Difference between revisions of "Druid"

From AmtWiki
(V8 update for Druid)
(8.6.3 Audit)
 
(17 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[Image:Druidheraldry.gif|thumb|Circa [[6.0]]]]
 
'''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature.
 
 
 
==From the [[Rulebook]]==
 
==From the [[Rulebook]]==
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.
+
{{Ruleblock-start}}<onlyinclude>
 
+
The Druid class is designed for versatile support and fighting, with a focus on empowering allies and hindering enemies.
===Examples:===
 
Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil
 
===Equipment===
 
'''[[Garb]]:''' Brown [[sash]]<br>
 
'''[[Look The Part]]:''' 1 extra point of magic at the Druid’s highest level.<br>
 
'''[[Armor]]:''' None<br>
 
'''[[Shields]]:''' None<br>
 
'''[[Weapons]]:''' [[Dagger]]<br>
 
  
===Magic-user:===
+
;Examples: Johnny Appleseed, Lady of the Lake, Baba Yaga, Bé Chuille
Druids may purchase five points of magic from each level. Unused points from higher levels can be
+
[[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]]
rolled down to lower levels. A list of all magic purchased must be carried at all times.
+
;[[Garb]]: Brown [[sash]] and medieval/sword and sorcery looking garb
 +
;[[Look The Part]]: 1 extra magic point at the Druid’s highest level.
 +
;[[Armor]]: None
 +
;[[Shields]]: None
 +
;[[Weapons]]: [[Dagger]], [[Magic Staff]]
 +
;[[Magic-user]]: Druids may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by [[Magic Users]] are [[Magical]] abilities.
  
 
==Spell List==
 
==Spell List==
Line 35: Line 29:
 
| 1
 
| 1
 
| 2
 
| 2
| 1/Refresh
+
| 1/Refresh [[Charge]] x10
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Touch
+
| Others
 
|-
 
|-
 
| -
 
| -
| [[Cancel]]
+
| [[Entangle]]
| 0
 
| 1
 
| Unlimited
 
| [[Neutral (Type)|Neutral]]
 
| [[Neutral (School)|Neutral]]
 
| Touch
 
|-
 
| -
 
| Corrosive Mist
 
| 1
 
| 1
 
| 1/Refresh
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Death (School)|Death]]
 
| Self/Touch
 
|-
 
| -
 
| Entangle
 
 
| 1
 
| 1
 
| 2
 
| 2
Line 65: Line 41:
 
| [[Magic Ball (Type)|Magic Ball]]
 
| [[Magic Ball (Type)|Magic Ball]]
 
| [[Subdual (School)|Subdual]]
 
| [[Subdual (School)|Subdual]]
| Ball
+
| -
 
|-
 
|-
 
| -
 
| -
| Equipment: Weapon, Short
+
| [[Equipment: Weapon, Short]]
 
| 2
 
| 2
 
| 2
 
| 2
Line 77: Line 53:
 
|-
 
|-
 
| -
 
| -
| Experienced
+
| [[Experienced]]
 
| 2
 
| 2
 
| 2
 
| 2
Line 86: Line 62:
 
|-
 
|-
 
| -
 
| -
| Heat Weapon
+
| [[Heat Weapon]]
 
| 1
 
| 1
 
| -
 
| -
| 1/Life Charge x3
+
| 1/Life [[Charge]] x3
 
| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Flame (School)|Flame]]
 
| [[Flame (School)|Flame]]
Line 95: Line 71:
 
|-
 
|-
 
| -
 
| -
| Imbue Armor
+
| [[Imbue Armor]]
 
| 1
 
| 1
 
| -
 
| -
| 1/Refresh
+
| 1/Life
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Mend
+
| [[Mend]]
 
| 1
 
| 1
 
| -
 
| -
 
| 1/Life
 
| 1/Life
 
| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
| [[Sorcery (Type)|Sorcery]]
+
| [[Sorcery (School)|Sorcery]]
 
| Touch
 
| Touch
 
|-
 
|-
Line 122: Line 98:
 
|-
 
|-
 
| -
 
| -
| Equipment: Shield, Small
+
| [[Corrosive Mist]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Equipment: Shield, Small]]
 
| 4
 
| 4
 
| 1
 
| 1
Line 131: Line 116:
 
|-
 
|-
 
| -
 
| -
| Gift of Earth
+
| [[Force Bolt]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| -
 +
|-
 +
| -
 +
| [[Gift of Earth]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 137: Line 131:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Heal
+
| [[Heal]]
 
| 1
 
| 1
 
| -
 
| -
Line 149: Line 143:
 
|-
 
|-
 
| -
 
| -
| Iceball
+
| [[Innate]]
| 1
 
| 2
 
| 2 Balls / Unlimited
 
| [[Magic Ball (Type)|Magic Ball]]
 
| [[Subdual (School)|Subdual]]
 
| Ball
 
|-
 
| -
 
| Innate
 
 
| 1
 
| 1
 
| 4
 
| 4
Line 167: Line 152:
 
|-
 
|-
 
| -
 
| -
| Poison
+
| [[Poison]]
 
| 1
 
| 1
 
| -
 
| -
Line 173: Line 158:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Death (School)|Death]]
 
| [[Death (School)|Death]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Release
+
| [[Release]]
 
| 1
 
| 1
 
| -
 
| -
Line 185: Line 170:
 
|-
 
|-
 
| -
 
| -
| Stoneform
+
| [[Stoneform]]
 
| 1
 
| 1
 
| -
 
| -
| 1/Refresh Charge x3
+
| 1/Refresh [[Charge]] x3
 
| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
Line 203: Line 188:
 
|-
 
|-
 
| -
 
| -
| Attuned
+
| [[Attuned]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 209: Line 194:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Bear Strength
+
| [[Bear Strength]]
 
| 1
 
| 1
 
| -
 
| -
Line 218: Line 203:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Dispel Magic
+
| [[Dispel Magic]]
 
| 1
 
| 1
 
| -
 
| -
Line 230: Line 215:
 
|-
 
|-
 
| -
 
| -
| Extension
+
| [[Extension]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 239: Line 224:
 
|-
 
|-
 
| -
 
| -
| Gift of Fire
+
| [[Gift of Fire]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 245: Line 230:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Flame (School)|Flame]]
 
| [[Flame (School)|Flame]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Greater Mend
+
| [[Greater Mend]]
 
| 1
 
| 1
 
| -
 
| -
Line 257: Line 242:
 
|-
 
|-
 
| -
 
| -
| Icy Blast
+
| [[Icy Blast]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 266: Line 251:
 
|-
 
|-
 
| -
 
| -
| Regeneration
+
| [[Regeneration]]
 
| 1
 
| 1
 
| -
 
| -
Line 272: Line 257:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Spirit (School)|Spirit]]
 
| [[Spirit (School)|Spirit]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Stoneskin
+
| [[Stoneskin]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 281: Line 266:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Touch
+
| Other
 
|-
 
|-
| -
 
 
| 4th Level
 
| 4th Level
 
| -
 
| -
Line 294: Line 278:
 
|-
 
|-
 
| -
 
| -
| Equipment: Weapon, Long
+
| [[Equipment: Weapon, Long]]
 
| 4
 
| 4
 
| 1
 
| 1
Line 303: Line 287:
 
|-
 
|-
 
| -
 
| -
| Flame Blade
+
| [[Flame Blade]]
 
| 2
 
| 2
 
| 2
 
| 2
Line 309: Line 293:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Flame (School)|Flame]]
 
| [[Flame (School)|Flame]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Force Bolt
+
| [[Gift of Water]]
 
| 1
 
| 1
 
| 2
 
| 2
| 2 Balls / Unlimited
+
| 1/Refresh
| [[Magic Ball (Type)|Magic Ball]]
+
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Ball
+
| Other
 
|-
 
|-
 
| -
 
| -
| Gift of Water
+
| [[Golem]]
 
| 1
 
| 1
| 2
+
| -
 
| 1/Refresh
 
| 1/Refresh
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Golem
+
| [[Iceball]]
 
| 1
 
| 1
 +
| 2
 +
| 1 Ball / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 
| -
 
| -
| 1/Refresh
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| Touch
 
 
|-
 
|-
 
| -
 
| -
| Lycanthropy
+
| [[Lycanthropy]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 345: Line 329:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Death (School)|Death]]
 
| [[Death (School)|Death]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Swift
+
| [[Swift]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 357: Line 341:
 
|-
 
|-
 
| -
 
| -
| Teleport
+
| [[Teleport]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 365: Line 349:
 
| Touch
 
| Touch
 
|-
 
|-
| -
 
 
| 5th Level
 
| 5th Level
 
| -
 
| -
Line 376: Line 359:
 
|-
 
|-
 
| -
 
| -
| Ambulant
+
| [[Ambulant]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 385: Line 368:
 
|-
 
|-
 
| -
 
| -
| Equipment: Weapon, Great
+
| [[Equipment: Weapon, Great]]
 
| 5
 
| 5
 
| 1
 
| 1
Line 394: Line 377:
 
|-
 
|-
 
| -
 
| -
| Essence Graft
+
| [[Essence Graft]]
 
| 1
 
| 1
 
| -
 
| -
Line 400: Line 383:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Gift of Air
+
| [[Gift of Air]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 409: Line 392:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Heart of the Swarm
+
| [[Heart of the Swarm]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 421: Line 404:
 
|-
 
|-
 
| -
 
| -
| Ironskin
+
| [[Ironskin]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 427: Line 410:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Self
+
| Other
 
|-
 
|-
 
| -
 
| -
| Poison Glands
+
| [[Poison Glands]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 436: Line 419:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Death (School)|Death]]
 
| [[Death (School)|Death]]
| Self
+
| Other
 
|-
 
|-
 
| -
 
| -
| Resurrect
+
| [[Resurrect]]
 
| 2
 
| 2
 
| -
 
| -
Line 445: Line 428:
 
| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Spirit (School)|Spirit]]
 
| [[Spirit (School)|Spirit]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Troll Blood
+
| [[Troll Blood]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 454: Line 437:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
| Self
+
| Other
 
|-
 
|-
| -
 
 
| 6th Level
 
| 6th Level
 
| -
 
| -
Line 467: Line 449:
 
|-
 
|-
 
| -
 
| -
| Avatar of Nature
+
| [[Avatar of Nature]]
 
| 1
 
| 1
 
| 1
 
| 1
 
| -
 
| -
| [[Neutral (Type)|Neutral]]
+
| [[Archetype (Type)|Archetype]]
 
| [[Neutral (School)|Neutral]]
 
| [[Neutral (School)|Neutral]]
 
| -
 
| -
 
|-
 
|-
 
| -
 
| -
| Call Lightning
+
| [[Call Lightning]]
 
| 1
 
| 1
 
| -
 
| -
Line 485: Line 467:
 
|-
 
|-
 
| -
 
| -
| Grasping Tentacles
+
| [[Imbue Weapon]]
| 1
 
| 1
 
| 1/Refresh
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Command (School)|Command]]
 
| Self
 
|-
 
| -
 
| Imbue Weapon
 
 
| 1
 
| 1
 
| -
 
| -
Line 500: Line 473:
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Death (School)|Death]]
 
| [[Death (School)|Death]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
| Naturalize Magic
+
| [[Naturalize Magic]]
 
| 1
 
| 1
 
| 2
 
| 2
Line 512: Line 485:
 
|-
 
|-
 
| -
 
| -
| Ranger
+
| [[Ranger]]
 
| 2
 
| 2
 
| 1
 
| 1
 
| -
 
| -
| [[Neutral (Type)|Neutral]]
+
| [[Archetype (Type)|Archetype]]
 
| [[Neutral (School)|Neutral]]
 
| [[Neutral (School)|Neutral]]
 
| -
 
| -
 
|-
 
|-
 
| -
 
| -
| Summoner
+
| [[Snaring Vines]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Command (School)|Command]]
 +
| Self
 +
|-
 +
| -
 +
| [[Summoner]]
 
| 2
 
| 2
 
| 1
 
| 1
 
| -
 
| -
| [[Neutral (Type)|Neutral]]
+
| [[Archetype (Type)|Archetype]]
 
| [[Neutral (School)|Neutral]]
 
| [[Neutral (School)|Neutral]]
 
| -
 
| -
 
|-
 
|-
 
| -
 
| -
| Word of Mending
+
| [[Word of Mending]]
 
| 1
 
| 1
 
| -
 
| -
Line 539: Line 521:
 
|-
 
|-
 
|}
 
|}
 
+
</onlyinclude>{{Ruleblock-end|{{CurrentRulebookNumber}}}}
 
 
==Previous Versions:==
 
===V7.7===
 
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early Druid-types were priestesses rather than priests.
 
 
 
'''Examples:'''
 
Galadriel, Johnny Appleseed, Lady of the Lake, Cathbu, Tom Bombadil, the Green Knight
 
 
 
'''[[Garb]]:'''
 
[[Brown]] [[sash]]
 
 
 
'''Class details:'''
 
{| class="wikitable"
 
|-
 
! Druid Level
 
! Lives
 
! Weapons
 
! Armor
 
! Immunities
 
! Abilities and Traits
 
|-
 
| 1
 
| 4
 
| subtracts from [[magic points]]
 
| [[shield]] (subtracts from [[magic points]])
 
| -
 
| [[Magic-user]] (see below)
 
|-
 
| 2nd
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
| 3rd
 
| -
 
| -
 
| -
 
| -
 
| [[Pass Without Trace]] (ex) (2/game)
 
|-
 
| 4th
 
| -
 
| -
 
| -
 
| [[Poison]]
 
| -
 
|-
 
| 5th
 
| -
 
| -
 
| -
 
| non-[[Spirit]] school [[magic]] from [[Fey]] monsters
 
| -
 
|-
 
| 6th
 
| -
 
| -
 
| -
 
| [[Control]]
 
| -
 
|}
 
 
 
'''Druid Magic'''
 
{| class="wikitable"
 
| Druid Level
 
| '''Magic Name'''
 
| '''Type'''
 
| '''School'''
 
| '''Use'''
 
| '''Cost/Max'''
 
| '''Range'''
 
|-
 
| '''First Level'''
 
| [[Bladesharp|Bladesharp/Bludgeon]]
 
| [[E]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Cancel]]
 
| [[S]]
 
| [[Sorcery]]
 
| Unlimited
 
| 0/-
 
| 50'
 
|-
 
| -
 
| [[Cure Ailments]]
 
| [[S]]
 
| [[Spirit]]
 
| 1/life
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Entangle]]
 
| [[B]]
 
| [[Subdual]]
 
| 1 bolt/U
 
| 1/2
 
| -
 
|-
 
| -
 
| [[Heal]]
 
| [[S]]
 
| [[Spirit]]
 
| 1/life
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Heat Weapon]]
 
| [[S]]
 
| [[Flame]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
| -
 
| [[Warp Wood]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
| ''' Second Level '''
 
| [[Barkskin]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Magical Projectile]]
 
| [[E]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Mend]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/8
 
| T
 
|-
 
| -
 
| [[Thornwall]]
 
| [[FE]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Touch of Paralyzation]]
 
| [[E]]
 
| [[Sorcery]]/[[Subdual]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| ''' Third Level '''
 
| [[Acid Bolt]]
 
| [[B]]
 
| [[Sorcery]]
 
| 1 bolt/U
 
| 1/2
 
| -
 
|-
 
| -
 
| [[Ambidexterity]]
 
| [[N]]
 
| [[Neutral]]
 
| Unlimited
 
| 2/-
 
| -
 
|-
 
| -
 
| [[Confusion]]
 
| [[S]]
 
| [[Control]]
 
| 1/game
 
| 1/2
 
| 50'
 
|-
 
| -
 
| [[Extension]]
 
| [[N]]
 
| [[Neutral]]
 
| 1/life
 
| 1/2
 
| -
 
|-
 
| -
 
| [[Plant Door]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Protection from Ailments]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Protection from Flame]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| ''' Fourth Level '''
 
| [[Call Lightning]]
 
| [[S]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| 20'
 
|-
 
| -
 
| [[Commune]]
 
| [[S]]
 
| [[Sorcery]]
 
| Unlimited
 
| 2/-
 
| Self
 
|-
 
| -
 
| [[Flamewall]]
 
| [[FE]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Pyrotechnics]]
 
| [[S]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| 50'
 
|-
 
| -
 
| [[Silence]]
 
| [[FE]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Stoneskin]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/2
 
| T
 
|-
 
| '''Fifth Level'''
 
| [[Feeblemind]]
 
| [[S]]
 
| [[Control]]
 
| 1/game
 
| 2/2
 
| 50'
 
|-
 
| -
 
| [[Flameblade]]
 
| [[E]]
 
| [[Flame]]
 
| 1/game
 
| 1/2
 
| T
 
|-
 
| -
 
| [[Petrify]]
 
| [[B]]
 
| [[Subdual]]
 
| 1 bolt/U
 
| 1/2
 
| -
 
|-
 
| -
 
| [[Regeneration]]
 
| [[E]]
 
| [[Spirit]]
 
| 1/life
 
| 1/2
 
| T
 
|-
 
| -
 
| [[Release]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
| -
 
| [[Teleport]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| '''Sixth Level'''
 
| [[Finger of Death]]
 
| [[S]]
 
| [[Death]]
 
| 1/game
 
| 2/2
 
| 50'
 
|-
 
| -
 
| [[Immolation]]
 
| [[FE]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| -
 
| [[Vivify]]
 
| [[N]]
 
| [[Neutral]]
 
| 1/game
 
| 2/1
 
| --
 
|}
 
  
 
==See also==
 
==See also==
 +
*[[Magic, Abilities, States and Special Effects]]
 
*[[Guildmaster of Druids]]
 
*[[Guildmaster of Druids]]
 
*[[About Druids]]
 
*[[About Druids]]
  
 
{{Template:Classes}}
 
{{Template:Classes}}
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 

Latest revision as of 04:15, 22 March 2025

From the Rulebook

The Druid class is designed for versatile support and fighting, with a focus on empowering allies and hindering enemies.

Examples
Johnny Appleseed, Lady of the Lake, Baba Yaga, Bé Chuille
A green tree on a white field: a common heraldry for Druids
Garb
Brown sash and medieval/sword and sorcery looking garb
Look The Part
1 extra magic point at the Druid’s highest level.
Armor
None
Shields
None
Weapons
Dagger, Magic Staff
Magic-user
Druids may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by Magic Users are Magical abilities.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Barkskin 1 2 1/Refresh Charge x10 Enchantment Protection Others
- Entangle 1 2 2 Balls / Unlimited Magic Ball Subdual -
- Equipment: Weapon, Short 2 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Heat Weapon 1 - 1/Life Charge x3 Verbal Flame 20’
- Imbue Armor 1 - 1/Life Enchantment Protection Other
- Mend 1 - 1/Life Verbal Sorcery Touch
2nd Level - - - - - - -
- Corrosive Mist 1 1 1/Refresh Enchantment Death Touch
- Equipment: Shield, Small 4 1 - Neutral Neutral -
- Force Bolt 1 2 2 Balls / Unlimited Magic Ball Sorcery -
- Gift of Earth 1 2 1/Refresh Enchantment Protection Other
- Heal 1 - 1/Life Verbal Spirit Touch
- Innate 1 4 1/Refresh Meta-Magic Neutral -
- Poison 1 - 1/Life Enchantment Death Other
- Release 1 - 1/Life Verbal Sorcery Touch
- Stoneform 1 - 1/Refresh Charge x3 Verbal Protection Self
3rd Level - - - - - - -
- Attuned 1 2 1/Refresh Enchantment Sorcery Other
- Bear Strength 1 - 1/Refresh Enchantment Sorcery Other
- Dispel Magic 1 - 1/Refresh Verbal Sorcery 20’
- Extension 1 2 1/Life Meta-Magic Neutral -
- Gift of Fire 1 2 1/Refresh Enchantment Flame Other
- Greater Mend 1 - 1/Refresh Verbal Sorcery Touch
- Icy Blast 1 2 1/Life Verbal Sorcery 20’
- Regeneration 1 - 1/Refresh Enchantment Spirit Other
- Stoneskin 1 2 1/Refresh Enchantment Protection Other
4th Level - - - - - - -
- Equipment: Weapon, Long 4 1 - Neutral Neutral -
- Flame Blade 2 2 1/Refresh Enchantment Flame Other
- Gift of Water 1 2 1/Refresh Enchantment Sorcery Other
- Golem 1 - 1/Refresh Enchantment Sorcery Other
- Iceball 1 2 1 Ball / Unlimited Magic Ball Subdual -
- Lycanthropy 1 2 1/Refresh Enchantment Death Other
- Swift 1 2 1/Life Meta-Magic Neutral -
- Teleport 1 2 1/Life Verbal Sorcery Touch
5th Level - - - - - - -
- Ambulant 1 2 1/Life Meta-Magic Neutral -
- Equipment: Weapon, Great 5 1 - Neutral Neutral -
- Essence Graft 1 - 1/Refresh Enchantment Sorcery Other
- Gift of Air 1 2 1/Refresh Enchantment Protection Other
- Heart of the Swarm 1 2 1/Refresh Enchantment Spirit Self
- Ironskin 1 2 1/Refresh Enchantment Protection Other
- Poison Glands 1 2 1/Refresh Enchantment Death Other
- Resurrect 2 - 1/Refresh Verbal Spirit Other
- Troll Blood 1 2 1/Refresh Enchantment Protection Other
6th Level - - - - - - -
- Avatar of Nature 1 1 - Archetype Neutral -
- Call Lightning 1 - 1/Refresh Verbal Flame 20’
- Imbue Weapon 1 - 1/Refresh Enchantment Death Other
- Naturalize Magic 1 2 1/Refresh Enchantment Sorcery Self
- Ranger 2 1 - Archetype Neutral -
- Snaring Vines 1 1 1/Refresh Enchantment Command Self
- Summoner 2 1 - Archetype Neutral -
- Word of Mending 1 - 1/Refresh Verbal Sorcery Touch

See also

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions