Difference between revisions of "Armor Combat Rules"
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− | + | |[[Armor]] is rated by its ability to stop [[Wounds]] and is referred to as [[Armor Points]]. Armor with an Armor Point value rating higher than allowed to a [[Player Class]] may be worn for the highest value allowed to the Player Class. | |
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− | [[Armor]] is rated by its ability to stop [[Wounds]] and is referred to as [[Armor Points]]. Armor with an Armor Point value rating higher than allowed to a [[Player Class]] may be worn for the highest value allowed to the Player Class. | ||
Hits to armor in a [[hit location]] affect that hit location, regardless of if a physical piece of armor covers multiple hit locations. Example: Hitting the sleeve of a chainmail shirt will only affect that arm, and not the torso. There are four possible mechanics involved with counting blows to armor: | Hits to armor in a [[hit location]] affect that hit location, regardless of if a physical piece of armor covers multiple hit locations. Example: Hitting the sleeve of a chainmail shirt will only affect that arm, and not the torso. There are four possible mechanics involved with counting blows to armor: | ||
− | # A hit to armor from any [[weapon]] will remove one | + | # A hit to armor from any [[weapon]] will remove one [[Armor Point]] from the [[Hit Location|location hit]]. |
− | [[Armor Point]] from the [[Hit Location|location hit]]. | ||
# A hit to armor from a [[weapon]], [[Magic Ball]], etc with the [[Armor Breaking]] [[Special Effect]]. | # A hit to armor from a [[weapon]], [[Magic Ball]], etc with the [[Armor Breaking]] [[Special Effect]]. | ||
− | + | # A hit to armor from a weapon, Magic Ball, etc with the [[Armor Destroying]] [[Special Effect]]. | |
− | + | # A hit to armor from a weapon, Magic Ball, etc with the [[Siege]] Special Effect. | |
− | + | # Contacts to armor from objects which do not fall into the above categories will have no effect on the armor and pass through to the location underneath unless otherwise noted. | |
See [[Special Effects|Special Effects Defined]] for more information on these effects. | See [[Special Effects|Special Effects Defined]] for more information on these effects. | ||
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Hits to armor covering a foot that strike below the ankle while that foot is on the ground have no effect on the armor and pass through to the location underneath unless otherwise noted. | Hits to armor covering a foot that strike below the ankle while that foot is on the ground have no effect on the armor and pass through to the location underneath unless otherwise noted. | ||
− | Armor worn under [[garb]] or other armor must be partially visible, and must be | + | Armor worn under [[garb]] or other armor must be partially visible, and must be declared if asked. |
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[[Category:Rulebook Terms]] | [[Category:Rulebook Terms]] | ||
[[Category:Armor Rules]] | [[Category:Armor Rules]] |
Revision as of 02:56, 14 February 2025
[[Category:Template:CurrentRulebookVersion Rulebook Content]]