Difference between revisions of "Warrior"

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[[Image:Warriorsheraldry.gif|thumb|Symbol cicra [[6.0]]]]'''Warrior''' is a core [[class]] exclusively focused on battlefield prowess through right of arms.
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==[[Rules of Play]]==
 
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{{ruleblock-start}}
==From the [[Rulebook]]==
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<onlyinclude>
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The Warrior class is designed for frontline combat and resilience, with a focus on durability and disruption.
 
[[Image:WarriorsDS.jpg|right|Warriors in Chainmail and Brigandine|thumb|200px]]
 
[[Image:WarriorsDS.jpg|right|Warriors in Chainmail and Brigandine|thumb|200px]]
Pure Warrior traditions also abound. Outstanding examples included the 300 Spartans who opposed the great Persian king Xerxes and his 10,000 Immortals, the incredibly warlike five nations of the Iroquois, and the fierce Maori clans native to New Zealand.
 
 
===Examples:===
 
William Wallace, Lancelot, Achilles, Spartacus, Mad Martigan, Miyamoto Musashi, Charles Martel, Roman
 
Praetorians, and Julius Caesar
 
  
===[[Garb]]:===
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;Examples:William Wallace, Lancelot, Achilles, Spartacus, Miyamoto Musashi, Roman Praetorians
Purple [[sash]]
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;[[Garb]]:Purple [[sash]] and medieval/sword and sorcery looking garb
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;[[Look The Part]]: [[Insult]] 1/Life ([[m]]) ([[Ambulant]])
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;[[Armor]]: 6pts
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;[[Shields]]: [[Large Shield|Large]]
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;[[Weapons]]: All Melee, [[Javelins]]
  
===Class details:===
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===[[Class Abilities]]===
{| class="wikitable"
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[[Image:Warriorheraldry2.jpg|thumb|White sword on a purple field: a common heraldry for Warriors]]
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{| class="wikitable" | style="border: 1px solid blue;"
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|+ Abilites By Level
 
|-
 
|-
! Warrior Level
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! Level !! Abilities
! Lives
 
! Weapons
 
! Armor
 
! Immunities
 
! Abilities and Traits
 
 
|-
 
|-
| 1st
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| style="border: 1px solid blue;" |1st|| style="border: 1px solid blue;" |
| 5
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*[[Harden]] (Self) 1/Life ([[ex]])
| [[weapons|All melee]]
 
| 4 points, large [[shields]]
 
| None
 
| -
 
 
|-
 
|-
| 2nd
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| style="border: 1px solid blue;" |2nd || style="border: 1px solid blue;" |
| -
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*[[Scavenge]] - Unlimited ([[ex]])
| -
 
| 6 points (T)
 
| -
 
| [[Improve Weapon]] (ex) (1/game)
 
 
|-
 
|-
| 3rd
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| style="border: 1px solid blue;" |3rd || style="border: 1px solid blue;" |
| 6
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*[[True Grit]] 2/Refresh ([[ex]])
| [[javelins]]
 
| -
 
| -
 
| -
 
 
|-
 
|-
| 4th
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| style="border: 1px solid blue;" |4th || style="border: 1px solid blue;" |
| -
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*[[Insult]] 1/Life ([[m]]) ([[Ambulant]])
| -
 
| -
 
| -
 
| [[Improve Weapon]] becomes (1/life), [[Improve Shield]] (ex) (1/game)
 
 
|-
 
|-
| 5th
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| style="border: 1px solid blue;" |5th || style="border: 1px solid blue;" |
| -
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*[[Shake It Off]] 1/Refresh [[Charge]] x3 ([[ex]])
| -
 
| -
 
| -
 
| [[Repair Item]] (ex) (1/life)
 
 
|-
 
|-
| 6th
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| style="border: 1px solid blue;" |6th || style="border: 1px solid blue;" |
| -
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*[[Ancestral Armor]] (Self) 3/Refresh [[Charge]] x10 ([[ex]]) ([[Swift]])
| -
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*Optional – Pick One:
| -
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**[[Marauder]] ([[Archetype|A]])
| -
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**[[Juggernaut]] ([[Archetype|A]])
| [[Armor of Quality]] (T), [[Improve Shield]] becomes (2/game)
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|}</onlyinclude>{{ruleblock-end|{{CurrentRulebookNumber}}}}
|}
 
  
 
==See also==
 
==See also==
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{{Template:Classes}}
 
{{Template:Classes}}
[[Category:Rulebook Terms]] [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 

Latest revision as of 03:54, 22 March 2025

Rules of Play

The Warrior class is designed for frontline combat and resilience, with a focus on durability and disruption.

Warriors in Chainmail and Brigandine
Examples
William Wallace, Lancelot, Achilles, Spartacus, Miyamoto Musashi, Roman Praetorians
Garb
Purple sash and medieval/sword and sorcery looking garb
Look The Part
Insult 1/Life (m) (Ambulant)
Armor
6pts
Shields
Large
Weapons
All Melee, Javelins

Class Abilities

White sword on a purple field: a common heraldry for Warriors
Abilites By Level
Level Abilities
1st
2nd
3rd
4th
5th
6th

See also

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions