Difference between revisions of "Chant"

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An audible component required by some [[magic]]s and [[abilities]] that sustains their continuing function.
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From the [[Rulebook]]
  
*The audible components of a Chant must be spaced no further than five seconds apart and audible to 50’.
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{{rule|<onlyinclude>An audible component required by some [[abilities]] that sustains their continuing function. Under normal circumstances a player may voluntarily end an ability with an ongoing chant at any time. The audible components of a Chant must be spaced no further than five seconds apart and audible to 50’. Failure to Chant ends the effect. May be spoken while moving. Only one Chant can be maintained at a time.</onlyinclude>|{{CurrentRulebookNumber}}}}
*Unless otherwise noted failure to Chant ends the effect.
 
*May be spoken while moving.
 
*Only one Chant can be maintained at a time.
 
  
[[Category:Rulebook Terms]]
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{{Magic and Ability Mechanics Defined}}
[[Category:Magic]]
 

Latest revision as of 20:44, 19 March 2025

From the Rulebook

An audible component required by some abilities that sustains their continuing function. Under normal circumstances a player may voluntarily end an ability with an ongoing chant at any time. The audible components of a Chant must be spaced no further than five seconds apart and audible to 50’. Failure to Chant ends the effect. May be spoken while moving. Only one Chant can be maintained at a time.
Magic and Ability Mechanics Defined
Ability · Ability Order · Archetype · Chant · Charge · Enchantments · Engulfing · Incantation · Magic Armor · Magic Balls · Meta-Magic · Range · Resistant · School · Specialty Arrows · Traits · Trigger · Verbal
Magic, Abilities, States and Special Effects
Magic and Ability Mechanics Defined · States Defined · Special Effects Defined
V8 Rulebook
Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions