Difference between revisions of "Druid"
(V8 update for Druid) |
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− | | Corrosive Mist | + | | [[Corrosive Mist]] |
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− | | Entangle | + | | [[Entangle]] |
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− | | Equipment: Weapon, Short | + | | [[Equipment: Weapon, Short]] |
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− | | Experienced | + | | [[Experienced]] |
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− | | Heat Weapon | + | | [[Heat Weapon]] |
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− | | Imbue Armor | + | | [[Imbue Armor]] |
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− | | Mend | + | | [[Mend]] |
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− | | Equipment: Shield, Small | + | | [[Equipment: Shield, Small]] |
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− | | Gift of Earth | + | | [[Gift of Earth]] |
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− | | Heal | + | | [[Heal]] |
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− | | Iceball | + | | [[Iceball]] |
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− | | Innate | + | | [[Innate]] |
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− | | Poison | + | | [[Poison]] |
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− | | Release | + | | [[Release]] |
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− | | Stoneform | + | | [[Stoneform]] |
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− | | Attuned | + | | [[Attuned]] |
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− | | Bear Strength | + | | [[Bear Strength]] |
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− | | Dispel Magic | + | | [[Dispel Magic]] |
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− | | Extension | + | | [[Extension]] |
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− | | Gift of Fire | + | | [[Gift of Fire]] |
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− | | Greater Mend | + | | [[Greater Mend]] |
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− | | Icy Blast | + | | [[Icy Blast]] |
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− | | Regeneration | + | | [[Regeneration]] |
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− | | Stoneskin | + | | [[Stoneskin]] |
| 1 | | 1 | ||
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| Touch | | Touch | ||
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| 4th Level | | 4th Level | ||
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− | | Equipment: Weapon, Long | + | | [[Equipment: Weapon, Long]] |
| 4 | | 4 | ||
| 1 | | 1 | ||
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− | | Flame Blade | + | | [[Flame Blade]] |
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− | | Force Bolt | + | | [[Force Bolt]] |
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− | | Gift of Water | + | | [[Gift of Water]] |
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− | | Golem | + | | [[Golem]] |
| 1 | | 1 | ||
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− | | Lycanthropy | + | | [[Lycanthropy]] |
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− | | Swift | + | | [[Swift]] |
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− | | Teleport | + | | [[Teleport]] |
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| Touch | | Touch | ||
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| 5th Level | | 5th Level | ||
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− | | Ambulant | + | | [[Ambulant]] |
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− | | Equipment: Weapon, Great | + | | [[Equipment: Weapon, Great]] |
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− | | Essence Graft | + | | [[Essence Graft]] |
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− | | Gift of Air | + | | [[Gift of Air]] |
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− | | Heart of the Swarm | + | | [[Heart of the Swarm]] |
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− | | Ironskin | + | | [[Ironskin]] |
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− | | Poison Glands | + | | [[Poison Glands]] |
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− | | Resurrect | + | | [[Resurrect]] |
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− | | Troll Blood | + | | [[Troll Blood]] |
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| Self | | Self | ||
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| 6th Level | | 6th Level | ||
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− | | Avatar of Nature | + | | [[Avatar of Nature]] |
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− | | Call Lightning | + | | [[Call Lightning]] |
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− | | Grasping Tentacles | + | | [[Grasping Tentacles]] |
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− | | Imbue Weapon | + | | [[Imbue Weapon]] |
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− | | Naturalize Magic | + | | [[Naturalize Magic]] |
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− | | Ranger | + | | [[Ranger]] |
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− | | Summoner | + | | [[Summoner]] |
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− | | Word of Mending | + | | [[Word of Mending]] |
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Revision as of 21:47, 10 December 2014
Druid is a core class that casts magic to command the forces of nature.
Contents
From the Rulebook
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.
Examples:
Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil
Equipment
Garb: Brown sash
Look The Part: 1 extra point of magic at the Druid’s highest level.
Armor: None
Shields: None
Weapons: Dagger
Magic-user:
Druids may purchase five points of magic from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times.
Spell List
Previous Versions:
V7.7
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early Druid-types were priestesses rather than priests.
Examples: Galadriel, Johnny Appleseed, Lady of the Lake, Cathbu, Tom Bombadil, the Green Knight
Class details:
Druid Level | Lives | Weapons | Armor | Immunities | Abilities and Traits |
---|---|---|---|---|---|
1 | 4 | subtracts from magic points | shield (subtracts from magic points) | - | Magic-user (see below) |
2nd | - | - | - | - | - |
3rd | - | - | - | - | Pass Without Trace (ex) (2/game) |
4th | - | - | - | Poison | - |
5th | - | - | - | non-Spirit school magic from Fey monsters | - |
6th | - | - | - | Control | - |
Druid Magic
Druid Level | Magic Name | Type | School | Use | Cost/Max | Range |
First Level | Bladesharp/Bludgeon | E | Sorcery | 1/game | 1/4 | T |
- | Cancel | S | Sorcery | Unlimited | 0/- | 50' |
- | Cure Ailments | S | Spirit | 1/life | 1/4 | T |
- | Entangle | B | Subdual | 1 bolt/U | 1/2 | - |
- | Heal | S | Spirit | 1/life | 1/4 | T |
- | Heat Weapon | S | Flame | 1/life | 1/4 | 20' |
- | Warp Wood | S | Sorcery | 1/life | 1/4 | 20' |
Second Level | Barkskin | E | Protection | 1/game | 1/4 | T |
- | Magical Projectile | E | Sorcery | 1/game | 1/4 | T |
- | Mend | S | Sorcery | 1/life | 1/8 | T |
- | Thornwall | FE | Sorcery | 1/game | 1/4 | T |
- | Touch of Paralyzation | E | Sorcery/Subdual | 1/game | 1/4 | T |
Third Level | Acid Bolt | B | Sorcery | 1 bolt/U | 1/2 | - |
- | Ambidexterity | N | Neutral | Unlimited | 2/- | - |
- | Confusion | S | Control | 1/game | 1/2 | 50' |
- | Extension | N | Neutral | 1/life | 1/2 | - |
- | Plant Door | S | Sorcery | 1/game | 1/4 | T |
- | Protection from Ailments | E | Protection | 1/game | 1/4 | T |
- | Protection from Flame | E | Protection | 1/game | 1/4 | T |
Fourth Level | Call Lightning | S | Flame | 1/game | 1/4 | 20' |
- | Commune | S | Sorcery | Unlimited | 2/- | Self |
- | Flamewall | FE | Flame | 1/game | 1/4 | T |
- | Pyrotechnics | S | Flame | 1/game | 1/4 | 50' |
- | Silence | FE | Sorcery | 1/game | 1/4 | T |
- | Stoneskin | E | Protection | 1/game | 1/2 | T |
Fifth Level | Feeblemind | S | Control | 1/game | 2/2 | 50' |
- | Flameblade | E | Flame | 1/game | 1/2 | T |
- | Petrify | B | Subdual | 1 bolt/U | 1/2 | - |
- | Regeneration | E | Spirit | 1/life | 1/2 | T |
- | Release | S | Sorcery | 1/life | 1/4 | 20' |
- | Teleport | S | Sorcery | 1/game | 1/4 | T |
Sixth Level | Finger of Death | S | Death | 1/game | 2/2 | 50' |
- | Immolation | FE | Flame | 1/game | 1/4 | T |
- | Vivify | N | Neutral | 1/game | 2/1 | -- |
See also
Amtgard Character Classes |
---|
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard Non-Standard Classes: Monster · Peasant |