Difference between revisions of "Subdual (School)"
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− | + | From the [[Rulebook]]: | |
− | All | + | {{rule|<onlyinclude>Typically prevents movement or actions. All abilities in the Subdual School are [[Magic Ball]]s.</onlyinclude>|{{CurrentRulebookNumber}}}} |
See Also: | See Also: | ||
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*[[:Category:Subdual School|List of Subdual Spells]] | *[[:Category:Subdual School|List of Subdual Spells]] | ||
− | + | {{School of Magic}} |
Latest revision as of 02:42, 20 March 2025
From the Rulebook:
See Also:
School of Magic Command · Death · Flame · Neutral · Protection · Sorcery · Spirit · Subdual
Magic and Ability Mechanics Defined Ability · Ability Order · Archetype · Chant · Charge · Enchantments · Engulfing · Incantation · Magic Armor · Magic Balls · Meta-Magic · Range · Resistant · School · Specialty Arrows · Traits · Trigger · Verbal
Magic, Abilities, States and Special Effects Magic and Ability Mechanics Defined · States Defined · Special Effects Defined