Difference between revisions of "Lair Guardian"

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* [[Immune]] to [[Subdual]] {{Trait}}
 
* [[Immune]] to [[Subdual]] {{Trait}}
 
* [[Destruction Arrow]] 1/Life [[Charge]] x3
 
* [[Destruction Arrow]] 1/Life [[Charge]] x3
* {{Altered Effect|[[Anti-Magic Zone|Anti Magic]]|Lost}} {{Trait}}
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* {{Altered Effect|Anti Magic|Lost}} {{Trait}}
* {{Altered Effect|[[Dispel Magic]]|Lost}} {{Trait}}
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* {{Altered Effect|Dispel Magic|Lost}} {{Trait}}
* {{Altered Effect|[[Mend]]|Heal}} {{Trait}}
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* {{Altered Effect|Mend|Heal}} {{Trait}}
 
|vulns=
 
|vulns=
 
* [[Slow]] {{Trait}}
 
* [[Slow]] {{Trait}}

Latest revision as of 20:57, 25 June 2018


Lair Guardian.jpg
Lair Guardians are humanoid stone constructs animated by powerful rituals. Unlike other animations whose existence quickly fades, a Lair Guardian appears to be a permanent, sentient creation. This construct fires powerful bolts from a distance, and is often used to defend long corridors in its creator’s home, even after it becomes the creator’s tomb.
Dor Un Avathar X

Game Statistics

Garb
  • Silver sash
  • Stone-like garb.
  • Gray face paint or mask giving the appearance of stone.
  • Suggested: Red visor.
Requirements None
Monster Type Animation
Level 4
Power Rating 2
Armor 2 (Natural Ancestral)
Shields None
Weapons Single short (Natural), Bow

Abilities

Vulnerabilities

gains Stopped for 60 Seconds

Special Notes