Difference between revisions of "Insubstantial"
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From the [[Rulebook]]: | From the [[Rulebook]]: | ||
− | {{Ruleblock-start}}<onlyinclude> | + | {{Ruleblock-start}}<onlyinclude>Player may not interact with game items, objectives, or other players unless specified by the [[ability]] that made them Insubstantial, other than retrieving [[equipment]]. Players may only target themselves with [[magic and abilities]] that are able to affect insubstantial players. May use [[Meta-Magic]] and [[Charge]] abilities. Insubstantial players: |
− | Player may not interact with game items, objectives, or other players unless specified by the ability that made them Insubstantial, other than retrieving equipment. Players may only target themselves with magic and abilities that are able to affect insubstantial players. May use Meta-Magic and Charge abilities. Insubstantial players: | + | # May not move from their starting location unless specified by the ability that made them Insubstantial. This is different from [[Stopped]] in that you can still move your feet. |
− | # May not move from their starting location | ||
# Can only be affected by mechanics that work on [[States]] in general (such as [[Release]]) or Insubstantial in specific (such as [[Dimensional Rift]]). Player and their carried [[equipment]] are otherwise unaffected by combat, abilities, etc. | # Can only be affected by mechanics that work on [[States]] in general (such as [[Release]]) or Insubstantial in specific (such as [[Dimensional Rift]]). Player and their carried [[equipment]] are otherwise unaffected by combat, abilities, etc. | ||
− | # Are not affected or stopped by game terrain such as walls, lava pits, traps, etc unless otherwise indicated by the [[reeve]] or game designer. | + | # Are not affected or stopped by game terrain such as walls, lava pits, traps, etc, unless otherwise indicated by the [[reeve]] or game designer. |
− | # May remove this [[State]] from themselves at any time by | + | # May remove this [[State]] from themselves at any time by [[Incantation|incanting]] '''“I return to the physical world” x2''', provided they are the cause of the State and the State was not imparted by an [[Enchantment]]. Otherwise, they must end the State as per the description of the responsible ability. This incantation is not interrupted by the player moving their feet, and does not require a free hand. |
− | # Must | + | # Must declare their Insubstantial State by saying '''“Insubstantial”''' if asked, attacked, or targeted by an [[ability]]. |
− | # May not delay the game excessively. For instance, you may not use this State to avoid being killed if you are the last player alive in a [[Mutual Annihilation]] [[battlegame]]. The [[reeve|reeve's]] decision is final. | + | # May not delay the game excessively. For instance, you may not use this State to avoid being killed if you are the last player alive in a [[Mutual Annihilation]] [[battlegame]]. The [[reeve|reeve's]] decision is final.</onlyinclude>{{Ruleblock-end|{{CurrentRulebookNumber}}}} |
− | </onlyinclude>{{Ruleblock-end|{{CurrentRulebookNumber}}}} | ||
==FAQ== | ==FAQ== | ||
− | {{Noticebox/ | + | {{Noticebox/Clarification| |
+ | : Player may not physically interact with game items, objectives, or other players unless specified by the ability that made them Insubstantial, other than retrieving equipment.[https://docs.google.com/document/d/1F0tiuX1cNTBqj4Y3SbRlpsXhASB25I8x6w9RJ7La7VE]}} | ||
− | ;Can someone use [[Release]] to force me out of Insubstantial?:Because [[Release]] has a range of Touch, per the [[Range]] rules, someone cannot use Release against an unwilling target in this way unless the insubstantial target is also unable to move, such as being affected by [[Astral Intervention]], because by default an insubstantial target is [[Stopped]]. An insubstantial target can almost always be targeted with [[Greater Release]], however. | + | {{Noticebox/CommonRuling| |
+ | ;Can someone use [[Release]] to force me out of Insubstantial?:Because [[Release]] has a range of Touch, per the [[Range]] rules, someone cannot use Release against an unwilling target in this way unless the insubstantial target is also unable to move, such as being affected by [[Astral Intervention]], because by default an insubstantial target is [[Stopped]]. An insubstantial target can almost always be targeted with [[Greater Release]], however.}} | ||
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− | + | {{States}} | |
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Latest revision as of 19:30, 19 March 2025
From the Rulebook:
FAQ
States Cursed · Fragile · Frozen · Immune · Insubstantial · Invulnerable · Stopped · Stunned · Suppressed
Magic, Abilities, States and Special Effects Magic and Ability Mechanics Defined · States Defined · Special Effects Defined