Difference between revisions of "Subdual (School)"

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(Description for Subdual School)
 
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Typically makes a player stop moving or limits their actions. Makes use of the [[Stopped]], [[Frozen]], [[Stunned]], and [[Suppressed]] [[State]]s.
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From the [[Rulebook]]:
  
All offensive magic and abilities in the Subdual School are [[Magic Ball]]s.
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{{rule|<onlyinclude>Typically prevents movement or actions. All abilities in the Subdual School are [[Magic Ball]]s.</onlyinclude>|{{CurrentRulebookNumber}}}}
  
See Also: [[Schools of Magic]]
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See Also:  
[[Category:Rulebook Terms]][[Category:Subdual Magic]]
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*[[Schools of Magic]]
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*[[:Category:Subdual School|List of Subdual Spells]]
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{{School of Magic}}

Latest revision as of 02:42, 20 March 2025