Difference between revisions of "Monk"

From AmtWiki
(8.6.3 Audit)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[Image:Monkheraldry2.jpg|thumb|An open palm on a grey field: a common heraldry for Monks]]
 
'''Monk''' is a core [[class]] focusing on intrinsic control of the body and spirit.
 
 
==Rules of Play==
 
==Rules of Play==
 
{{ruleblock-start}}
 
{{ruleblock-start}}
Line 14: Line 12:
  
 
===[[Class Abilities]]===
 
===[[Class Abilities]]===
{| class="wikitable floatright"
+
[[Image:Monkheraldry2.jpg|thumb|An open palm on a grey field: a common heraldry for Monks]]
 +
{| class="wikitable" | style="border: 1px solid blue;"  
 
|+ Abilites By Level
 
|+ Abilites By Level
 
|-
 
|-
 
! Level !! Abilities
 
! Level !! Abilities
 
|-
 
|-
|1st|| Enlightened Soul ([[T]])<br>
+
| style="border: 1px solid blue;" |1st|| style="border: 1px solid blue;" |
Missile Block ([[T]])<br>
+
*[[Enlightened Soul]] ([[T]])
 +
*[[Missile Block]] ([[T]])
 
|-
 
|-
|2nd || [[Banish]] 1/Life [[Charge]] x5 ([[ex]])
+
| style="border: 1px solid blue;" |2nd || style="border: 1px solid blue;" |
 +
*[[Banish]] 1/Life [[Charge]] x5 ([[ex]])
 
|-
 
|-
|3rd || Sanctuary 1/Life [[Charge]] x5 ([[ex]]) ([[Ambulant]])
+
| style="border: 1px solid blue;" |3rd || style="border: 1px solid blue;" |
 +
*[[Sanctuary]] 1/Life [[Charge]] x5 ([[ex]]) ([[Ambulant]])
 
|-
 
|-
|4th || Heal 1/Life [[Charge]] x3 ([[ex]])
+
| style="border: 1px solid blue;" |4th || style="border: 1px solid blue;" |
 +
*[[Heal]] 1/Life [[Charge]] x3 ([[ex]])
 
|-
 
|-
|5th || Resurrect 1/Refresh [[Charge]] x5 ([[m]])
+
| style="border: 1px solid blue;" |5th || style="border: 1px solid blue;" |
 +
*[[Resurrect]] 1/Refresh [[Charge]] x5 ([[m]])
 
|-
 
|-
|6th || Innate 2/Refresh ([[ex]])<br>
+
| style="border: 1px solid blue;" |6th || style="border: 1px solid blue;" |
Optional – Pick one:<br>
+
*[[Innate]] 1/Life ([[ex]])
Medium ([[Archetype|A]])<br>
+
*Optional – Pick one:
Mystic ([[Archetype|A]])
+
**[[Medium]] ([[Archetype|A]])
|}
+
**[[Mystic]] ([[Archetype|A]])
====[[Enlightened Soul]]====
+
|}{{ruleblock-end|{{CurrentRulebookNumber}}}}
{{:Enlightened Soul}}
 
====[[Missile Block]]====
 
{{:Missile Block}}
 
====[[Heal]]====
 
{{:Heal}}
 
====[[Banish]]====
 
{{:Banish}}
 
====[[Sanctuary]]====
 
{{:Sanctuary}}
 
====[[Resurrect]]====
 
{{:Resurrect}}
 
====[[Innate]]====
 
{{:Innate}}
 
====[[Medium]]====
 
{{:Medium}}
 
====[[Blessing Against Wounds]]====
 
{{:Blessing Against Wounds}}
 
====[[Sever Spirit]]====
 
{{:Sever Spirit}}
 
====[[Swift]]====
 
{{:Swift}}
 
====[[Mystic]]====
 
{{:Mystic}}
 
====[[Force Bolt]]====
 
{{:Force Bolt}}
 
====[[Suppression Bolt]]====
 
{{:Suppression Bolt}}
 
{{ruleblock-end|{{CurrentRulebookNumber}}}}
 
  
 
==See also==
 
==See also==
Line 70: Line 46:
  
 
{{Template:Classes}}
 
{{Template:Classes}}
[[Category:Rulebook Terms]] [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 
[[Category:Monk Abilities]]
 

Latest revision as of 03:42, 22 March 2025

Rules of Play

The Monk class is designed for support and skirmishing, with a focus on melee combat and supporting allies.

Monkspoles.jpg
Examples
Benkei, Shaolin Monks, the Curetes, Sumo Wrestlers
Garb
Grey sash and medieval/sword and sorcery looking garb
Look The Part
Heal 1/Life (ex)
Armor
1pt
Shields
None
Weapons
All Melee, Heavy Thrown

Class Abilities

An open palm on a grey field: a common heraldry for Monks
Abilites By Level
Level Abilities
1st
2nd
3rd
4th
5th
6th

See also

Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels

V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure