Difference between revisions of "Enchantment (Type)"
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# Enchantments may only be cast on willing players. | # Enchantments may only be cast on willing players. | ||
# Enchantments are always worn by players. An Enchantment can always be cast onto a player, regardless of any [[Immunity]], other Enchantment, or other effect that normally prevents a player from being affected by an ability, except for restriction that affect Enchantments specifically, such as [[Essence Graft]]. | # Enchantments are always worn by players. An Enchantment can always be cast onto a player, regardless of any [[Immunity]], other Enchantment, or other effect that normally prevents a player from being affected by an ability, except for restriction that affect Enchantments specifically, such as [[Essence Graft]]. | ||
− | # If a player bearing an Enchantment is killed the Enchantment remains but becomes inactive. [Respawn]]ing removes any Enchantments from a player unless the Enchantments are [[Persistent]]. If the person is returned to life, as opposed to respawning, then Enchantments are preserved and will function again, unless removed by the ability that returned the player to life. | + | # If a player bearing an Enchantment is killed the Enchantment remains but becomes inactive. [[Respawn]]ing removes any Enchantments from a player unless the Enchantments are [[Persistent]]. If the person is returned to life, as opposed to respawning, then Enchantments are preserved and will function again, unless removed by the ability that returned the player to life. |
#* If a player voluntarily takes a death, all Enchantments carried are removed. | #* If a player voluntarily takes a death, all Enchantments carried are removed. | ||
# Enchantments that have a definite number of uses, such as [[Blessing Against Harm]] or [[Snaring Vines]], are removed when their last use is expended even if ineffective against their target. For example, discharging [[Poison]] against a target [[Immune]] to the [[Death School]] still expends that use of Poison. | # Enchantments that have a definite number of uses, such as [[Blessing Against Harm]] or [[Snaring Vines]], are removed when their last use is expended even if ineffective against their target. For example, discharging [[Poison]] against a target [[Immune]] to the [[Death School]] still expends that use of Poison. |
Revision as of 19:45, 18 March 2025
For a listing of all magic and abilities of the enchantment type, see: Enchantments