Difference between revisions of "Manta Ray (Giant)"
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− | + | {{Monster | |
− | + | |ruleset=Nautical Nights | |
− | + | |picture=Manta Ray (Giant) | |
− | + | |intro=Giant mantas are just huge, venomous versions of the normal fish. They glide effortlessly through the water like stealthy black clouds. This skill, combined with their barbed tails, makes them true masters of their deep domain. | |
− | + | |questtype=Battlegame | |
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− | = | ||
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|name=Manta Ray (Giant) | |name=Manta Ray (Giant) | ||
|garb= | |garb= | ||
* Large black cloak over black or gray garb. | * Large black cloak over black or gray garb. | ||
|requirements=None | |requirements=None | ||
− | |type= | + | |type=Beast |
|power=1 | |power=1 | ||
|level=2 | |level=2 | ||
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|shields=None | |shields=None | ||
|weapons=Single [[Long]], [[Hinged]], or [[Great]] ([[Natural Weapons|Natural]]) | |weapons=Single [[Long]], [[Hinged]], or [[Great]] ([[Natural Weapons|Natural]]) | ||
− | + | |abilities= | |
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* [[Aquatic]] {{Trait}} | * [[Aquatic]] {{Trait}} | ||
* [[Shadow Step]] {{Extraordinary}} 2/Life | * [[Shadow Step]] {{Extraordinary}} 2/Life | ||
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* [[Blink]] {{Extraordinary}} 1/Life | * [[Blink]] {{Extraordinary}} 1/Life | ||
* [[Poison]] {{Extraordinary}} 1/Life [[Charge]]x3 | * [[Poison]] {{Extraordinary}} 1/Life [[Charge]]x3 | ||
− | + | |vulns= | |
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* May not leave [[Water]] zones. | * May not leave [[Water]] zones. | ||
− | + | |notes= | |
− | + | * None | |
− | + | }} | |
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Latest revision as of 17:59, 1 May 2018
- Giant mantas are just huge, venomous versions of the normal fish. They glide effortlessly through the water like stealthy black clouds. This skill, combined with their barbed tails, makes them true masters of their deep domain.
- — Nautical Nights
Game Statistics
Garb |
|
---|---|
Requirements | None |
Monster Type | Beast |
Level | 2 |
Power Rating | 1 |
Armor | 2 (Natural) |
Shields | None |
Weapons | Single Long, Hinged, or Great (Natural) |
Abilities
- Aquatic (T)
- Shadow Step (ex) 2/Life
- Pass Without Trace (ex) 1/Life
- Blink (ex) 1/Life
- Poison (ex) 1/Life Chargex3
Vulnerabilities
- May not leave Water zones.
Special Notes
- Please see the General Monster Rules for additional traits and limitations of all Monsters.
- None