Difference between revisions of "Fight After Death"

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(Fight After Death)
 
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'''[[Type]]: [[Verbal (Type)|Verbal]]'''<br>
+
Fight After Death is an ability used by:
'''[[School]]: [[Sorcery (School)|Sorcery]]'''<br>
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*2nd and 4th Level [[Barbarian]]s
'''[[Range]]: Self'''<br>
 
  
'''[[Incantation]]:'''<br>
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{|class="wikitable"
“Fight after death” ''immediately after dying''<br>
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! [[Type]]
 +
| [[Verbal (Type)|Verbal]]
 +
|-
 +
! [[School]]
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| [[Sorcery (School)|Sorcery]]
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|-
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! [[Range]]
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| Self
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|-
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![[Incantation]]
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| “Fight after death” ''immediately after dying''
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|-
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![[Materials]]
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| None
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|-
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! [[Effect]]s
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| Player continues to fight for seven seconds after being [[Death (Combat)|killed]]. Players must [[Chant]] this time out loud.
  
'''[[Materials]]:'''<br>
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As per Chanting, failure to count immediately ends the [[effect]].
None<br>
 
  
'''[[Effect]]s:'''<br>
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Players do not receive further [[Wound]]s during Fight After Death.
Player continues to fight for seven seconds after being [[Death (Combat)|killed]]. Players must [[Chant]] this time out loud.<br>
 
As per Chanting, failure to count immediately ends the [[effect]].<br>
 
Players do not receive further [[Wound]]s during Fight After Death.<br>
 
Players melee [[weapons]] are [[Shield Crushing]]<br>
 
  
'''Limitations or Restrictions:'''<br>
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Players melee [[weapons]] are [[Shield Crushing]]
Players may not activate [[Abilities]] or [[Magic]] during Fight After Death.<br>
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|-
Players may not activate Fight After Death if they died while [[Suppressed]], [[Stunned]], [[Insubstantial]], or [[Frozen]].<br>
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! Limitations or Restrictions
[[States]] on the player (Such as [[Stopped]]) persist until Fight After Death has ended and are then removed as per the rules for player [[Death (Combat)|Death]].<br>
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| Players may not activate [[Abilities]] or [[Magic]] during Fight After Death.
Players may not achieve game objectives nor carry game items while affected by Fight After Death, though they may still kill other players even if that player is a game objective.<br>
 
  
'''Notes:'''<br>
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Players may not activate Fight After Death if they died while [[Suppressed]], [[Stunned]], [[Insubstantial]], or [[Frozen]].
[[Reeve]]s are encouraged to remove this ability from those who use it in an unsafe manner.<br>
 
  
'''Used by:'''<br>
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[[States]] on the player (Such as [[Stopped]]) persist until Fight After Death has ended and are then removed as per the rules for player [[Death (Combat)|Death]].
2nd and 4th Level [[Barbarian]]<br>
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 +
Players may not achieve game objectives nor carry game items while affected by Fight After Death, though they may still kill other players even if that player is a game objective.
 +
|-
 +
! Notes
 +
| [[Reeve]]s are encouraged to remove this ability from those who use it in an unsafe manner.
 +
|-
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|}
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'''''See Also:'''''
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*[[Magic, Abilities, States and Special Effects]] for rules regarding magic.
 +
*[[Magic and Abilities]] for a list of all magic and abilities.
  
[[Abilities Format Key]]
 
 
[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
 
[[Category:Barbarian Abilities]]
 
[[Category:Barbarian Abilities]]
 
[[Category:Verbal]]
 
[[Category:Verbal]]
 
[[Category:Sorcery Magic]]
 
[[Category:Sorcery Magic]]

Revision as of 19:35, 3 February 2015

Fight After Death is an ability used by:

Type Verbal
School Sorcery
Range Self
Incantation “Fight after death” immediately after dying
Materials None
Effects Player continues to fight for seven seconds after being killed. Players must Chant this time out loud.

As per Chanting, failure to count immediately ends the effect.

Players do not receive further Wounds during Fight After Death.

Players melee weapons are Shield Crushing

Limitations or Restrictions Players may not activate Abilities or Magic during Fight After Death.

Players may not activate Fight After Death if they died while Suppressed, Stunned, Insubstantial, or Frozen.

States on the player (Such as Stopped) persist until Fight After Death has ended and are then removed as per the rules for player Death.

Players may not achieve game objectives nor carry game items while affected by Fight After Death, though they may still kill other players even if that player is a game objective.

Notes Reeves are encouraged to remove this ability from those who use it in an unsafe manner.

See Also: