Difference between revisions of "Druid"

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[[Image:Druidheraldry.gif|thumb|Circa [[6.0]]]]
 
'''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature.
 
 
 
==From the [[Rulebook]]==
 
==From the [[Rulebook]]==
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early Druid-types were priestesses rather than priests.
+
{{Ruleblock-start}}<onlyinclude>
 
+
The Druid class is designed for versatile support and fighting, with a focus on empowering allies and hindering enemies.
===Examples:===
 
Galadriel, Johnny Appleseed, Lady of the Lake, Cathbu, Tom Bombadil, the Green Knight
 
  
===[[Garb]]:===
+
;Examples: Johnny Appleseed, Lady of the Lake, Baba Yaga, Bé Chuille
Brown sash
+
[[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]]
 +
;[[Garb]]: Brown [[sash]] and medieval/sword and sorcery looking garb
 +
;[[Look The Part]]: 1 extra magic point at the Druid’s highest level.
 +
;[[Armor]]: None
 +
;[[Shields]]: None
 +
;[[Weapons]]: [[Dagger]], [[Magic Staff]]
 +
;[[Magic-user]]: Druids may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by [[Magic Users]] are [[Magical]] abilities.
  
===Class details:===
+
==Spell List==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Level !! Spell Name !! Cost !! Max !! Frequency !! Type !! School !! Range
 +
|-
 +
|1st Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Barkskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh [[Charge]] x10
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Others
 +
|-
 +
| -
 +
| [[Entangle]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| -
 +
|-
 +
| -
 +
| [[Equipment: Weapon, Short]]
 +
| 2
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Experienced]]
 +
| 2
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Heat Weapon]]
 +
| 1
 +
| -
 +
| 1/Life [[Charge]] x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Flame (School)|Flame]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Imbue Armor]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| -
 +
| [[Mend]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| 2nd Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Corrosive Mist]]
 +
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Equipment: Shield, Small]]
 +
| 4
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Force Bolt]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| -
 +
|-
 +
| -
 +
| [[Gift of Earth]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 
|-
 
|-
! Bard Level
+
| -
! Lives
+
| [[Heal]]
! Weapons
+
| 1
! Armor
+
| -
! Immunities
+
| 1/Life
! Abilities and Traits
+
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 
|-
 
|-
 +
| -
 +
| [[Innate]]
 
| 1
 
| 1
 
| 4
 
| 4
| subtracts from [[magic points]]
+
| 1/Refresh
| [[shield]] (subtracts from [[magic points]])
+
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Poison]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Other
 +
|-
 +
| -
 +
| [[Release]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Stoneform]]
 +
| 1
 +
| -
 +
| 1/Refresh [[Charge]] x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Protection (School)|Protection]]
 +
| Self
 +
|-
 +
| 3rd Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Attuned]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Other
 +
|-
 +
| -
 +
| [[Bear Strength]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Other
 +
|-
 +
| -
 +
| [[Dispel Magic]]
 +
| 1
 
| -
 
| -
| [[Magic-user]] (see below)
+
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 
|-
 
|-
| 2nd
 
 
| -
 
| -
 +
| [[Extension]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
 +
|-
 
| -
 
| -
 +
| [[Gift of Fire]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Flame (School)|Flame]]
 +
| Other
 +
|-
 
| -
 
| -
 +
| [[Greater Mend]]
 +
| 1
 
| -
 
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 
|-
 
|-
| 3rd
 
 
| -
 
| -
 +
| [[Icy Blast]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 
| -
 
| -
 +
| [[Regeneration]]
 +
| 1
 
| -
 
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| Other
 +
|-
 
| -
 
| -
| [[Pass Without Trace]] (ex) (2/game)
+
| [[Stoneskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 
|-
 
|-
| 4th
+
| 4th Level
 +
| -
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
| [[Poison]]
 
 
| -
 
| -
 
|-
 
|-
| 5th
 
 
| -
 
| -
 +
| [[Equipment: Weapon, Long]]
 +
| 4
 +
| 1
 
| -
 
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
 +
|-
 
| -
 
| -
| non-[[Spirit]] school [[magic]] from [[Fey]] monsters
+
| [[Flame Blade]]
 +
| 2
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Flame (School)|Flame]]
 +
| Other
 
|-
 
|-
| 6th
 
 
| -
 
| -
 +
| [[Gift of Water]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Other
 +
|-
 
| -
 
| -
 +
| [[Golem]]
 +
| 1
 
| -
 
| -
| [[Control]]
+
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Other
 +
|-
 
| -
 
| -
|}
+
| [[Iceball]]
 
+
| 1
==Druid Magic==
+
| 2
{| class="wikitable"
+
| 1 Ball / Unlimited
| Druid Level
+
| [[Magic Ball (Type)|Magic Ball]]
| '''Magic Name'''
+
| [[Subdual (School)|Subdual]]
| '''Type'''
 
| '''School'''
 
| '''Use'''
 
| '''Cost/Max'''
 
| '''Range'''
 
|-
 
| '''First Level'''
 
| [[Bladesharp|Bladesharp/Bludgeon]]
 
| [[E]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Cancel]]
+
|-
| [[S]]
 
| [[Sorcery]]
 
| Unlimited
 
| 0/-
 
| 50'
 
|-  
 
 
| -
 
| -
| [[Cure Ailments]]
+
| [[Lycanthropy]]
| [[S]]
+
| 1
| [[Spirit]]
+
| 2
| 1/life
+
| 1/Refresh
| 1/4
+
| [[Enchantment (Type)|Enchantment]]
| T
+
| [[Death (School)|Death]]
|-  
+
| Other
 +
|-
 
| -
 
| -
| [[Entangle]]
+
| [[Swift]]
| [[B]]
+
| 1
| [[Subdual]]
+
| 2
| 1 bolt/U
+
| 1/Life
| 1/2
+
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Heal]]
+
| [[Teleport]]
| [[S]]
+
| 1
| [[Spirit]]
+
| 2
| 1/life
+
| 1/Life
| 1/4
+
| [[Verbal (Type)|Verbal]]
| T
+
| [[Sorcery (School)|Sorcery]]
|-
+
| Touch
 +
|-
 +
| 5th Level
 
| -
 
| -
| [[Heat Weapon]]
 
| [[S]]
 
| [[Flame]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Warp Wood]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
| ''' Second Level '''
 
| [[Barkskin]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Magical Projectile]]
 
| [[E]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Mend]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/8
 
| T
 
|-
 
 
| -
 
| -
| [[Thornwall]]
 
| [[FE]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Touch of Paralyzation]]
 
| [[E]]
 
| [[Sorcery]]/[[Subdual]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| ''' Third Level '''
 
| [[Acid Bolt]]
 
| [[B]]
 
| [[Sorcery]]
 
| 1 bolt/U
 
| 1/2
 
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Ambidexterity]]
+
| [[Ambulant]]
| [[N]]
+
| 1
| [[Neutral]]
+
| 2
| Unlimited
+
| 1/Life
| 2/-
+
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Confusion]]
+
| [[Equipment: Weapon, Great]]
| [[S]]
+
| 5
| [[Control]]
+
| 1
| 1/game
 
| 1/2
 
| 50'
 
|-
 
 
| -
 
| -
| [[Extension]]
+
| [[Neutral (Type)|Neutral]]
| [[N]]
+
| [[Neutral (School)|Neutral]]
| [[Neutral]]
 
| 1/life
 
| 1/2
 
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Plant Door]]
+
| [[Essence Graft]]
| [[S]]
+
| 1
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Protection from Ailments]]
+
| 1/Refresh
| [[E]]
+
| [[Enchantment (Type)|Enchantment]]
| [[Protection]]
+
| [[Sorcery (School)|Sorcery]]
| 1/game
+
| Other
| 1/4
+
|-
| T
 
|-  
 
 
| -
 
| -
| [[Protection from Flame]]
+
| [[Gift of Air]]
| [[E]]
+
| 1
| [[Protection]]
+
| 2
| 1/game
+
| 1/Refresh
| 1/4
+
| [[Enchantment (Type)|Enchantment]]
| T
+
| [[Protection (School)|Protection]]
|-
+
| Other
| ''' Fourth Level '''
+
|-
| [[Call Lightning]]
 
| [[S]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| 20'
 
|-  
 
 
| -
 
| -
| [[Commune]]
+
| [[Heart of the Swarm]]
| [[S]]
+
| 1
| [[Sorcery]]
+
| 2
| Unlimited
+
| 1/Refresh
| 2/-
+
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 
| Self
 
| Self
|-  
+
|-
 +
| -
 +
| [[Ironskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| -
 +
| [[Poison Glands]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Other
 +
|-
 +
| -
 +
| [[Resurrect]]
 +
| 2
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Other
 +
|-
 +
| -
 +
| [[Troll Blood]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| 6th Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Avatar of Nature]]
 +
| 1
 +
| 1
 
| -
 
| -
| [[Flamewall]]
+
| [[Archetype (Type)|Archetype]]
| [[FE]]
+
| [[Neutral (School)|Neutral]]
| [[Flame]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Pyrotechnics]]
+
|-
| [[S]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| 50'
 
|-  
 
 
| -
 
| -
| [[Silence]]
+
| [[Call Lightning]]
| [[FE]]
+
| 1
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Stoneskin]]
+
| 1/Refresh
| [[E]]
+
| [[Verbal (Type)|Verbal]]
| [[Protection]]
+
| [[Flame (School)|Flame]]
| 1/game
+
| 20’
| 1/2
+
|-
| T
+
| -
|-  
+
| [[Imbue Weapon]]
| '''Fifth Level'''
+
| 1
| [[Feeblemind]]
+
| -
| [[S]]
+
| 1/Refresh
| [[Control]]
+
| [[Enchantment (Type)|Enchantment]]
| 1/game
+
| [[Death (School)|Death]]
| 2/2
+
| Other
| 50'
+
|-
|-  
+
| -
 +
| [[Naturalize Magic]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Self
 +
|-
 
| -
 
| -
| [[Flameblade]]
+
| [[Ranger]]
| [[E]]
+
| 2
| [[Flame]]
+
| 1
| 1/game
 
| 1/2
 
| T
 
|-
 
 
| -
 
| -
| [[Petrify]]
+
| [[Archetype (Type)|Archetype]]
| [[B]]
+
| [[Neutral (School)|Neutral]]
| [[Subdual]]
 
| 1 bolt/U
 
| 1/2
 
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Regeneration]]
+
| [[Snaring Vines]]
| [[E]]
+
| 1
| [[Spirit]]
+
| 1
| 1/life
+
| 1/Refresh
| 1/2
+
| [[Enchantment (Type)|Enchantment]]
| T
+
| [[Command (School)|Command]]
|-  
+
| Self
 +
|-
 
| -
 
| -
| [[Release]]
+
| [[Summoner]]
| [[S]]
+
| 2
| [[Sorcery]]
+
| 1
| 1/life
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Teleport]]
+
| [[Archetype (Type)|Archetype]]
| [[S]]
+
| [[Neutral (School)|Neutral]]
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| '''Sixth Level'''
 
| [[Finger of Death]]
 
| [[S]]
 
| [[Death]]
 
| 1/game
 
| 2/2
 
| 50'
 
|-
 
 
| -
 
| -
| [[Immolation]]
 
| [[FE]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| T
 
 
|-
 
|-
 
| -
 
| -
| [[Vivify]]
+
| [[Word of Mending]]
| [[N]]
+
| 1
| [[Neutral]]
+
| -
| 1/game
+
| 1/Refresh
| 2/1
+
| [[Verbal (Type)|Verbal]]
| --
+
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 
|}
 
|}
 +
</onlyinclude>{{Ruleblock-end|{{CurrentRulebookNumber}}}}
  
 
==See also==
 
==See also==
 +
*[[Magic, Abilities, States and Special Effects]]
 
*[[Guildmaster of Druids]]
 
*[[Guildmaster of Druids]]
 
*[[About Druids]]
 
*[[About Druids]]
  
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
+
{{Template:Classes}}

Latest revision as of 04:15, 22 March 2025

From the Rulebook

The Druid class is designed for versatile support and fighting, with a focus on empowering allies and hindering enemies.

Examples
Johnny Appleseed, Lady of the Lake, Baba Yaga, Bé Chuille
A green tree on a white field: a common heraldry for Druids
Garb
Brown sash and medieval/sword and sorcery looking garb
Look The Part
1 extra magic point at the Druid’s highest level.
Armor
None
Shields
None
Weapons
Dagger, Magic Staff
Magic-user
Druids may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by Magic Users are Magical abilities.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Barkskin 1 2 1/Refresh Charge x10 Enchantment Protection Others
- Entangle 1 2 2 Balls / Unlimited Magic Ball Subdual -
- Equipment: Weapon, Short 2 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Heat Weapon 1 - 1/Life Charge x3 Verbal Flame 20’
- Imbue Armor 1 - 1/Life Enchantment Protection Other
- Mend 1 - 1/Life Verbal Sorcery Touch
2nd Level - - - - - - -
- Corrosive Mist 1 1 1/Refresh Enchantment Death Touch
- Equipment: Shield, Small 4 1 - Neutral Neutral -
- Force Bolt 1 2 2 Balls / Unlimited Magic Ball Sorcery -
- Gift of Earth 1 2 1/Refresh Enchantment Protection Other
- Heal 1 - 1/Life Verbal Spirit Touch
- Innate 1 4 1/Refresh Meta-Magic Neutral -
- Poison 1 - 1/Life Enchantment Death Other
- Release 1 - 1/Life Verbal Sorcery Touch
- Stoneform 1 - 1/Refresh Charge x3 Verbal Protection Self
3rd Level - - - - - - -
- Attuned 1 2 1/Refresh Enchantment Sorcery Other
- Bear Strength 1 - 1/Refresh Enchantment Sorcery Other
- Dispel Magic 1 - 1/Refresh Verbal Sorcery 20’
- Extension 1 2 1/Life Meta-Magic Neutral -
- Gift of Fire 1 2 1/Refresh Enchantment Flame Other
- Greater Mend 1 - 1/Refresh Verbal Sorcery Touch
- Icy Blast 1 2 1/Life Verbal Sorcery 20’
- Regeneration 1 - 1/Refresh Enchantment Spirit Other
- Stoneskin 1 2 1/Refresh Enchantment Protection Other
4th Level - - - - - - -
- Equipment: Weapon, Long 4 1 - Neutral Neutral -
- Flame Blade 2 2 1/Refresh Enchantment Flame Other
- Gift of Water 1 2 1/Refresh Enchantment Sorcery Other
- Golem 1 - 1/Refresh Enchantment Sorcery Other
- Iceball 1 2 1 Ball / Unlimited Magic Ball Subdual -
- Lycanthropy 1 2 1/Refresh Enchantment Death Other
- Swift 1 2 1/Life Meta-Magic Neutral -
- Teleport 1 2 1/Life Verbal Sorcery Touch
5th Level - - - - - - -
- Ambulant 1 2 1/Life Meta-Magic Neutral -
- Equipment: Weapon, Great 5 1 - Neutral Neutral -
- Essence Graft 1 - 1/Refresh Enchantment Sorcery Other
- Gift of Air 1 2 1/Refresh Enchantment Protection Other
- Heart of the Swarm 1 2 1/Refresh Enchantment Spirit Self
- Ironskin 1 2 1/Refresh Enchantment Protection Other
- Poison Glands 1 2 1/Refresh Enchantment Death Other
- Resurrect 2 - 1/Refresh Verbal Spirit Other
- Troll Blood 1 2 1/Refresh Enchantment Protection Other
6th Level - - - - - - -
- Avatar of Nature 1 1 - Archetype Neutral -
- Call Lightning 1 - 1/Refresh Verbal Flame 20’
- Imbue Weapon 1 - 1/Refresh Enchantment Death Other
- Naturalize Magic 1 2 1/Refresh Enchantment Sorcery Self
- Ranger 2 1 - Archetype Neutral -
- Snaring Vines 1 1 1/Refresh Enchantment Command Self
- Summoner 2 1 - Archetype Neutral -
- Word of Mending 1 - 1/Refresh Verbal Sorcery Touch

See also

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions