Difference between revisions of "Druid"
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− | [[Image: | + | [[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]] |
'''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature. | '''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature. | ||
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Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil | Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil | ||
===Equipment=== | ===Equipment=== | ||
− | '''[[Garb]]:''' Brown [[sash]]<br> | + | '''[[Garb]]:''' Brown [[sash]] and medieval/sword and sorcery looking garb<br> |
'''[[Look The Part]]:''' 1 extra point of magic at the Druid’s highest level.<br> | '''[[Look The Part]]:''' 1 extra point of magic at the Druid’s highest level.<br> | ||
'''[[Armor]]:''' None<br> | '''[[Armor]]:''' None<br> | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
− | | Touch | + | | [[Touch: Others]] |
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| [[Neutral (School)|Neutral]] | | [[Neutral (School)|Neutral]] | ||
| Touch | | Touch | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
− | | Touch | + | | [[Touch: Others]] |
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| - | | - | ||
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+ | |- | ||
+ | | - | ||
+ | | [[Corrosive Mist]] | ||
+ | | 1 | ||
+ | | 1 | ||
+ | | 1/Refresh | ||
+ | | [[Enchantment (Type)|Enchantment]] | ||
+ | | [[Death (School)|Death]] | ||
+ | | Self/Touch | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Death (School)|Death]] | | [[Death (School)|Death]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Sorcery (School)|Sorcery]] | | [[Sorcery (School)|Sorcery]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Sorcery (School)|Sorcery]] | | [[Sorcery (School)|Sorcery]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Flame (School)|Flame]] | | [[Flame (School)|Flame]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Spirit (School)|Spirit]] | | [[Spirit (School)|Spirit]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
− | | Touch | + | | [[Touch: Others]] |
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| 4th Level | | 4th Level | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Flame (School)|Flame]] | | [[Flame (School)|Flame]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Sorcery (School)|Sorcery]] | | [[Sorcery (School)|Sorcery]] | ||
− | | Touch | + | | [[Touch: Others]] |
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Sorcery (School)|Sorcery]] | | [[Sorcery (School)|Sorcery]] | ||
− | | Touch | + | | [[Touch: Others]] |
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Death (School)|Death]] | | [[Death (School)|Death]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Sorcery (School)|Sorcery]] | | [[Sorcery (School)|Sorcery]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
− | | | + | | [[Touch: Others]] |
|- | |- | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Death (School)|Death]] | | [[Death (School)|Death]] | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Protection (School)|Protection]] | | [[Protection (School)|Protection]] | ||
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| 6th Level | | 6th Level | ||
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| 1 | | 1 | ||
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− | | [[ | + | | [[Archetype (Type)|Archetype]] |
| [[Neutral (School)|Neutral]] | | [[Neutral (School)|Neutral]] | ||
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| [[Flame (School)|Flame]] | | [[Flame (School)|Flame]] | ||
| 20’ | | 20’ | ||
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| [[Enchantment (Type)|Enchantment]] | | [[Enchantment (Type)|Enchantment]] | ||
| [[Death (School)|Death]] | | [[Death (School)|Death]] | ||
− | | Touch | + | | [[Touch: Others]] |
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| 1 | | 1 | ||
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− | | [[ | + | | [[Archetype (Type)|Archetype]] |
| [[Neutral (School)|Neutral]] | | [[Neutral (School)|Neutral]] | ||
| - | | - | ||
+ | |- | ||
+ | | - | ||
+ | | [[Snaring Vines]] | ||
+ | | 1 | ||
+ | | 1 | ||
+ | | 1/Refresh | ||
+ | | [[Enchantment (Type)|Enchantment]] | ||
+ | | [[Command (School)|Command]] | ||
+ | | Self | ||
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| - | | - | ||
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| 1 | | 1 | ||
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− | | [[ | + | | [[Archetype (Type)|Archetype]] |
| [[Neutral (School)|Neutral]] | | [[Neutral (School)|Neutral]] | ||
| - | | - |
Latest revision as of 18:54, 16 February 2024
Druid is a core class that casts magic to command the forces of nature.
Contents
From the Rulebook
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.
Examples
Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil
Equipment
Garb: Brown sash and medieval/sword and sorcery looking garb
Look The Part: 1 extra point of magic at the Druid’s highest level.
Armor: None
Shields: None
Weapons: Dagger
Magic-user
Druids may purchase five points of magic from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times.
Spell List
Previous Versions:
V7.7
See also
Amtgard Character Classes |
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Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard Non-Standard Classes: Monster · Peasant |