Difference between revisions of "Scout"
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− | + | ==From the [[Rulebook]]== | |
− | == | + | {{Ruleblock-start}}<onlyinclude> |
− | - | + | The Scout class is designed for versatile support and control on a team, with a focus on mobility and disruption. |
− | + | ||
− | + | ;Examples: Megasthenes, Davy Crockett, Little John, Robin Hood, Robert Baden-Powell | |
− | + | ;[[Garb]]: Green [[sash]] and medieval/sword and sorcery looking garb | |
− | + | ;[[Look The Part]]: [[Heal]] 1/Life ([[ex]]) | |
− | + | ;[[Armor]]: 3pts | |
− | + | ;[[Shields]]: Small | |
− | + | ;[[Weapons]]: [[Dagger]], [[Short]], [[Long]], [[Throwing Weapons|Heavy Thrown]], [[Bow]] | |
− | + | ||
− | Green [[sash]] | + | ==[[Class Abilities]]== |
− | + | [[Image:Scoutheraldry2.gif|thumb|A yellow paw print on a green field: a common heraldry for Scouts]] | |
− | + | {| class="wikitable" | style="border: 1px solid blue;" | |
− | + | |+ Abilities By Level | |
− | [[ | + | |- |
− | + | ! Level !! Abilities | |
− | [[Dagger]], | + | |- |
− | == | + | | style="border: 1px solid blue;" |1st|| style="border: 1px solid blue;" | |
− | + | *[[Tracking]] 2/Life [[Charge]] x3 ([[ex]]) ([[Ambulant]]) | |
− | == | + | |- |
− | + | | style="border: 1px solid blue;" |2nd || style="border: 1px solid blue;" | | |
− | + | *[[Heal]] 1/Life ([[ex]]) | |
− | + | *[[Release]] 1/Life [[Charge]] x3 ([[ex]]) | |
− | + | |- | |
− | * | + | | style="border: 1px solid blue;" |3rd || style="border: 1px solid blue;" | |
− | + | *[[Dispel Magic]] 1/Refresh [[Charge]] x5 ([[ex]]) | |
− | * | + | *[[Shadow Step]] 1/Life ([[ex]]) |
− | * | + | |- |
− | + | | style="border: 1px solid blue;" |4th || style="border: 1px solid blue;" | | |
− | + | *Pick one: | |
− | + | **[[Hold Person]] 1/Life ([[m]]) | |
− | + | **[[Pinning Arrow]] - 1 Arrow / Unlimited ([[ex]]) | |
− | * | + | |- |
− | **[[ | + | | style="border: 1px solid blue;" |5th || style="border: 1px solid blue;" | |
− | **[[ | + | *[[Evolution]] ([[T]]) |
− | + | |- | |
− | + | | style="border: 1px solid blue;" |6th || style="border: 1px solid blue;" | | |
− | + | *[[Adaptive Protection]] (self) 1/Life ([[ex]]) | |
− | * | + | *Optional – Pick One: |
− | ** | + | **[[Hunter]] ([[Archetype|A]]) |
− | **[[ | + | **[[Apex]] ([[Archetype|A]]) |
− | - | + | |}{{ruleblock-end|{{CurrentRulebookNumber}}}} |
− | + | ||
+ | ==See also== | ||
+ | *[[Guildmaster of Scouts]] | ||
+ | *[[About Scouts]] | ||
+ | |||
+ | {{Template:Classes}} |
Latest revision as of 04:01, 22 March 2025
From the Rulebook
See also
Classes Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard
Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared
Also See: Look the Part · Credits and Levels