Difference between revisions of "Bard"

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{{Playtest|rule=Updated as of November 3rd, 2024}}
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==From the [[Rulebook]]==
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{{Ruleblock-start}}<onlyinclude>
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The Bard class is designed for battlefield control, with a focus on enhancing itself and allies while hindering enemies.
  
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;Examples: William Shakespeare, Alan-a-Dale, Homer, Scheherazade, Circe, Bragi, Snorri Sturluson
 
[[Image:Bardheraldry2.jpg|thumb|A gold harp and gold flute, crossed by a gold line, on a blue field: a common heraldry for Bards]]
 
[[Image:Bardheraldry2.jpg|thumb|A gold harp and gold flute, crossed by a gold line, on a blue field: a common heraldry for Bards]]
'''Bard''' is a core [[class]] that casts [[magic]] to manipulate the enemy.
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;[[Garb]]: Light blue [[sash]] and medieval/sword and sorcery looking garb
 
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;[[Look The Part]]: 1 extra magic point at the Bard’s highest level.
==From the [[Rulebook]]==
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;[[Armor]]: None
Class created by [[Tawnee]] Darkfalcon
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;[[Shields]]: None
 
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;[[Weapons]]: [[Dagger]], [[Magic Staff]]
Bardic history is mostly tied in with the early oral tradition of the druids and Norse skalds. Medieval Europe does give us a case of actual singing knights, many of them female, from the independent French province of Aquitaine before it was crushed by the Papacy.
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;[[Magic-user]]: Bards may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by [[Magic Users]] are [[Magical]] abilities.
 
 
===Examples===
 
Sarafin, William Shakespeare, Alan O’Dale, Homer, Scheherazade, Circe, Bragi, Snorri Sturluson
 
===Equipment===
 
'''[[Garb]]:''' Light blue [[sash]] and medieval/sword and sorcery looking garb<br>
 
'''[[Look The Part]]:''' 1 extra point of magic at the Bard’s highest level.<br>
 
'''[[Armor]]:''' None<br>
 
'''[[Shields]]:''' None<br>
 
'''[[Weapons]]:''' [[Dagger]], [[Magic Staff]]<br>
 
 
 
===[[Magic-user]]===
 
Bards may purchase five points of magic from each level. Unused points from higher levels can be
 
rolled down to lower levels. A list of all magic purchased must be carried at all times.
 
  
 
==Spell List==
 
==Spell List==
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| 1
 
| 1
 
| -
 
| -
| 1/Refresh Charge x5
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| 1/Refresh [[Charge]] x5
 
| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Touch
+
| Other
 
|-
 
|-
 
| -
 
| -
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| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| [[Touch: Others]]
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| Other
 
|-
 
|-
 
| -
 
| -
 
| [[Equipment: Armor, 1 Point]]
 
| [[Equipment: Armor, 1 Point]]
| 4
+
| 3
 
| 1
 
| 1
 
| -
 
| -
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| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Spirit (School)|Spirit]]
 
| [[Spirit (School)|Spirit]]
| Self/Touch
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| Touch
 
|-
 
|-
 
| -
 
| -
 
| [[Break Concentration]]
 
| [[Break Concentration]]
 
| 1
 
| 1
| -
+
| 4
| 1/Refresh
+
| 1/Life
 
| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Command (School)|Command]]
 
| [[Command (School)|Command]]
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| [[Amplification]]
 
| [[Amplification]]
 
| 1
 
| 1
| -
+
| 4
 
| 1/Refresh
 
| 1/Refresh
 
| [[Enchantment]]
 
| [[Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| [[Touch: Others]]
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| Touch
 
|-
 
|-
 
| -
 
| -
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| [[Verbal (Type)|Verbal]]
 
| [[Verbal (Type)|Verbal]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| [[Touch: Others]]
+
| Other
 
|-
 
|-
 
| -
 
| -
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| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| [[Touch: Others]]
+
| Other
 
|-
 
|-
 
| -
 
| -
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| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Sorcery (School)|Sorcery]]
 
| [[Sorcery (School)|Sorcery]]
| Self/Touch
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| Touch
 
|-
 
|-
 
| -
 
| -
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| 1
 
| 1
 
| 1
 
| 1
| 1/Refresh Charge x5
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| 1/Refresh [[Charge]] x5
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Enchantment (Type)|Enchantment]]
 
| [[Protection (School)|Protection]]
 
| [[Protection (School)|Protection]]
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|-
 
|-
 
|}
 
|}
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</onlyinclude>{{Ruleblock-end|{{CurrentRulebookNumber}}}}
  
==Previous Versions:==
 
===V7.7===
 
[[Bard (V7)|Bard]]
 
  
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Class created by [[Tawnee]] Darkfalcon
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 +
Bardic history is mostly tied in with the early oral tradition of the druids and Norse skalds. Medieval Europe does give us a case of actual singing knights, many of them female, from the independent French province of Aquitaine before it was crushed by the Papacy.
 
==See also==
 
==See also==
 
*[[Magic, Abilities, States and Special Effects]]
 
*[[Magic, Abilities, States and Special Effects]]
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{{Template:Classes}}
 
{{Template:Classes}}
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 
[[Category:Bard Magic]]
 

Latest revision as of 04:07, 22 March 2025

From the Rulebook

The Bard class is designed for battlefield control, with a focus on enhancing itself and allies while hindering enemies.

Examples
William Shakespeare, Alan-a-Dale, Homer, Scheherazade, Circe, Bragi, Snorri Sturluson
A gold harp and gold flute, crossed by a gold line, on a blue field: a common heraldry for Bards
Garb
Light blue sash and medieval/sword and sorcery looking garb
Look The Part
1 extra magic point at the Bard’s highest level.
Armor
None
Shields
None
Weapons
Dagger, Magic Staff
Magic-user
Bards may purchase five magic points from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times. All abilities purchased by Magic Users are Magical abilities.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Confidence 1 - 1/Refresh Charge x5 Verbal Sorcery Other
- Equipment: Weapon, Short 2 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Insult 1 - 1/Life Verbal Command 20’
- Release 1 - 1/Life Verbal Sorcery Touch
- Shove 1 - 1/Life Verbal Sorcery 20’
- Song of Determination 1 1 Unlimited Enchantment Protection Self
2nd Level - - - - - - -
- Empower 1 - 2/Refresh Verbal Sorcery Other
- Equipment: Armor, 1 Point 3 1 - Neutral Neutral -
- Greater Release 1 - 1/Refresh Verbal Sorcery 20’
- Innate 1 4 1/Refresh Meta-Magic Neutral -
- Mend 1 - 1/Life Verbal Sorcery Touch
- Song of Battle 1 1 Unlimited Enchantment Protection Self
- Song of Visit 1 1 Unlimited Enchantment Protection Self
3rd Level - - - - - - -
- Awe 1 - 1/Life Verbal Command 20’
- Battlefield Triage 1 1 1/Refresh Enchantment Spirit Touch
- Break Concentration 1 4 1/Life Verbal Command 20’
- Extension 1 2 1/Life Meta-Magic Neutral -
- Equipment: Shield, Small 2 1 - Neutral Neutral -
- Song of Freedom 1 1 Unlimited Enchantment Protection Self
4th Level - - - - - - -
- Amplification 1 4 1/Refresh Enchantment Sorcery Touch
- Equipment: Weapon, Long 3 1 - Neutral Neutral -
- Restoration 1 - 1/Refresh Verbal Sorcery Other
- Sleight of Mind 1 - 1/Refresh Enchantment Sorcery Other
- Song of Deflection 1 1 Unlimited Enchantment Protection Self
- Song of Power 1 1 Unlimited Enchantment Protection Self
- Suppress Aura 1 - 1/Refresh Verbal Command 50’
- Swift 1 2 1/Life Meta-Magic Neutral -
- Terror 1 - 1/Refresh Verbal Death 20’
5th Level - - - - - - -
- Agoraphobia 1 - 1/Refresh Verbal Command 20’
- Ambulant 1 2 1/Life Meta-Magic Neutral -
- Discordia 1 1 1/Refresh Enchantment Command Self
- Equipment: Shield, Medium 3 1 - Neutral Neutral -
- Heart of the Swarm 1 - 1/Refresh Enchantment Spirit Self
- Lost 1 - 1/Life Verbal Command 20’
- Song of Survival 1 1 Unlimited Enchantment Protection Self
6th Level - - - - - - -
- Combat Caster 2 1 - Archetype Neutral -
- Dervish 2 1 - Archetype Neutral -
- Equipment: Armor, 1 Point 2 1 - Neutral Neutral -
- Legend 1 1 - Archetype Neutral Self
- Silver Tongue 1 - 1/Refresh Enchantment Sorcery Touch
- Song of Interference 1 1 1/Refresh Charge x5 Enchantment Protection Self
- Stun 1 - 1/Refresh Verbal Sorcery 20’


Class created by Tawnee Darkfalcon

Bardic history is mostly tied in with the early oral tradition of the druids and Norse skalds. Medieval Europe does give us a case of actual singing knights, many of them female, from the independent French province of Aquitaine before it was crushed by the Papacy.

See also

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions