Difference between revisions of "V9: Point-Buy"
From AmtWiki
m (Protected "V9: Point-Buy" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
m (WIP save) |
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− | {{:V9 | + | {{V9}} |
+ | <onlyinclude> | ||
+ | =====<u><big>[[V9: Point-Buy| Point-Buy]]</big></u>===== | ||
+ | This is the customization method used for ranged and ability-focused classes. | ||
+ | |||
+ | You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list. The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers. | ||
+ | <!--start Border Color CSS--> | ||
+ | {{#css: | ||
+ | .v9classbox, | ||
+ | .v9classbox tr, | ||
+ | .v9classbox tr th, | ||
+ | .v9classbox tr td { | ||
+ | border: 1px solid black; | ||
+ | font-weight: normal; | ||
+ | } | ||
+ | }} | ||
+ | <!--end Border Color CSS--> | ||
+ | {|style="border-style: solid; border-width: 5px; text-align: center"; class="wikitable v9classbox" | ||
+ | !colspan="4" style="background-color:#000000; color: white" | '''CUSTOMIZATION POINTS BY LEVEL''' | ||
+ | |- | ||
+ | !style="background-color:#000000; color: white; width: 25%" | | ||
+ | |style="background-color:#000000; color: white; width: 25%" | '''EXPERT''' | ||
+ | |style="background-color:#000000; color: white; width: 25%" | '''ADEPT''' | ||
+ | |style="background-color:#000000; color: white; width: 25%" | '''NOVICE''' | ||
+ | |- | ||
+ | ! '''Lv. 1''' | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 3 | ||
+ | |- | ||
+ | ! '''Lv. 2''' | ||
+ | | 2 | ||
+ | | 3 | ||
+ | | 4 | ||
+ | |- | ||
+ | ! '''Lv. 3''' | ||
+ | | 3 | ||
+ | | 4 | ||
+ | | 5 | ||
+ | |- | ||
+ | ! '''Lv. 4''' | ||
+ | | 4 | ||
+ | | 5 | ||
+ | | 6 | ||
+ | |- | ||
+ | ! '''Lv. 5''' | ||
+ | | 5 | ||
+ | | 6 | ||
+ | | 7 | ||
+ | |- | ||
+ | ! '''Lv. 6''' | ||
+ | | 6 | ||
+ | | 7 | ||
+ | | 8 | ||
+ | |} | ||
+ | |||
+ | |||
+ | See below for a visual example of the ability list with further details. (When viewing on mobile, rotate horizontally to avoid resizing issues.) | ||
+ | <!--start Border Color CSS--> | ||
+ | {{#css: | ||
+ | .v9pointbuy, | ||
+ | .v9pointbuy tr, | ||
+ | .v9pointbuy tr th, | ||
+ | .v9pointbuy tr td { | ||
+ | border: none; | ||
+ | font-weight: normal; | ||
+ | padding-top: 00px; | ||
+ | padding-bottom: 0px; | ||
+ | } | ||
+ | |||
+ | .v9pointbuy tr:nth-child(even) { | ||
+ | background-color: #eaecf0; | ||
+ | }} | ||
+ | <!--end Border Color CSS--> | ||
+ | <center> | ||
+ | {|style="border-style: solid; border-width: 5px; text-align: left; width: 900px" class="wikitable v9pointbuy" | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px;" | | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 2%" | ♥ | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 2%" | ♣ | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 2%" | ♦ | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 20%" | '''ABILITY NAME''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 3%" | '''COST''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 3%" | '''MAX''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 10%" | '''FREQUENCY''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 10%" | '''RANGE''' | ||
+ | |colspan="1" style="background-color:#000000; color: white; padding: 10px; width: 10%" | '''TYPE''' | ||
+ | |- | ||
+ | |colspan="1" rowspan="11" style="background-color:#4C1130; color: white; text-align: center" | '''EXPERT'''<br><br>Points<br>Available<br>= Your Level<br><br>Unspent points may be used at a lower tier. | ||
+ | |colspan="9" style="background-color:#4C1130; color: white" | | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Blessing Against Projectiles | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | |colspan="1" rowspan="13" style="background-color:#073763; color: white; text-align: center; width: 10%" | '''ADEPT'''<br><br>Points<br>Available<br>= Your Level+1<br><br>Unspent points may be used at a lower tier. | ||
+ | |colspan="9" style="background-color:#073763; color: white" | | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | |colspan="1" rowspan="15" style="background-color:#7F6000; color: white; text-align: center; width: 10%" | '''NOVICE'''<br><br>Points<br>Available<br>= Your Level+2<br><br>Unspent points at this tier are wasted. | ||
+ | |colspan="9" style="background-color:#7F6000; color: white" | | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |- | ||
+ | | | ||
+ | | ♣ | ||
+ | | | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 2 | ||
+ | | 1/Life ♻10 | ||
+ | | 20ft | ||
+ | | Verbal | ||
+ | |- | ||
+ | | ♥ | ||
+ | | | ||
+ | | ♦ | ||
+ | | Example Name | ||
+ | | 1 | ||
+ | | 4 | ||
+ | | 1/Refresh ♻20 | ||
+ | | 5ft Other | ||
+ | | Enchantment | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | </onlyinclude><br><br> | ||
+ | ---- | ||
+ | <gallery mode="slideshow" showthumbnails caption="Image Gallery"> | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 1 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 2 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 3 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 4 | ||
+ | File:23014---PlaceHolderImage4x3.jpg|Example 5 | ||
+ | </gallery><br> | ||
+ | {{V9 Class Customization}} |
Revision as of 11:36, 13 November 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Point-Buy
This is the customization method used for ranged and ability-focused classes.
You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list. The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.
CUSTOMIZATION POINTS BY LEVEL | |||
---|---|---|---|
EXPERT | ADEPT | NOVICE | |
Lv. 1 | 1 | 2 | 3 |
Lv. 2 | 2 | 3 | 4 |
Lv. 3 | 3 | 4 | 5 |
Lv. 4 | 4 | 5 | 6 |
Lv. 5 | 5 | 6 | 7 |
Lv. 6 | 6 | 7 | 8 |
See below for a visual example of the ability list with further details. (When viewing on mobile, rotate horizontally to avoid resizing issues.)
♥ | ♣ | ♦ | ABILITY NAME | COST | MAX | FREQUENCY | RANGE | TYPE | |
EXPERT Points Available = Your Level Unspent points may be used at a lower tier. |
|||||||||
♣ | Blessing Against Projectiles | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
ADEPT Points Available = Your Level+1 Unspent points may be used at a lower tier. |
|||||||||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
NOVICE Points Available = Your Level+2 Unspent points at this tier are wasted. |
|||||||||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment | ||
♣ | Example Name | 1 | 2 | 1/Life ♻10 | 20ft | Verbal | |||
♥ | ♦ | Example Name | 1 | 4 | 1/Refresh ♻20 | 5ft Other | Enchantment |
Class Customization Archetypes · Picks · Point-Buy · Monster Selection · Symbols and Extra Notations
General Rules (Combat Classes) Anatomy of a Class Profile · Garb Bonus · Class Customization
Combat Classes General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes Credits and Levels · Combat Classes · Non-Combat Classes