Difference between revisions of "Druid"
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− | {{ | + | ==From the [[Rulebook]]== |
+ | {{Ruleblock-start}}<onlyinclude> | ||
+ | The Druid class is designed for versatile support and fighting, with a focus on empowering allies and hindering enemies. | ||
+ | ;Examples: Johnny Appleseed, Lady of the Lake, Baba Yaga, Bé Chuille | ||
[[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]] | [[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]] | ||
− | + | ;[[Garb]]: Brown [[sash]] and medieval/sword and sorcery looking garb | |
− | + | ;[[Look The Part]]: 1 extra magic point at the Druid’s highest level. | |
− | + | ;[[Armor]]: None | |
− | + | ;[[Shields]]: None | |
− | + | ;[[Weapons]]: [[Dagger]], [[Magic Staff]] | |
− | + | ;[[Magic-user]]: Druids may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by [[Magic Users]] are [[Magical]] abilities. | |
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− | Druids may purchase five points | ||
− | rolled down to lower levels. A list of all magic purchased must be carried at all times. | ||
==Spell List== | ==Spell List== | ||
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| 1 | | 1 | ||
| 2 | | 2 | ||
− | | 1/Refresh Charge x10 | + | | 1/Refresh [[Charge]] x10 |
| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
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| [[Magic Ball (Type)|Magic Ball]] | | [[Magic Ball (Type)|Magic Ball]] | ||
| [[Subdual (School)|Subdual]] | | [[Subdual (School)|Subdual]] | ||
− | | | + | | - |
|- | |- | ||
| - | | - | ||
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| 1 | | 1 | ||
| - | | - | ||
− | | 1/Life Charge x3 | + | | 1/Life [[Charge]] x3 |
| [[Verbal (Type)|Verbal]] | | [[Verbal (Type)|Verbal]] | ||
| [[Flame (School)|Flame]] | | [[Flame (School)|Flame]] | ||
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| 1 | | 1 | ||
| - | | - | ||
− | | 1/ | + | | 1/Life |
| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
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| [[Magic Ball (Type)|Magic Ball]] | | [[Magic Ball (Type)|Magic Ball]] | ||
| [[Sorcery (School)|Sorcery]] | | [[Sorcery (School)|Sorcery]] | ||
− | | | + | | - |
|- | |- | ||
| - | | - | ||
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| 1 | | 1 | ||
| - | | - | ||
− | | 1/Refresh Charge x3 | + | | 1/Refresh [[Charge]] x3 |
| [[Verbal (Type)|Verbal]] | | [[Verbal (Type)|Verbal]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
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| 1 | | 1 | ||
| 2 | | 2 | ||
− | | 1 | + | | 1 Ball / Unlimited |
| [[Magic Ball (Type)|Magic Ball]] | | [[Magic Ball (Type)|Magic Ball]] | ||
| [[Subdual (School)|Subdual]] | | [[Subdual (School)|Subdual]] | ||
− | | | + | | - |
|- | |- | ||
| - | | - | ||
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| [[Verbal (Type)|Verbal]] | | [[Verbal (Type)|Verbal]] | ||
| [[Spirit (School)|Spirit]] | | [[Spirit (School)|Spirit]] | ||
− | | | + | | Other |
|- | |- | ||
| - | | - | ||
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|- | |- | ||
|} | |} | ||
− | + | </onlyinclude>{{Ruleblock-end|{{CurrentRulebookNumber}}}} | |
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==See also== | ==See also== | ||
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{{Template:Classes}} | {{Template:Classes}} | ||
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Latest revision as of 04:15, 22 March 2025
From the Rulebook
See also
Classes Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard
Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels