Difference between revisions of "Druid"

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a [[Class]]
+
[[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]]
[[Image:Druidheraldry.gif|thumb|Circa [[6.0]]]]
+
'''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature.
Neolithic anthropological evidence indicates a strong tradition of
 
matriarchy and mother worship in Central Europe, the origin of the
 
proto-Celtic Beaker and Axe peoples. It is highly possible that many if not
 
most early Druid-types were priestesses rather than priests.
 
====Examples:====
 
Galadriel, Johnny Appleseed, Lady of the Lake, Cathbu,
 
Tom Bombadil, the Green Knight
 
====Garb:====
 
Brown sash
 
====Armor:====
 
None
 
====Shield:====
 
[[Small Shield]], will subtract from magic points.
 
====Weapons:====
 
See the Magic section for a listing of weapons used. Weapons
 
subtract from the Druid’s magic points
 
====Immunities:====
 
Gained at later levels
 
====Lives:====
 
4
 
  
==Abilities & Traits:==
+
==From the [[Rulebook]]==
===Magic-user:===
+
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.
Druids are magic-users and gain magic at each level. See the
 
[[Rules of Magic]] Section for more details.
 
*1st No additional abilities
 
*2nd No additional abilities
 
*3rd [[Pass Without Trace]] (ex) (2/game)
 
*4th [[Immunity]] to [[Poison]]
 
*5th [[Immunity|Immune]] to [[Spirit|non-Spirit school magic]] from [[Fey|Fey Monsters]]
 
*6th [[Immunity]] to [[Control]]
 
  
==Druid Magic==
+
===Examples===
<TABLE border="1" cellspacing="2" cellpadding="2" width="686">
+
Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil
<TR>
+
===Equipment===
<TD>&nbsp; </TD>
+
'''[[Garb]]:''' Brown [[sash]] and medieval/sword and sorcery looking garb<br>
<TD> <span class="bold">Magic Name</span> </TD>
+
'''[[Look The Part]]:''' 1 extra point of magic at the Druid’s highest level.<br>
<TD> <span class="bold">Type</span> </TD>
+
'''[[Armor]]:''' None<br>
<TD> <span class="bold">School</span> </TD>
+
'''[[Shields]]:''' None<br>
<TD> <span class="bold">Use</span> </TD>
+
'''[[Weapons]]:''' [[Dagger]]<br>
<TD> <span class="bold">Cost/Max</span> </TD>
 
<TD> <span class="bold">Range</span> </TD>
 
</TR>
 
<TR>
 
<TD><span class="bold">First Level</span></TD>
 
<TD>[[Bladesharp|Bladesharp/Bludgeon]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Cancel]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>Unlimited</TD>
 
<TD>0/-</TD>
 
<TD>50'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Cure Ailments]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Spirit]]</TD>
 
<TD>1/life</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Entangle]]</TD>
 
<TD>[[B]]</TD>
 
<TD>[[Subdual]]</TD>
 
<TD>1 bolt/U</TD>
 
<TD>1/2</TD>
 
<TD>-</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Heal]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Spirit]]</TD>
 
<TD>1/life</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Heat Weapon]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Flame]]</TD>
 
<TD>1/life</TD>
 
<TD>1/4</TD>
 
<TD>20'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Warp Wood]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/life</TD>
 
<TD>1/4</TD>
 
<TD>20'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"> Second Level </span></TD>
 
<TD>[[Barkskin]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Protection]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Magical Projectile]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Mend]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/life</TD>
 
<TD>1/8</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Thornwall]]</TD>
 
<TD>[[FE]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Touch of Paralyzation]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Sorcery]]/[[Subdual]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"> Third Level </span></TD>
 
<TD>[[Acid Bolt]]</TD>
 
<TD>[[B]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1 bolt/U</TD>
 
<TD>1/2</TD>
 
<TD>-</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Ambidexterity]]</TD>
 
<TD>[[N]]</TD>
 
<TD>[[Neutral]]</TD>
 
<TD>Unlimited</TD>
 
<TD>2/-</TD>
 
<TD>-</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Confusion]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Control]]</TD>
 
<TD>1/game</TD>
 
<TD>1/2</TD>
 
<TD>50'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Extension]]</TD>
 
<TD>[[N]]</TD>
 
<TD>[[Neutral]]</TD>
 
<TD>1/life</TD>
 
<TD>1/2</TD>
 
<TD>-</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Plant Door]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Protection from Ailments]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Protection]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Protection from Flame]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Protection]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"> Fourth Level </span></TD>
 
<TD>[[Call Lightning]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Flame]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>20'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Commune]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>Unlimited</TD>
 
<TD>2/-</TD>
 
<TD>Self</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Flamewall]]</TD>
 
<TD>[[FE]]</TD>
 
<TD>[[Flame]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Pyrotechnics]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Flame]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>50'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Silence]]</TD>
 
<TD>[[FE]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Stoneskin]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Protection]]</TD>
 
<TD>1/game</TD>
 
<TD>1/2</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold">Fifth Level</span></TD>
 
<TD>[[Feeblemind]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Control]]</TD>
 
<TD>1/game</TD>
 
<TD>2/2</TD>
 
<TD>50'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Flameblade]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Flame]]</TD>
 
<TD>1/game</TD>
 
<TD>1/2</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Petrify]]</TD>
 
<TD>[[B]]</TD>
 
<TD>[[Subdual]]</TD>
 
<TD>1 bolt/U</TD>
 
<TD>1/2</TD>
 
<TD>-</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Regeneration]]</TD>
 
<TD>[[E]]</TD>
 
<TD>[[Spirit]]</TD>
 
<TD>1/life</TD>
 
<TD>1/2</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Release]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/life</TD>
 
<TD>1/4</TD>
 
<TD>20'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Teleport]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Sorcery]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold">Sixth Level</span></TD>
 
<TD>[[Finger of Death]]</TD>
 
<TD>[[S]]</TD>
 
<TD>[[Death]]</TD>
 
<TD>1/game</TD>
 
<TD>2/2</TD>
 
<TD>50'</TD>
 
</TR>
 
<TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Immolation]]</TD>
 
<TD>[[FE]]</TD>
 
<TD>[[Flame]]</TD>
 
<TD>1/game</TD>
 
<TD>1/4</TD>
 
<TD>T</TD>
 
</TR>
 
<TD><span class="bold"></span></TD>
 
<TD>[[Vivify]]</TD>
 
<TD>[[N]]</TD>
 
<TD>[[Neutral]]</TD>
 
<TD>1/game</TD>
 
<TD>2/1</TD>
 
<TD>--</TD>
 
</TR>
 
</TABLE>
 
  
 +
===[[Magic-user]]===
 +
Druids may purchase five points of magic from each level. Unused points from higher levels can be
 +
rolled down to lower levels. A list of all magic purchased must be carried at all times.
  
====See [[Guildmaster of Druids]]====
+
==Spell List==
----------------
+
{| class="wikitable"
Check out the [[Class]] or [[Abilities and Traits]] pages for more information.
+
! Level !! Spell Name !! Cost !! Max !! Frequency !! Type !! School !! Range
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]]
+
|-
[[category:Classes]]
+
|1st Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Barkskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Cancel]]
 +
| 0
 +
| 1
 +
| Unlimited
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Entangle]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Equipment: Weapon, Short]]
 +
| 2
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Experienced]]
 +
| 2
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Heat Weapon]]
 +
| 1
 +
| -
 +
| 1/Life Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Flame (School)|Flame]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Imbue Armor]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Mend]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| 2nd Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Corrosive Mist]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Self/Touch
 +
|-
 +
| -
 +
| [[Equipment: Shield, Small]]
 +
| 4
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Gift of Earth]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Heal]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Iceball]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Innate]]
 +
| 1
 +
| 4
 +
| 1/Refresh
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Poison]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Release]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Stoneform]]
 +
| 1
 +
| -
 +
| 1/Refresh Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Protection (School)|Protection]]
 +
| Self
 +
|-
 +
| 3rd Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Attuned]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Bear Strength]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Dispel Magic]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Extension]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Gift of Fire]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Flame (School)|Flame]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Greater Mend]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Icy Blast]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Regeneration]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Stoneskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| 4th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Equipment: Weapon, Long]]
 +
| 4
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Flame Blade]]
 +
| 2
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Flame (School)|Flame]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Force Bolt]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Gift of Water]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Golem]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Lycanthropy]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Swift]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Teleport]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| 5th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Ambulant]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Equipment: Weapon, Great]]
 +
| 5
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Essence Graft]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Gift of Air]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Heart of the Swarm]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| Self
 +
|-
 +
| -
 +
| [[Ironskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Poison Glands]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Resurrect]]
 +
| 2
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Troll Blood]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| [[Touch: Others]]
 +
|-
 +
| 6th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Avatar of Nature]]
 +
| 1
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Call Lightning]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Flame (School)|Flame]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Imbue Weapon]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| [[Touch: Others]]
 +
|-
 +
| -
 +
| [[Naturalize Magic]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Self
 +
|-
 +
| -
 +
| [[Ranger]]
 +
| 2
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Snaring Vines]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Command (School)|Command]]
 +
| Self
 +
|-
 +
| -
 +
| [[Summoner]]
 +
| 2
 +
| 1
 +
| -
 +
| [[Archetype (Type)|Archetype]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Word of Mending]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
|}
 +
 
 +
==Previous Versions:==
 +
===V7.7===
 +
[[Druid (V7)|Druid]]
 +
 
 +
==See also==
 +
*[[Magic, Abilities, States and Special Effects]]
 +
*[[Guildmaster of Druids]]
 +
*[[About Druids]]
 +
 
 +
{{Template:Classes}}
 +
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 +
[[Category:Druid Magic]]

Latest revision as of 18:54, 16 February 2024

A green tree on a white field: a common heraldry for Druids

Druid is a core class that casts magic to command the forces of nature.

From the Rulebook

Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.

Examples

Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil

Equipment

Garb: Brown sash and medieval/sword and sorcery looking garb
Look The Part: 1 extra point of magic at the Druid’s highest level.
Armor: None
Shields: None
Weapons: Dagger

Magic-user

Druids may purchase five points of magic from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Barkskin 1 2 1/Refresh Enchantment Protection Touch: Others
- Cancel 0 1 Unlimited Neutral Neutral Touch
- Entangle 1 2 2 Balls / Unlimited Magic Ball Subdual Ball
- Equipment: Weapon, Short 2 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Heat Weapon 1 - 1/Life Charge x3 Verbal Flame 20’
- Imbue Armor 1 - 1/Refresh Enchantment Protection Touch: Others
- Mend 1 - 1/Life Verbal Sorcery Touch
2nd Level - - - - - - -
- Corrosive Mist 1 1 1/Refresh Enchantment Death Self/Touch
- Equipment: Shield, Small 4 1 - Neutral Neutral -
- Gift of Earth 1 2 1/Refresh Enchantment Protection Touch: Others
- Heal 1 - 1/Life Verbal Spirit Touch
- Iceball 1 2 2 Balls / Unlimited Magic Ball Subdual Ball
- Innate 1 4 1/Refresh Meta-Magic Neutral -
- Poison 1 - 1/Life Enchantment Death Touch: Others
- Release 1 - 1/Life Verbal Sorcery Touch
- Stoneform 1 - 1/Refresh Charge x3 Verbal Protection Self
3rd Level - - - - - - -
- Attuned 1 2 1/Refresh Enchantment Sorcery Touch: Others
- Bear Strength 1 - 1/Refresh Enchantment Sorcery Touch: Others
- Dispel Magic 1 - 1/Refresh Verbal Sorcery 20’
- Extension 1 2 1/Life Meta-Magic Neutral -
- Gift of Fire 1 2 1/Refresh Enchantment Flame Touch: Others
- Greater Mend 1 - 1/Refresh Verbal Sorcery Touch
- Icy Blast 1 2 1/Life Verbal Sorcery 20’
- Regeneration 1 - 1/Refresh Enchantment Spirit Touch: Others
- Stoneskin 1 2 1/Refresh Enchantment Protection Touch: Others
4th Level - - - - - - -
- Equipment: Weapon, Long 4 1 - Neutral Neutral -
- Flame Blade 2 2 1/Refresh Enchantment Flame Touch: Others
- Force Bolt 1 2 2 Balls / Unlimited Magic Ball Sorcery Ball
- Gift of Water 1 2 1/Refresh Enchantment Sorcery Touch: Others
- Golem 1 - 1/Refresh Enchantment Sorcery Touch: Others
- Lycanthropy 1 2 1/Refresh Enchantment Death Touch: Others
- Swift 1 2 1/Life Meta-Magic Neutral -
- Teleport 1 2 1/Life Verbal Sorcery Touch
5th Level - - - - - - -
- Ambulant 1 2 1/Life Meta-Magic Neutral -
- Equipment: Weapon, Great 5 1 - Neutral Neutral -
- Essence Graft 1 - 1/Refresh Enchantment Sorcery Touch: Others
- Gift of Air 1 2 1/Refresh Enchantment Protection Touch: Others
- Heart of the Swarm 1 2 1/Refresh Enchantment Spirit Self
- Ironskin 1 2 1/Refresh Enchantment Protection Touch: Others
- Poison Glands 1 2 1/Refresh Enchantment Death Touch: Others
- Resurrect 2 - 1/Refresh Verbal Spirit Touch
- Troll Blood 1 2 1/Refresh Enchantment Protection Touch: Others
6th Level - - - - - - -
- Avatar of Nature 1 1 - Archetype Neutral -
- Call Lightning 1 - 1/Refresh Verbal Flame 20’
- Imbue Weapon 1 - 1/Refresh Enchantment Death Touch: Others
- Naturalize Magic 1 2 1/Refresh Enchantment Sorcery Self
- Ranger 2 1 - Archetype Neutral -
- Snaring Vines 1 1 1/Refresh Enchantment Command Self
- Summoner 2 1 - Archetype Neutral -
- Word of Mending 1 - 1/Refresh Verbal Sorcery Touch

Previous Versions:

V7.7

Druid

See also

Amtgard Character Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared