Difference between revisions of "True Grit"
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− | + | True Grit is an ability used by: | |
− | + | *3rd Level [[Warrior]]s | |
− | |||
− | + | {|class="wikitable" | |
− | “The wicked flee when I pursue” immediately after [[Death (Combat)|dying]] | + | ! [[Type]] |
+ | | [[Verbal (Type)|Verbal]] | ||
+ | |- | ||
+ | ! [[School]] | ||
+ | | [[Spirit (School)|Spirit]] | ||
+ | |- | ||
+ | ! [[Range]] | ||
+ | | Self | ||
+ | |- | ||
+ | ![[Incantation]] | ||
+ | | “The wicked flee when I pursue” immediately after [[Death (Combat)|dying]] | ||
+ | |- | ||
+ | ![[Materials]] | ||
+ | | None | ||
+ | |- | ||
+ | ! [[Effect]]s | ||
+ | | Player returns to life with their [[Wound]]s healed and is immediately [[Frozen]] for 30 seconds. | ||
− | + | Non-[[Persistent]] [[Enchantment]]s on the player are removed before the player returns to life. | |
− | + | |- | |
+ | ! Limitations or Restrictions | ||
+ | | | ||
+ | |- | ||
+ | ! Notes | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
+ | '''''See Also:''''' | ||
+ | *[[Magic, Abilities, States and Special Effects]] for rules regarding magic. | ||
+ | *[[Magic and Abilities]] for a list of all magic and abilities. | ||
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[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] | ||
[[Category:Warrior Abilities]] | [[Category:Warrior Abilities]] | ||
[[Category:Verbal]] | [[Category:Verbal]] | ||
[[Category:Spirit Magic]] | [[Category:Spirit Magic]] |
Revision as of 15:37, 26 February 2015
True Grit is an ability used by:
- 3rd Level Warriors
Type | Verbal |
---|---|
School | Spirit |
Range | Self |
Incantation | “The wicked flee when I pursue” immediately after dying |
Materials | None |
Effects | Player returns to life with their Wounds healed and is immediately Frozen for 30 seconds.
Non-Persistent Enchantments on the player are removed before the player returns to life. |
Limitations or Restrictions | |
Notes |
See Also:
- Magic, Abilities, States and Special Effects for rules regarding magic.
- Magic and Abilities for a list of all magic and abilities.