Difference between revisions of "Phase Bolt"

From AmtWiki
(new template)
(Updated to V8.6.2 Sappy Two edition)
 
Line 1: Line 1:
 +
{{Playtest|rule=Updated as of November 3rd, 2024}}
 +
 
Phase Bolt is a spell used by:
 
Phase Bolt is a spell used by:
 
*5th Level [[Wizard]]s
 
*5th Level [[Wizard]]s
Line 11: Line 13:
  
 
'''Example:'''
 
'''Example:'''
:''This Magic Ball is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Troll Blood]], [[Undead Minion]], [[Magic Ball Block]], or similar Magic or Abilities.
+
:''This Magic Ball is not stopped by [[Stoneskin]], [[Protection from Projectiles]], and does not trigger the effects of [[Gift of Air]], [[Troll Blood]], [[Missile Block]], or similar Magic or Abilities.
  
 
Will have one of the following [[effect]]s:
 
Will have one of the following [[effect]]s:
Line 18: Line 20:
 
# A player hit receives a [[Wound]] in that [[hit location]].
 
# A player hit receives a [[Wound]] in that [[hit location]].
 
|limit=
 
|limit=
|note=Does not supercede the [[Frozen]], [[Insubstantial]], or [[Out of Game]] [[State]]s.
+
|note=Does not supercede the [[Frozen]], [[Insubstantial]], or [[Invulnerable]] [[State]]s.
 
}}
 
}}
 
{{Spellballs}}
 
{{Spellballs}}
 
[[Category:Wizard Magic]]
 
[[Category:Wizard Magic]]

Latest revision as of 05:56, 4 November 2024

*8.6.2 Playtest* Updated as of November 3rd, 2024 *8.6.2 Playtest*

Phase Bolt is a spell used by:

Type

Magic Ball

School

Sorcery

Range Ball
Incantation “The power of sorcery is mine to evoke” x3
Materials Grey Magic Ball
Effects This Magic Ball does not interact with other ongoing Magic or Abilities.

Example:

This Magic Ball is not stopped by Stoneskin, Protection from Projectiles, and does not trigger the effects of Gift of Air, Troll Blood, Missile Block, or similar Magic or Abilities.

Will have one of the following effects:

  1. A weapon hit is destroyed
  2. Armor hit with Armor Points remaining is subject to Armor Breaking.
  3. A player hit receives a Wound in that hit location.
Limitations or Restrictions
Notes Does not supercede the Frozen, Insubstantial, or Invulnerable States.

See Also:



Magic Balls
Anti-Paladin: Fireball 6

Druid: Entangle 1 · Force Bolt 2 · Iceball 4

Healer: Entangle 2 . Iceball 3 . Abeyance 5

Wizard: Force Bolt 1 · Entangle 2 · Suppression Bolt 2 · Iceball 3 · Lightning Bolt 3 · Fireball 4 · Phase Bolt 5 · Sphere of Annihilation 6