Lair Guardian
From AmtWiki
- Lair Guardians are humanoid stone constructs animated by powerful rituals. Unlike other animations whose existence quickly fades, a Lair Guardian appears to be a permanent, sentient creation. This construct fires powerful bolts from a distance, and is often used to defend long corridors in its creator’s home, even after it becomes the creator’s tomb.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Animation |
Level | 4 |
Power Rating | 2 |
Armor | 2 (Natural Ancestral) |
Shields | None |
Weapons | Single short (Natural), Bow |
Abilities
- Immune to Command (T)
- Immune to Death (T)
- Immune to Subdual (T)
- Destruction Arrow 1/Life Charge x3
- Altered Effect: [[[Anti Magic]]]-(Lost) (T)
- Altered Effect: [[[Dispel Magic]]]-(Lost) (T)
- Altered Effect: [[[Mend]]]-(Heal) (T)
Vulnerabilities
- gains Stopped for 60 Seconds
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- May not fire normal arrows. Player may physically carry any number of Destruction Arrows.