protection Touch: Others
- Swift 1 2 1/Life Meta-Magic Neutral -
- Teleport 1 2 1/Life Verbal Sorcery Touch
5th Level - - - - - - -
- Abeyance 1 2 1 Ball / Unlimited Magic Ball Subdual Ball
- Ambulant 1 - 1/Refresh Meta-Magic Neutral -
- Blessed Aura 1 - 1/Refresh Enchantment Protection Touch: Others
- Dispel Magic 1 - 1/Refresh Verbal Sorcery 20’
- Enlightened Soul 1 - 1/Refresh Enchantment Protection Touch: Others
- Greater Resurrect 1 - 1/Refresh Verbal Spirit Touch
- Greater Undead Minion 2 - 1/Refresh Enchantment Death Touch: Others
- Steal Life Essence 1 2 1/Life Verbal Death Touch
6th Level - - - - - - -
- Ancestral Armor 1 - 1/Refresh Enchantment Protection Touch: Others
- Mass Healing 1 1 1/Refresh Enchantment Spirit Self
- Necromancer 1 1 - Archetype Neutral -
- Persistent 1 - 1/Life Meta-Magic Neutral -
- Phoenix Tears 1 - 1/Refresh Enchantment Spirit Touch: Others
- Priest 1 1 - Archetype Neutral -
- Protection from Magic 1 - 1/Refresh Enchantment Protection Touch: Others
- Stun 1 4 1/Refresh Verbal Sorcery 20’
- Warder 2 1 - Archetype Neutral -

Previous Versions:

V7.7

Healer

See also

Amtgard Character Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared