Difference between revisions of "Druid"

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[[Image:Druidheraldry.gif|thumb|Circa [[6.0]]]]
+
{{Playtest|rule=Updated as of November 3rd, 2024}}
 +
 
 +
[[Image:Druidheraldry2.jpg|thumb|A green tree on a white field: a common heraldry for Druids]]
 
'''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature.
 
'''Druid''' is a core [[class]] that casts [[magic]] to command the forces of nature.
  
 
==From the [[Rulebook]]==
 
==From the [[Rulebook]]==
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early Druid-types were priestesses rather than priests.
+
Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.
  
===Examples:===
+
===Examples===
Galadriel, Johnny Appleseed, Lady of the Lake, Cathbu, Tom Bombadil, the Green Knight
+
Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil
 +
===Equipment===
 +
'''[[Garb]]:''' Brown [[sash]] and medieval/sword and sorcery looking garb<br>
 +
'''[[Look The Part]]:''' 1 extra point of magic at the Druid’s highest level.<br>
 +
'''[[Armor]]:''' None<br>
 +
'''[[Shields]]:''' None<br>
 +
'''[[Weapons]]:''' [[Dagger]], [[Magic Staff]]<br>
  
===[[Garb]]:===
+
===[[Magic-user]]===  
[[Brown]] [[sash]]
+
Druids may purchase five points of magic from each level. Unused points from higher levels can be
 +
rolled down to lower levels. A list of all magic purchased must be carried at all times.
  
===Class details:===
+
==Spell List==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Level !! Spell Name !! Cost !! Max !! Frequency !! Type !! School !! Range
 +
|-
 +
|1st Level
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Barkskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh Charge x10
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Others
 +
|-
 +
| -
 +
| [[Entangle]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Subdual (School)|Subdual]]
 +
| Ball
 +
|-
 +
| -
 +
| [[Equipment: Weapon, Short]]
 +
| 2
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Experienced]]
 +
| 2
 +
| 2
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Heat Weapon]]
 +
| 1
 +
| -
 +
| 1/Life Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Flame (School)|Flame]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Imbue Armor]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| -
 +
| [[Mend]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 
|-
 
|-
! Druid Level
+
| 2nd Level
! Lives
+
| -
! Weapons
+
| -
! Armor
+
| -
! Immunities
+
| -
! Abilities and Traits
+
| -
 +
| -
 +
| -
 
|-
 
|-
 +
| -
 +
| [[Corrosive Mist]]
 
| 1
 
| 1
 +
| 1
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Equipment: Shield, Small]]
 
| 4
 
| 4
| subtracts from [[magic points]]
+
| 1
| [[shield]] (subtracts from [[magic points]])
+
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
| [[Magic-user]] (see below)
 
 
|-
 
|-
| 2nd
 
 
| -
 
| -
 +
| [[Force Bolt]]
 +
| 1
 +
| 2
 +
| 2 Balls / Unlimited
 +
| [[Magic Ball (Type)|Magic Ball]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Ball
 +
|-
 
| -
 
| -
 +
| [[Gift of Earth]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 
| -
 
| -
 +
| [[Heal]]
 +
| 1
 +
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Innate]]
 +
| 1
 +
| 4
 +
| 1/Refresh
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 
| -
 
| -
 +
| [[Poison]]
 +
| 1
 
| -
 
| -
 +
| 1/Life
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Other
 
|-
 
|-
| 3rd
 
 
| -
 
| -
 +
| [[Release]]
 +
| 1
 
| -
 
| -
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 
| -
 
| -
 +
| [[Stoneform]]
 +
| 1
 
| -
 
| -
| [[Pass Without Trace]] (ex) (2/game)
+
| 1/Refresh Charge x3
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Protection (School)|Protection]]
 +
| Self
 
|-
 
|-
| 4th
+
| 3rd Level
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
| [[Poison]]
 
 
| -
 
| -
 +
| -
 +
| -
 +
| -
 +
|-
 +
| -
 +
| [[Attuned]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Other
 +
|-
 +
| -
 +
| [[Bear Strength]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Other
 +
|-
 +
| -
 +
| [[Dispel Magic]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Extension]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 +
| -
 +
| [[Gift of Fire]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Flame (School)|Flame]]
 +
| Other
 +
|-
 +
| -
 +
| [[Greater Mend]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Icy Blast]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Regeneration]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 +
| Other
 
|-
 
|-
| 5th
+
| -
 +
| [[Stoneskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| 4th Level
 +
| -
 +
| -
 +
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
| non-[[Spirit]] school [[magic]] from [[Fey]] monsters
 
 
|-
 
|-
| 6th
 
 
| -
 
| -
 +
| [[Equipment: Weapon, Long]]
 +
| 4
 +
| 1
 +
| -
 +
| [[Neutral (Type)|Neutral]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
 +
|-
 
| -
 
| -
| [[Control]]
+
| [[Flame Blade]]
 +
| 2
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Flame (School)|Flame]]
 +
| Other
 +
|-
 
| -
 
| -
|}
+
| [[Gift of Water]]
 
+
| 1
==Druid Magic==
+
| 2
{| class="wikitable"
+
| 1/Refresh
| Druid Level
+
| [[Enchantment (Type)|Enchantment]]
| '''Magic Name'''
+
| [[Sorcery (School)|Sorcery]]
| '''Type'''
+
| Other
| '''School'''
+
|-
| '''Use'''
+
| -
| '''Cost/Max'''
+
| [[Golem]]
| '''Range'''
+
| 1
|-
 
| '''First Level'''
 
| [[Bladesharp|Bladesharp/Bludgeon]]
 
| [[E]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Cancel]]
+
| 1/Refresh
| [[S]]
+
| [[Enchantment (Type)|Enchantment]]
| [[Sorcery]]
+
| [[Sorcery (School)|Sorcery]]
| Unlimited
+
| Other
| 0/-
+
|-
| 50'
 
|-  
 
 
| -
 
| -
| [[Cure Ailments]]
+
| [[Iceball]]
| [[S]]
+
| 1
| [[Spirit]]
+
| 2
| 1/life
+
| 1 Balls / Unlimited
| 1/4
+
| [[Magic Ball (Type)|Magic Ball]]
| T
+
| [[Subdual (School)|Subdual]]
|-  
+
| Ball
 +
|-
 
| -
 
| -
| [[Entangle]]
+
| [[Lycanthropy]]
| [[B]]
+
| 1
| [[Subdual]]
+
| 2
| 1 bolt/U
+
| 1/Refresh
| 1/2
+
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Other
 +
|-
 
| -
 
| -
|-  
+
| [[Swift]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 
| -
 
| -
| [[Heal]]
+
|-
| [[S]]
 
| [[Spirit]]
 
| 1/life
 
| 1/4
 
| T
 
|-  
 
 
| -
 
| -
| [[Heat Weapon]]
+
| [[Teleport]]
| [[S]]
+
| 1
| [[Flame]]
+
| 2
| 1/life
+
| 1/Life
| 1/4
+
| [[Verbal (Type)|Verbal]]
| 20'
+
| [[Sorcery (School)|Sorcery]]
|-
+
| Touch
 +
|-
 +
| 5th Level
 
| -
 
| -
| [[Warp Wood]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/4
 
| 20'
 
|-
 
| ''' Second Level '''
 
| [[Barkskin]]
 
| [[E]]
 
| [[Protection]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Magical Projectile]]
 
| [[E]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Mend]]
 
| [[S]]
 
| [[Sorcery]]
 
| 1/life
 
| 1/8
 
| T
 
|-
 
 
| -
 
| -
| [[Thornwall]]
 
| [[FE]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Touch of Paralyzation]]
 
| [[E]]
 
| [[Sorcery]]/[[Subdual]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| ''' Third Level '''
 
| [[Acid Bolt]]
 
| [[B]]
 
| [[Sorcery]]
 
| 1 bolt/U
 
| 1/2
 
 
| -
 
| -
|-
 
 
| -
 
| -
| [[Ambidexterity]]
+
|-
| [[N]]
 
| [[Neutral]]
 
| Unlimited
 
| 2/-
 
 
| -
 
| -
|-  
+
| [[Ambulant]]
 +
| 1
 +
| 2
 +
| 1/Life
 +
| [[Meta-Magic (Type)|Meta-Magic]]
 +
| [[Neutral (School)|Neutral]]
 +
| -
 +
|-
 
| -
 
| -
| [[Confusion]]
+
| [[Equipment: Weapon, Great]]
| [[S]]
+
| 5
| [[Control]]
+
| 1
| 1/game
 
| 1/2
 
| 50'
 
|-
 
 
| -
 
| -
| [[Extension]]
+
| [[Neutral (Type)|Neutral]]
| [[N]]
+
| [[Neutral (School)|Neutral]]
| [[Neutral]]
 
| 1/life
 
| 1/2
 
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Plant Door]]
+
| [[Essence Graft]]
| [[S]]
+
| 1
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Protection from Ailments]]
+
| 1/Refresh
| [[E]]
+
| [[Enchantment (Type)|Enchantment]]
| [[Protection]]
+
| [[Sorcery (School)|Sorcery]]
| 1/game
+
| Other
| 1/4
+
|-
| T
 
|-  
 
 
| -
 
| -
| [[Protection from Flame]]
+
| [[Gift of Air]]
| [[E]]
+
| 1
| [[Protection]]
+
| 2
| 1/game
+
| 1/Refresh
| 1/4
+
| [[Enchantment (Type)|Enchantment]]
| T
+
| [[Protection (School)|Protection]]
|-
+
| Other
| ''' Fourth Level '''
+
|-
| [[Call Lightning]]
 
| [[S]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| 20'
 
|-  
 
 
| -
 
| -
| [[Commune]]
+
| [[Heart of the Swarm]]
| [[S]]
+
| 1
| [[Sorcery]]
+
| 2
| Unlimited
+
| 1/Refresh
| 2/-
+
| [[Enchantment (Type)|Enchantment]]
 +
| [[Spirit (School)|Spirit]]
 
| Self
 
| Self
|-  
+
|-
 +
| -
 +
| [[Ironskin]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| -
 +
| [[Poison Glands]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Other
 +
|-
 +
| -
 +
| [[Resurrect]]
 +
| 2
 +
| -
 +
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Spirit (School)|Spirit]]
 +
| Touch
 +
|-
 +
| -
 +
| [[Troll Blood]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Protection (School)|Protection]]
 +
| Other
 +
|-
 +
| 6th Level
 +
| -
 +
| -
 +
| -
 
| -
 
| -
| [[Flamewall]]
 
| [[FE]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Pyrotechnics]]
 
| [[S]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| 50'
 
|-
 
 
| -
 
| -
| [[Silence]]
 
| [[FE]]
 
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
 
| -
 
| -
| [[Stoneskin]]
+
|-
| [[E]]
+
| -
| [[Protection]]
+
| [[Avatar of Nature]]
| 1/game
+
| 1
| 1/2
+
| 1
| T
+
| -
|-  
+
| [[Archetype (Type)|Archetype]]
| '''Fifth Level'''
+
| [[Neutral (School)|Neutral]]
| [[Feeblemind]]
+
| -
| [[S]]
+
|-
| [[Control]]
+
| -
| 1/game
+
| [[Call Lightning]]
| 2/2
+
| 1
| 50'
+
| -
|-  
+
| 1/Refresh
 +
| [[Verbal (Type)|Verbal]]
 +
| [[Flame (School)|Flame]]
 +
| 20’
 +
|-
 +
| -
 +
| [[Imbue Weapon]]
 +
| 1
 +
| -
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Death (School)|Death]]
 +
| Other
 +
|-
 +
| -
 +
| [[Naturalize Magic]]
 +
| 1
 +
| 2
 +
| 1/Refresh
 +
| [[Enchantment (Type)|Enchantment]]
 +
| [[Sorcery (School)|Sorcery]]
 +
| Self
 +
|-
 
| -
 
| -
| [[Flameblade]]
+
| [[Ranger]]
| [[E]]
+
| 2
| [[Flame]]
+
| 1
| 1/game
 
| 1/2
 
| T
 
|-
 
 
| -
 
| -
| [[Petrify]]
+
| [[Archetype (Type)|Archetype]]
| [[B]]
+
| [[Neutral (School)|Neutral]]
| [[Subdual]]
 
| 1 bolt/U
 
| 1/2
 
 
| -
 
| -
|-  
+
|-
 
| -
 
| -
| [[Regeneration]]
+
| [[Snaring Vines]]
| [[E]]
+
| 1
| [[Spirit]]
+
| 1
| 1/life
+
| 1/Refresh
| 1/2
+
| [[Enchantment (Type)|Enchantment]]
| T
+
| [[Command (School)|Command]]
|-  
+
| Self
 +
|-
 
| -
 
| -
| [[Release]]
+
| [[Summoner]]
| [[S]]
+
| 2
| [[Sorcery]]
+
| 1
| 1/life
 
| 1/4
 
| 20'
 
|-
 
 
| -
 
| -
| [[Teleport]]
+
| [[Archetype (Type)|Archetype]]
| [[S]]
+
| [[Neutral (School)|Neutral]]
| [[Sorcery]]
 
| 1/game
 
| 1/4
 
| T
 
|-
 
| '''Sixth Level'''
 
| [[Finger of Death]]
 
| [[S]]
 
| [[Death]]
 
| 1/game
 
| 2/2
 
| 50'
 
|-
 
 
| -
 
| -
| [[Immolation]]
 
| [[FE]]
 
| [[Flame]]
 
| 1/game
 
| 1/4
 
| T
 
 
|-
 
|-
 
| -
 
| -
| [[Vivify]]
+
| [[Word of Mending]]
| [[N]]
+
| 1
| [[Neutral]]
+
| -
| 1/game
+
| 1/Refresh
| 2/1
+
| [[Verbal (Type)|Verbal]]
| --
+
| [[Sorcery (School)|Sorcery]]
 +
| Touch
 +
|-
 
|}
 
|}
 +
 +
==Previous Versions:==
 +
===V7.7===
 +
[[Druid (V7)|Druid]]
  
 
==See also==
 
==See also==
 +
*[[Magic, Abilities, States and Special Effects]]
 
*[[Guildmaster of Druids]]
 
*[[Guildmaster of Druids]]
 
*[[About Druids]]
 
*[[About Druids]]
Line 353: Line 541:
 
{{Template:Classes}}
 
{{Template:Classes}}
 
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 
[[Category:Rulebook Terms]]  [[Category:Amtgard Things]] [[Category:Amtgard Terms]] [[category:Classes]]
 +
[[Category:Druid Magic]]

Latest revision as of 06:49, 4 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

A green tree on a white field: a common heraldry for Druids

Druid is a core class that casts magic to command the forces of nature.

From the Rulebook

Neolithic anthropological evidence indicates a strong tradition of matriarchy and mother worship in Central Europe, the origin of the proto-Celtic Beaker and Axe peoples. It is highly possible that many if not most early druidic-types were priestesses rather than priests.

Examples

Galadriel, Johnny Appleseed, Lady of the Lake, Tom Bombadil

Equipment

Garb: Brown sash and medieval/sword and sorcery looking garb
Look The Part: 1 extra point of magic at the Druid’s highest level.
Armor: None
Shields: None
Weapons: Dagger, Magic Staff

Magic-user

Druids may purchase five points of magic from each level. Unused points from higher levels can be rolled down to lower levels. A list of all magic purchased must be carried at all times.

Spell List

Level Spell Name Cost Max Frequency Type School Range
1st Level - - - - - - -
- Barkskin 1 2 1/Refresh Charge x10 Enchantment Protection Others
- Entangle 1 2 2 Balls / Unlimited Magic Ball Subdual Ball
- Equipment: Weapon, Short 2 2 - Neutral Neutral -
- Experienced 2 2 - Neutral Neutral -
- Heat Weapon 1 - 1/Life Charge x3 Verbal Flame 20’
- Imbue Armor 1 - 1/Life Enchantment Protection Other
- Mend 1 - 1/Life Verbal Sorcery Touch
2nd Level - - - - - - -
- Corrosive Mist 1 1 1/Refresh Enchantment Death Touch
- Equipment: Shield, Small 4 1 - Neutral Neutral -
- Force Bolt 1 2 2 Balls / Unlimited Magic Ball Sorcery Ball
- Gift of Earth 1 2 1/Refresh Enchantment Protection Other
- Heal 1 - 1/Life Verbal Spirit Touch
- Innate 1 4 1/Refresh Meta-Magic Neutral -
- Poison 1 - 1/Life Enchantment Death Other
- Release 1 - 1/Life Verbal Sorcery Touch
- Stoneform 1 - 1/Refresh Charge x3 Verbal Protection Self
3rd Level - - - - - - -
- Attuned 1 2 1/Refresh Enchantment Sorcery Other
- Bear Strength 1 - 1/Refresh Enchantment Sorcery Other
- Dispel Magic 1 - 1/Refresh Verbal Sorcery 20’
- Extension 1 2 1/Life Meta-Magic Neutral -
- Gift of Fire 1 2 1/Refresh Enchantment Flame Other
- Greater Mend 1 - 1/Refresh Verbal Sorcery Touch
- Icy Blast 1 2 1/Life Verbal Sorcery 20’
- Regeneration 1 - 1/Refresh Enchantment Spirit Other
- Stoneskin 1 2 1/Refresh Enchantment Protection Other
4th Level - - - - - - -
- Equipment: Weapon, Long 4 1 - Neutral Neutral -
- Flame Blade 2 2 1/Refresh Enchantment Flame Other
- Gift of Water 1 2 1/Refresh Enchantment Sorcery Other
- Golem 1 - 1/Refresh Enchantment Sorcery Other
- Iceball 1 2 1 Balls / Unlimited Magic Ball Subdual Ball
- Lycanthropy 1 2 1/Refresh Enchantment Death Other
- Swift 1 2 1/Life Meta-Magic Neutral -
- Teleport 1 2 1/Life Verbal Sorcery Touch
5th Level - - - - - - -
- Ambulant 1 2 1/Life Meta-Magic Neutral -
- Equipment: Weapon, Great 5 1 - Neutral Neutral -
- Essence Graft 1 - 1/Refresh Enchantment Sorcery Other
- Gift of Air 1 2 1/Refresh Enchantment Protection Other
- Heart of the Swarm 1 2 1/Refresh Enchantment Spirit Self
- Ironskin 1 2 1/Refresh Enchantment Protection Other
- Poison Glands 1 2 1/Refresh Enchantment Death Other
- Resurrect 2 - 1/Refresh Verbal Spirit Touch
- Troll Blood 1 2 1/Refresh Enchantment Protection Other
6th Level - - - - - - -
- Avatar of Nature 1 1 - Archetype Neutral -
- Call Lightning 1 - 1/Refresh Verbal Flame 20’
- Imbue Weapon 1 - 1/Refresh Enchantment Death Other
- Naturalize Magic 1 2 1/Refresh Enchantment Sorcery Self
- Ranger 2 1 - Archetype Neutral -
- Snaring Vines 1 1 1/Refresh Enchantment Command Self
- Summoner 2 1 - Archetype Neutral -
- Word of Mending 1 - 1/Refresh Verbal Sorcery Touch

Previous Versions:

V7.7

Druid

See also

Amtgard Character Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared