Difference between revisions of "Orc"
From AmtWiki
(new template) |
|||
Line 1: | Line 1: | ||
− | + | {{Monster | |
− | + | |ruleset=Dor Un Avathar X | |
− | + | |picture=Orc | |
− | of a race descended from Elves who were twisted and | + | |intro=These hideous creatures are members of a race descended from Elves who were twisted and perverted by evil in the mists of the past. Although they are not inherently evil, they are culturally and mentally predisposed toward hate, malice and cruelty, never happy or at peace aside from mealtime or battle. Orcs are heavily built with thick hides, short legs and long arms. They have grotesque, fanged faces and random hair growth. |
− | perverted by evil in the mists of the past. Although they | + | |questtype=Battlegame |
− | are not inherently evil, they are culturally and mentally | ||
− | predisposed toward hate, malice and cruelty, never | ||
− | happy or at peace aside from mealtime or battle. Orcs | ||
− | are heavily built with thick hides, short legs and long | ||
− | arms. They have grotesque, fanged faces and random hair | ||
− | growth | ||
− | |||
− | |||
− | |||
− | = | ||
− | |||
|name=Orc | |name=Orc | ||
|garb= | |garb= | ||
Line 20: | Line 9: | ||
* Tusks. | * Tusks. | ||
* Crude looking clothing or armor. | * Crude looking clothing or armor. | ||
− | + | * Suggested: Random leather/hide/chain/metal patchwork armor. | |
− | Suggested: Random | ||
− | leather/hide/chain/metal patchwork armor. | ||
− | |||
|requirements=None | |requirements=None | ||
− | |type= | + | |type=Humanoid |
|power=2 | |power=2 | ||
|level=3 | |level=3 | ||
Line 31: | Line 17: | ||
|shields=Large | |shields=Large | ||
|weapons=All melee | |weapons=All melee | ||
− | + | |abilities= | |
− | |||
− | |||
* [[Immune]] to [[Command]] {{Trait}} | * [[Immune]] to [[Command]] {{Trait}} | ||
* [[Immune]] to [[Subdual]] {{Trait}} | * [[Immune]] to [[Subdual]] {{Trait}} | ||
Line 41: | Line 25: | ||
* [[Scavenge]] {{Extraordinary}} 3/life | * [[Scavenge]] {{Extraordinary}} 3/life | ||
* [[Harden]] {{Extraordinary}} (self-only) 1/life | * [[Harden]] {{Extraordinary}} (self-only) 1/life | ||
− | + | |vulns= | |
− | + | * None | |
− | + | |notes= | |
− | = | + | * None |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 20:54, 30 April 2018
- These hideous creatures are members of a race descended from Elves who were twisted and perverted by evil in the mists of the past. Although they are not inherently evil, they are culturally and mentally predisposed toward hate, malice and cruelty, never happy or at peace aside from mealtime or battle. Orcs are heavily built with thick hides, short legs and long arms. They have grotesque, fanged faces and random hair growth.
- — Dor Un Avathar X
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Humanoid |
Level | 3 |
Power Rating | 2 |
Armor | 4 (Worn) |
Shields | Large |
Weapons | All melee |
Abilities
- Immune to Command (T)
- Immune to Subdual (T)
- Berserk (T)
- Fight After Death (ex)(Ambulant) 1/Refresh
- Adrenaline (ex) 1/life
- Scavenge (ex) 3/life
- Harden (ex) (self-only) 1/life
Vulnerabilities
- None
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None