Difference between revisions of "Wizard"
From AmtWiki
m (formatting) |
(8.6.3 Audit) |
||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
==Rules of Play== | ==Rules of Play== | ||
{{ruleblock-start}} | {{ruleblock-start}} | ||
Line 7: | Line 4: | ||
;Examples:Morgana le Fey, Merlin, The Wicked Witch of the West, Carman, Abe no Seimei | ;Examples:Morgana le Fey, Merlin, The Wicked Witch of the West, Carman, Abe no Seimei | ||
+ | [[Image:Wizardheraldry2.jpg|thumb|A red fireball and blue scroll, crossed with a yellow lightning bolt on a black field: a common heraldry for Wizards]] | ||
;[[Garb]]:Yellow [[sash]] and medieval/sword and sorcery looking garb | ;[[Garb]]:Yellow [[sash]] and medieval/sword and sorcery looking garb | ||
− | ;[[Look The Part]]: 1 extra point | + | ;[[Look The Part]]: 1 extra magic point at the Wizard’s highest level. |
;[[Armor]]: None | ;[[Armor]]: None | ||
;[[Shields]]: None | ;[[Shields]]: None | ||
;[[Weapons]]: [[Dagger]], [[Magic Staff]] | ;[[Weapons]]: [[Dagger]], [[Magic Staff]] | ||
− | ;[[Magic-user]]:Wizards may purchase five points | + | ;[[Magic-user]]:Wizards may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by [[Magic Users]] are Magical abilities. |
==Spell List== | ==Spell List== | ||
Line 511: | Line 509: | ||
{{Template:Classes}} | {{Template:Classes}} | ||
− | |||
− |
Latest revision as of 04:35, 22 March 2025
Rules of Play
See also
External links
- Wizards throw Lightning Bolts.
- Fixing the Wizard by Matthias
Classes Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard
Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels