Difference between revisions of "Entangle (V7)"
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− | ===Entangle ([[B]], [[Subdual School|Subdual]])=== | + | ===Entangle ([[B]], [[Subdual School (V7)|Subdual]])=== |
====Materials==== | ====Materials==== | ||
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Hold ball and repeat x5 "Entangle". | Hold ball and repeat x5 "Entangle". | ||
====Effect==== | ====Effect==== | ||
− | Victim is stuck in place for 150 count. The victim may not move or communicate in any fashion, and neither the victim nor his equipment can be effected in any way - except where noted before. [[Engulfing]]. | + | Victim is stuck in place for 150 count. The victim may not move or communicate in any fashion, and neither the victim nor his equipment can be effected in any way - except where noted before. [[Engulfing (V7)]]. |
====Limitations==== | ====Limitations==== | ||
− | Beings immune to Flame may not be freed by a [[Fireball]] or [[Flameblade]]. You may only have as many victims affected as you bought [[spell balls|magic balls]]. | + | Beings immune to Flame may not be freed by a [[Fireball (V7)]] or [[Flameblade (V7)]]. You may only have as many victims affected as you bought [[spell balls|magic balls]]. |
====Notes==== | ====Notes==== | ||
− | [[Dispel Magic]] or a touch from a weapon enchanted with Flameblade will instantly negate the effect. One Fireball striking the victim will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. [[Shove]], [[Teleport]], and [[Wind]] may be used normally on an affected victim. | + | [[Dispel Magic (V7)]] or a touch from a weapon enchanted with Flameblade will instantly negate the effect. One Fireball striking the victim will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. [[Shove (V7)]], [[Teleport (V7)]], and [[Wind (V7)]] may be used normally on an affected victim. |
===Who gets it?=== | ===Who gets it?=== | ||
− | A 1st level [[Druid]] and 2nd level [[Healer]] spell. | + | A 1st level [[Druid (V7)]] and 2nd level [[Healer (V7)]] spell. |
===Monster who gets it=== | ===Monster who gets it=== | ||
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*[[Troglodyte]] | *[[Troglodyte]] | ||
*[[Night Elf]] | *[[Night Elf]] | ||
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− | [[Category: | + | [[Category: Previous Ruleset]] |
Latest revision as of 19:44, 18 December 2014
Contents
Entangle (B, Subdual)
Materials
Padded brown "Entangle" ball with streamers
Incantation
Hold ball and repeat x5 "Entangle".
Effect
Victim is stuck in place for 150 count. The victim may not move or communicate in any fashion, and neither the victim nor his equipment can be effected in any way - except where noted before. Engulfing (V7).
Limitations
Beings immune to Flame may not be freed by a Fireball (V7) or Flameblade (V7). You may only have as many victims affected as you bought magic balls.
Notes
Dispel Magic (V7) or a touch from a weapon enchanted with Flameblade will instantly negate the effect. One Fireball striking the victim will instantly negate the effect. Multiple Fireballs striking the victim will cause the victim to be freed by the initial Fireball, and affected normally by any others. Shove (V7), Teleport (V7), and Wind (V7) may be used normally on an affected victim.
Who gets it?
A 1st level Druid (V7) and 2nd level Healer (V7) spell.
Monster who gets it
- Entangling Mass
- Hydra (optional Ability)
- Kelpie
- Oaken (bolts may be divided between branches)
- Scalor
- Giant Spider (treated as webs)
- Troglodyte
- Night Elf