Difference between revisions of "V9: Point-Buy"

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{|style="border-style: solid; border-width: 5px; text-align: right;" class="wikitable v9pointbuy"
 
{|style="border-style: solid; border-width: 5px; text-align: right;" class="wikitable v9pointbuy"
 
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|colspan="3" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 6%" | '''Archetype'''
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 2%" | ♣
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 2%" | ♦
 
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 20%" | '''Ability Name'''
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; width: 20%" | '''Ability Name'''
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-top: 10px; padding-left: 0px; width: 4%" | '''Cost'''
 
|colspan="1" style="background-color:#000000; color: white; padding-top: 10px; padding-bottom: 10px; padding-top: 10px; padding-left: 0px; width: 4%" | '''Cost'''
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!style="width: 25%"| '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you can only purchase abilities listed with the matching icon.
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!style="width: 25%"| '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you can only purchase abilities listed with as part of that archetype.
|style="width: 25%"| '''Archetype 1'''<br><br>Gain Benefit<br><br>Suffer Drawback
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|style="width: 25%"| '''Archetype A'''<br><br>Gain Benefit<br><br>Suffer Drawback
|style="width: 25%"| '''Archetype 2'''<br><br>Gain Benefit<br><br>Suffer Drawback
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|style="width: 25%"| '''Archetype B'''<br><br>Gain Benefit<br><br>Suffer Drawback
|style="width: 25%"| '''Archetype 3'''<br><br>Gain Benefit<br><br>Suffer Drawback
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|style="width: 25%"| '''Archetype C'''<br><br>Gain Benefit<br><br>Suffer Drawback
 
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</center>
 
</center>

Revision as of 21:58, 15 November 2023

221202---V9-Rules-Seal-for-Wiki.png
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.





Point-Buy

This is the customization method used for ranged and ability-focused classes.

You are given a number of customization points based on your level which can be used to purchase abilities from a tiered list. The list is divided into three tiers: Expert, Adept, and Novice. You will receive a number of Expert points equal to your level, and then LV+1 for Adept and LV+2 for Novice. Unspent points in a higher tier can be ‘dropped down’ and spent at lower tiers.

CUSTOMIZATION POINTS BY LEVEL
EXPERT ADEPT NOVICE
Lv. 1 1 2 3
Lv. 2 2 3 4
Lv. 3 3 4 5
Lv. 4 4 5 6
Lv. 5 5 6 7
Lv. 6 6 7 8


See below for a visual example of the ability list with further details.


Archetype Ability Name Cost Max Frequency Range Type
EXPERT

Points Available
= Your Level

Unspent points may be used at a lower tier.
B Blessing Against Projectiles 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
A B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B C Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
C Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
ADEPT

Points Available
= Your Level+1

Unspent points may be used at a lower tier.
A B C Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
A B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
NOVICE

Points Available
= Your Level+2

Unspent points at this tier are wasted.
B C Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B C Example Name 1 2 1/Life ♻10 20ft Verbal
C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
C Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A C Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B C Example Name 1 2 1/Life ♻10 20ft Verbal
A B Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
B Example Name 1 2 1/Life ♻10 20ft Verbal
A Example Name 1 4 1/Refresh ♻20 5ft Other Enchantment
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you can only purchase abilities listed with as part of that archetype.
Archetype A

Gain Benefit

Suffer Drawback
Archetype B

Gain Benefit

Suffer Drawback
Archetype C

Gain Benefit

Suffer Drawback





Class Customization
Archetypes · Picks · Point-Buy · Monster Selection · Symbols and Extra Notations
General Rules (Combat Classes)
Anatomy of a Class Profile · Garb Bonus · Class Customization
Combat Classes
General Rules · Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Peasant · Scout · Warrior · Wizard · Monster
Classes
Credits and Levels · Combat Classes · Non-Combat Classes
Amtgard V9 Rulebook
Playtest Disclaimer · Introduction · Getting Started · Garb · Honor System · Safety · Core Combat Rules · Equipment · Classes · Abilities and Effects · Magic Items · Combat Activities · Rules Authorities
Appendix: Equipment Inspection Guide · Master List of Abilities · Glossary