Difference between revisions of "Alternate Classes"

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(New page: ===Alternate Classes=== ==The List== *Artillerist *Artisan *Bounty Hunter *Bushi *Cleric *Duelist *Gypsy *Herbalist *Holy Warrior *Justicar *[[Ment...)
 
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===Alternate Classes===
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Through the development of the [[Rulebook Expansions]], several alternate [[classes]] and [[archetypes]] have been introduced to add additional options for persona development and gameplay. Please note that not all kingdoms allow the use of alternate classes (check with your [[Prime Minister]] or [[Guildmaster of Reeves]] before attempting to play these classes). Archetypes are simply directions for heightened roleplay and do not require approval to portray.
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==Alternate Character Classes==
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*[[Bushi]] from The [[Book of Engoku]]
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*[[Duelist]] from [[Nautical Nights]]
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*[[Gypsy]] from [[By Night They Dance]]
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*[[Pirate]] from [[Nautical Nights]]
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*[[Thief]] from [[By Night They Dance]]
  
==The List==
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==Archetypes==
*[[Artillerist]]
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*[[Buccaneer]] from [[Nautical Nights]] - Assassin, Barbarian, Monk, Scout or Warrior
*[[Artisan]]
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*[[Cultist]] from the [[Celestial Codex]] - Fighting classes (but No Paladins)
*[[Bounty Hunter]]
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*[[Geisha]] from The [[Book of Engoku]] - Bard
*[[Bushi]]
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*[[Holy Warrior]] from the [[Celestial Codex]] - Monk, Warrior, Archer, Scout or Paladin
*[[Cleric]]
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*[[Jui Ken]] from The [[Book of Engoku]] - Monk
*[[Duelist]]
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*[[Jungle Man]] from [[Welcome to the Jungle]] - Barbarian
*[[Gypsy]]
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*[[Metsuke]] from The [[Book of Engoku]] - Scout or Bushi
*[[Herbalist]]
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*[[Mounted Archer]] from The [[Book of Engoku]] - Archer
*[[Holy Warrior]]
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*[[Necromancer]] from [[By Night They Dance]] - Wizard or Healer
*[[Justicar]]
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*[[Ninja]] from The [[Book of Engoku]] - Assassin or Scout
*[[Mentalist]]
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*[[Shadowdancer]] from [[By Night They Dance]] - Wizard
*[[Necromancer]]
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*[[Shinobi]] from The [[Book of Engoku]] - All Classes
*[[Newbie]]
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*[[Sohei]] from The [[Book of Engoku]] - Monk
*[[Ninja]]
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*[[Steppe Warrior]] from The [[Book of Engoku]] - Barbarian
*[[Page]]
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*[[Swashbuckler]] from [[Nautical Nights]] - Assassin, Monk, Scout or Warrior
*[[Peasant]]
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*[[Unholy Warrior]] from the [[Celestial Codex]] - Anti-Paladin, Archer, Assassin, Barbarian, Scout or Warrior
*[[Pirate]]
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*[[Witchdoctor]] from [[Welcome to the Jungle]] - Druid
*[[Ronin]]
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*[[Wushu]] from The [[Book of Engoku]] - Monk
*[[Shaman]]
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*[[Yamabushi]] from The [[Book of Engoku]] - Druid or Wizard
*[[Thief]]
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*[[Zealot]] from the [[Celestial Codex]] - Barbarian
*[[Undead Hunter]]
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[[Category:Amtgard Things]][[Category:Amtgard Terms]]
*[[Unholy Warrior]]
 
*[[Witch Hunter]]
 

Latest revision as of 21:18, 5 December 2010

Through the development of the Rulebook Expansions, several alternate classes and archetypes have been introduced to add additional options for persona development and gameplay. Please note that not all kingdoms allow the use of alternate classes (check with your Prime Minister or Guildmaster of Reeves before attempting to play these classes). Archetypes are simply directions for heightened roleplay and do not require approval to portray.

Alternate Character Classes

Archetypes